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Well, a month after AD changes on leadership

clonkyo1clonkyo1 Member, NW M9 Playtest Posts: 3,553 Arc User
Things seems like they are worse than before:

Players were hurt a lot on their ways to get AD income and improve their chars (no AD changes on boons or T1 dungeons keys, in example) yet bots are still running wild on server (again, bots found another "free node" to bot and spam).

The only REAL change i just saw is the drop on ZXA which went down from 500 AD per 1 zen to (right now) 390 AD per 1 zen (hope no one says here things like "R5 dropped prices from 24k to 18k!!" or things like that).

Dont you think, devs, it's time to make some real changes into "progression" system itself?? Like:

- Reducing to a 50% the amount of RP needed to improve both enchants (of any kind) and gear or make Dragon's enchats more rewarding as they are now [today, 10 pearls, 3 Peridot and 1 Aquamarine... on 2 hours of game play) .
- Remove the "same type enchant" as a reagent on rank 7+ enchats.
- Reduce costs from boons and campaings progressions. ETC???

I will be brave enough to say "even accept that you did a mistake and revert the change on rAD from leadership, which is not the real solution but your own solution was far worse and damaging than the original problem to your legit player base. (Im pretty sure that "certain" persons will only look at this point at all. Someone want to make bids?)

So, please, when will you fix prices and fix AD costs to allow players to keep playing an improving their chars?
Random Quotes:
- "perfect vorpal on TR with 100% crit chance is flat 50% dmg increase"
- "30% defense reduction does not necessarily mean 30% damage increase"
- "Oh!! 'Professions!!' :facepalm: , Good luck!"
- "For anyone who wants to change their enchants but wants unbound ones, trading with players/using the auction house is the way to go"
- About Barb's Avalanche of Steel: "Basically a perfect daily attack. That's the problem; it is immaculately PERFECT."
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Comments

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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,399 Arc User
    edited October 2015
    As far as I can see, not anytime soon. Why? They have just released XBox version with leadership nerf, GMoP price change, etc. Kind of matching the PC version. If there is a change, the "right" time probably would be Underdark and they will not tell you about the change (again, if there is a change) until the very last moment.

    I think the chance is they may make the change in a patch after Underdark is landed.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    But a month after and still no way for strictly solo players to earn AD, other than invoking. There are reasons why people can not run dungeons, skirmishes etc. Not just that they do not want to, which is what I think the devs think.
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  • grimahgrimah Member Posts: 1,658 Arc User
    this game has just become boring. Not because of the leadership changes but there is just a serious lack of things to trade, and the things that are useful have such a low drop rate there is little to no enjoyment trying to get them.

    Just going to wait till underdark and see if anything improves.
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  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    At this point, my favorite game activity is playing the ZAX.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    grimah said:

    this game has just become boring. Not because of the leadership changes but there is just a serious lack of things to trade, and the things that are useful have such a low drop rate there is little to no enjoyment trying to get them.

    Just going to wait till underdark and see if anything improves.

    The talk about the demon rift HEs got me thinking - what if there were alternate methods of advancing the different campaigns, added; Allow eLoL to give ToD campaign currency, allow KR to give IWD currency, allow MC to give Feywild currency, allow VT to give DR currency, and so on, (just please fix the lag in Malabog's).
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    I earn more AD and RP as before being a legit player
    Best decision they made to get rid of these crazy AD ammount everyone created by Handy without logging into the game
    Go play a game that simulates economy if you like that part of a game most
  • minotaur2857minotaur2857 Member, NW M9 Playtest Posts: 1,141 Arc User
    edited October 2015
    If you alted a lot, you got utterly messed up by these changes. I have 8 characters I used to enjoy playing solo in the open world (I played all 13 of mine pre mod 6 and don't PvP), but that earns no ADs. They earned theirs through leadership, only 1 of them I enjoy playing in dungeons, and am trying to get a second suitably geared and learn to tank, and those 2 will earn plenty of ADs, but my overall ADs earned is way down. If you only played one or two characters, I can see the changes will seem good, but gearing 13 characters for T2s post the AD changes just isn't possible if you want a life.
  • deathbeezdeathbeez Member, NW M9 Playtest Posts: 789 Arc User
    Just my personal perspective:
    I had 6 alts, only 1 had made it past lv20 leadership. The rest were still babies in training, so I didn't come close to making the AD back for paying for the character slots. I used no scripts.

    I still liked the old system much better.
    And I can't be the only one because we're still talking about it...
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User

    But a month after and still no way for strictly solo players to earn AD, other than invoking. There are reasons why people can not run dungeons, skirmishes etc. Not just that they do not want to, which is what I think the devs think.

    Not wanting to is a pretty valid excuse in a game for recreation.
  • bilitheaxe66bilitheaxe66 Member Posts: 38 Arc User
    Think the happiest people are those who were already part of the "have's class" in the game and those that sell AD for RL cash. Was beginning to see the light at the end of tunnel when the LS change occurred. Now I, along with many others in the "have not/not as much class", seem to be stuck in a holding pattern until the massive AD sinks are reduced/removed and other means of generating AD for casual/solo players become available. Agree that LS needed to be changed...just should have been implemented in a more well thought out way that did not alienate a large chunk of the population.

    I truly wonder how many of these happy people realize that the current ZEN exchange rates are too tempting for those shady players who want to have "it" now and will purchase AD for RL cash. Do not condone this action, but can say with 99.9% certitude that there is a size-able percentage of this, and any, game's population who are ignorant enough to pay RL cash to crooks making money off of other peoples' work. Do the math and see how much Zen you can buy for x amount dollars--the discount is extremely high. This change is going to hurt the game's bottom line in a negative way (*imho -- though do hope that I am proven wrong) as Cryptic has greatly incentivized people to turn to gaming's black market economy in order to progress.

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  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    Except for the ZAX, the economy is worse now.
  • deathbeezdeathbeez Member, NW M9 Playtest Posts: 789 Arc User
    Haves, have nots. Someone gonna go full Marxist and mention the bourgeoisie?

    I don't know for certain, I really don't keep up with things that much now.
    But aren't there new artifacts and ad and rp sinks coming in mod 8?
    Won't the rich get less rich from more sinks and less income?

    If there is a way to make AD with AD, you let me know cuz I'm sitting on a bit of a war chest when I sold out pre-AD nerf.


  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited October 2015
    It requires AD, but again its a reason the rich, if smart will easily come out ahead.

    The Zax.
    It was common during the early days of this game. Some players ONLY played the zax. Meaning they would buy while low and sell when high.

    It became its own mini profession. Many knew exact times the zax would dip or rise depending on the playerbase activity (daily, like 5AM zax would be at it lowest, so buy. 4:15 highest sell. for example, these are not the times). And ofc getting a sneak peak at changes on the test server, you could predict when Zen/AD was going to be more or less desirable.

    The way this game was originally designed, with the Zen pricing in the store; the zax will always rise in the long run. It may take occasional dips, but in the long run the zax will only rise. This method may be slower now adays cause of lower population, and things theyve done. But itll mostly likely remain that way, cause of the pricing in the Zen store.

    But right now if you have lots of AD, or a good amount. You can play that mini game again. It's not healthy for the economy, but the zax allows it with the cap. (w/o the cap even worse things would happen).

    Will not explain more, since Ive never really exploited heavily. Or attempted to really take full advantage over the systems. But I know many things.
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,399 Arc User
    deathbeez said:

    Haves, have nots. Someone gonna go full Marxist and mention the bourgeoisie?

    I don't know for certain, I really don't keep up with things that much now.
    But aren't there new artifacts and ad and rp sinks coming in mod 8?
    Won't the rich get less rich from more sinks and less income?

    If there is a way to make AD with AD, you let me know cuz I'm sitting on a bit of a war chest when I sold out pre-AD nerf.


    Not sure what you mean by the rich get less rich with more sinks and less income.
    More sinks mean poor has harder time to get close.
    Rich has options to pay or do nothing. Poor has only one option, do nothing.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • suxip01111suxip01111 Member Posts: 217 Arc User
    They need to reduce some of the prices of boons and other campaign unlocks, but overall the economy is much more favourable to the average player.
  • lldtlldt Member Posts: 210 Arc User
    Yes, a month later, the leadership farmers are still trying to get their golden goose back.
  • lldtlldt Member Posts: 210 Arc User

    But a month after and still no way for strictly solo players to earn AD, other than invoking. There are reasons why people can not run dungeons, skirmishes etc. Not just that they do not want to, which is what I think the devs think.

    What reasons are those?

    Besides, if you are going to play the whole game solo, why play an MMO at all? There are much better games for solo play.
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  • osterdracheosterdrache Member Posts: 480 Arc User
    No! When the devs say, everything is fine, then everything is fine. Beginners just have to l2p. For example farming 3men ToS 1000 times to rank up their artifact to orange. Its super easy. Even the mods do it, so it must be a great idea farming… because mods know some crazy sh.it ;-D

    Seriously, just tell every beginner not to ever spend a single dime on this game.
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  • klangeddinklangeddin Member, NW M9 Playtest Posts: 882 Arc User
    edited October 2015
    The leadership change was good for the game, Ironically the ZAX backlog pissed off both f2pers and whales at the same time. F2Pers had to wait unbearable amount of time to transfer a few zen and whales would get less AD than they should have for their ZEN (the actual value was higher than the 500 cap), it was a lose-lose situation and it had to be fixed. And the leadership armies were the obvious coulprit.
    There's a few more change they should do to limit the stream of printed AD into the economy (account wide RAD daily refine limit and removing AD from invocation), but I suppose they would be too scared of the backlash right now.
    I agree that the fixed prices have to be greatly reduced as well (especially transmute, feat respec, companion and mount upgrade), and VIP benefits should affect all of them, not just the Wondrous Bazaar.
  • wentriswentris Member Posts: 542 Arc User
    edited October 2015
    I never had any leadership army. Its nerf + GMOPs change made my gaming a whole lot easier. I made a new toon - DC that earns money on its own and only thing I equipped him with external sources was High Prophet (not really necessary for a fresh player as its a group-only set) and a Plague Fire enchantment - but today, max tomorrow his earning will pay this off as well. I dont aim at BiS as even my main, while reasonably geared, is cost-wise far from it.

    All I want now are worthy (tradable, let the economy flow!) rewards from T2 dungeons + new dungeons in mod 8 and maybe companion upgrade cost nerf and Im pleased with state of the game.
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  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited October 2015
    If you're fully relying on strangers very single time, you're going to have a bad experience. Find a group of people to play with, friends or a guild. If you're running entirely solo all the time, life it difficult in an MMO.
    clonkyo1 said:

    EDIT: On the other hand, we can make a kind of challenge here:

    Create a new account and, from scratch (this is, not help from other accounts or guild mates), try to gear that account propperly. :)


    I see it all the time. New people or community members join the guild...and the guild plays with them, helps them learn their class, run dungeons, finish quests, and events...we're not buying them anything, just helping them play the game.

    People helping people is part of the game :smile:
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