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PvP tenacity

wade8765wade8765 Member Posts: 86 Arc User
Do you think PvP tenancy is a worth while stat when PvP'ing? I'm giving up a lot of power and other stats to have it and I don't really know if It is worth while doing so.

Comments

  • shoukonsshoukons Member Posts: 325 Arc User
    Yes, you will just be strait up be cc'd and killed quickly with no tenacity by people who pvp regularly.
    Node Troll
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  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    edited September 2015
    shoukons said:

    Yes, you will just be strait up be cc'd and killed quickly with no tenacity by people who pvp regularly.

    I have almost no Tenacity and I'm killing guys with 2K worth. I've never ran with alot of Tenacity and have had great success. I can definitely feel a difference under control but I'm more or less surprise attacking and gone looking for the next node to take over or the next guy to catch from behind while he's fighting someone. If you're reliant on it then yeah, you will probably fail miserably. I personally would rather have the 3k extra power and arm pen. I'll probably raise it up a little later on when I reach my stat goals soon. 17K power, 7+ AP, 3k Recovery.
    Post edited by yourenext2die on
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
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  • xrollxtidexxrollxtidex Member Posts: 124 Arc User

    shoukons said:

    Yes, you will just be strait up be cc'd and killed quickly with no tenacity by people who pvp regularly.

    I have almost no Tenacity and I'm killing guys with 2K worth. I've never ran with alot of Tenacity with great success. I can definitely feel a difference under control but I'm more or less surprise attacking and gone looking for the next node to take over or the next guy to catch from behind while he's fighting someone. If you're reliant on it then yeah, you will probably fail miserably. I personally would rather have the 3k extra power and arm pen. I'll probably raise it up a little later on when I reach my stat goals soon. 17K power, 7+ AP, 3k Recovery.
    How many hit points do you have?

    Have you ever been 1-shotted due to having no tenacity?
    Roll Tide : Guardian Fighter
    ASYLUM
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    I'm at 80k HP right now. I haven't been one shot in PVP this mod but I've been close to it. When I had the burning gear on the tenacity was great, you can feel a big difference but I much prefer stacking for the hitting power, especially for this mod. But as far as DPS goes having elemental BIS gear for me is like night and day. I will add more tenacity down the road but not much. I feel comfortable with where it's at for the moment. If I was using say a GWF I would have my tenacity up around 2k.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
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  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    Actually I take that back, I took a one shot once in IWD. Two guys were picking at ice, I one-shot the guy on the left from behind and right after I stomped him dead the TR next to him one-shot me from behind lol go figure. That was the only time.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • azuosed89azuosed89 Member Posts: 565 Arc User
    i can see tr pulling that because you guys have dodges and stealth. I am not sure you would perform very well against a top player though. no tenacity seems effective only for "guerrilla" tactics.
    Gannicus GWF PvP
    DENIAL
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    edited September 2015
    I consider myself pretty capable, but if I fight someone of equal skill with a similar setup and they have twice as much tenacity, then yeah the lack of tenacity can be an issue. I go head to head with people all of the time. However, I also enjoy running dungeons and I can't afford refining enchantments for two sets of gear right now for swap out. I plan to though.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    I look forward to the drop in pricing for GMP's. From 100K down to 25K.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • azuosed89azuosed89 Member Posts: 565 Arc User
    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....
    Gannicus GWF PvP
    DENIAL
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Yeah if you are anything other than a TR/HR with good stealth you absolutely have to have tenacity - Imo 2k is the recommended amount if you want to survive long enough for a decent fight.
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  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    azuosed89 said:

    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....

    Just don't expect to ever lead in damage.

    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • shoukonsshoukons Member Posts: 325 Arc User

    azuosed89 said:

    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....

    Just don't expect to ever lead in damage.

    Good thing PvP is about surviving and keeping nodes and being able to move around the map to contest nodes away from others.
    Node Troll
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    edited September 2015
    shoukons said:

    azuosed89 said:

    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....

    Just don't expect to ever lead in damage.

    Good thing PvP is about surviving and keeping nodes and being able to move around the map to contest nodes away from others.
    He was talking about using PVP gear in PVE. Or did you miss that little oversight. If you're a DPS class your job is to do a lot of damage and kill as quickly as possible, period. You lose thousands in offensive stats with burning gear for dungeon runs. The enemy is already hard enough to kill as it is. Of course you can be successful with PVP gear in PVE but not nearly as effective as you can be with Alliance or Elven gear.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    however if you're running around IWD it might be a good idea to keep the Burning on in case you get jumped ;)
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  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    edited October 2015
    lol Fair enough. For inquiring minds, my Tenacity is 1,214.
    Post edited by yourenext2die on
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Mine is about 2,100 plus 5.5k defence and armour class is 38 (should add another 1k Def with double RP) but then again I have no stealth - just a red pointy "come get me" hat - lol
    Please Do Not Feed The Trolls

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  • azuosed89azuosed89 Member Posts: 565 Arc User

    azuosed89 said:

    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....

    Just don't expect to ever lead in damage.

    I actually do that sometimes. lol.
    Gannicus GWF PvP
    DENIAL
  • azuosed89azuosed89 Member Posts: 565 Arc User

    shoukons said:

    azuosed89 said:

    one thing I learned from neverwinter is that any pvp build can be effective in any pve dungeons....

    Just don't expect to ever lead in damage.

    Good thing PvP is about surviving and keeping nodes and being able to move around the map to contest nodes away from others.
    He was talking about using PVP gear in PVE. Or did you miss that little oversight. If you're a DPS class your job is to do a lot of damage and kill as quickly as possible, period. You lose thousands in offensive stats with burning gear for dungeon runs. The enemy is already hard enough to kill as it is. Of course you can be successful with PVP gear in PVE but not nearly as effective as you can be with Alliance or Elven gear.
    400 stats = 1% on any stats. at the end of the day the thousands "lost" is not really that different to be honest. I always played PvE ever since PC and always been able to do any dungeon in the game with my friends pretty fast.
    This why I never wasted time or money for pve. I think it would make sense if the person is only a PVER, but if the person plays a lot of pvp might as well stay with the pvp set and do just small changes with artifacts/enchantments/ etc when pve.
    Gannicus GWF PvP
    DENIAL
  • djionicsxb1djionicsxb1 Member Posts: 75 Arc User
    TBH if you have high enough enchants and artifacts you could wear any half decent green or blue armour you loot and still be good in PVE. In PVP you can tell the difference between those with a lot more tenacity and those without or very little.

    What made me chuckle about this post was that the reply that a TR cant be one shot because they dont think tenacity is important and then comes clean saying they have 1.2k tenacity. Thats more than the old lvl 60 profound gear would give (roughly) so they have either some new mod6 burning gear/rings etc etc so is a bit of a BS point about them only getting one shot once. Well im sure they have either only sat in IWD in stealth inspecing people for those easy kills. I am a GF and while I have rarely one-shotted TR's it has happened and when they have a lot lower tenacity score than myself then 1v1 they have a fight on there hands. So it really does come down to location (IWD, dominitation/GG) and the group/players around etc etc and such.

    But from my POV getting the burning set was the quickest and easiest way to get close to the best armour ingame and have good stats to allow me to do well in both PVE and PVP. And theres no need to switch at this time. updating enchants and artifacts is most probably more efficient in the long run as they will be in the game and have some use more than throw away armour that seems to have to be changed with each mod or 2 (ie i expect ARC will make some new armour that will be the new BIS in future mods).
  • opalsunsopalsuns Member Posts: 124 Arc User
    Yes, it matters.

    It's built into the PvP mechanic for a reason.

    I guarantee you if someone tried to 1v1 me and was not working a PvP set, no matter how BiS they are, I'd smoke um and would most likely not take a lot if hardly any damage. That's not being cocky, that's just me telling you I've seen some geared out people running in IwD who have tried to 1v1 and they were pretty geared for PvE and did not stand a chance.

    If you are seriously considering PvP, you need PvP gear to be competitive and taken seriously if that's the path you want to travel because, otherwise you may find your time in PvP a very hard road of frustration.

    What I did last Mod was ran two sets, 1 for PvP, and 1 for PvE.
    But the PvP sets this Mod are beast enough to run both IMO.
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    opalsuns
    Paragon Gaming

  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    edited October 2015



    What made me chuckle about this post was that the reply that a TR cant be one shot because they dont think tenacity is important and then comes clean saying they have 1.2k tenacity. Thats more than the old lvl 60 profound gear would give (roughly) so they have either some new mod6 burning gear/rings etc etc so is a bit of a BS point about them only getting one shot once.

    Comical huh? Well chuckle on this, when I first started responding to this thread I had only had a measly 127 Tenacity. You read that right, 127. By the time I posted my 1,214 stat I had added some more burning gear to test some of the effects with rooting with a buddy of mine in IWD and kept it on for further testing. I'm pretty sure not too many people could be as successful as me with almost no tenacity. I've played against great players and noobs, I've won a ton and have lost my fair share but nevertheless I was always successful overall. If I was running with ITC and my Oghma slotted and closed the distance quick to stay on your 6 or at your sides then killing me wouldn't be such an easy chore, Tenacity or not even if you did defeat me. And your guild Asylum, I've taken plenty of them guys out with 127 Tenacity. HAMSTER I ran 0 in mod 5 and my k/d was around 6k/2K, I had the full profound set for my GWF then ran with none when I switched to my TR long ago. Like I said, you can compete without it. Would I enter a top PVP competition without Tenacity? No. I would run with a 1,512 setup.

    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • indylolindylol Member Posts: 544 Arc User
    Im dying after reading this. Bottom line, Tenacity is a good stat and cannot be ignored for pvp. Any argument against this is simply wrong. good to see someones playing with safecoma and clutch tho.
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  • azuosed89azuosed89 Member Posts: 565 Arc User
    edited October 2015
    Not saying that is the case.But one thing about TRs is that a lot of the times their full dps build "Kill and run" works out pretty good against low geared people/pugs. Or even 1 v 1s where they tend to run "miles" away from the target and hit and run. However, these builds are not efficient at all against survival team. I think we all should agree that a real competitive pvp is between two premades of equal power and class comp. In that case, most of the time a DPS TR has no place in my experience. Must be fun though pugging and lashing blade people for tons damage, SE others, and run around, but not in a real premade I think.

    Regarding ASYLUM, I always thought they are very cool people. I see a lot of them got geared up when compared to mod 5, and they seem to be pvping a lot, which is pretty good for the game.
    Gannicus GWF PvP
    DENIAL
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  • azuosed89azuosed89 Member Posts: 565 Arc User
    I hit a HR the other day for 50k on frontline surge. guess what? he had no tenacity
    Gannicus GWF PvP
    DENIAL
  • xxpan1kxxxxpan1kxx Member Posts: 1 Arc User
    I'm sorry, but I have to comment on this. Also, it may run a little long. I rarely, if ever, browse the forums and post even less, but I was told about this thread and had to come read it myself. I also feel the need to say a few things since my guild was thrown into the mix for some reason (though as Opal has pointed out, the person you quoted and referred to as ASYLUM is not and has never been in ASYLUM). First, to address the original question, I agree with those who have stated that tenacity is extremely important for anyone wanting to pvp in any instance other than the extreme casual and that person will likely not have the most fun. The game changed a lot with this mod and tenacity became even more important than it was previously, which is probably why the person commenting that you don't need it is just barely pulling better than a 1.0 kd this mod. Secondly, reading this thread (and keep in mind I hardly ever frequent the forums) I recognize almost all the names as people I've seen in pvp except for Unleash the W0lves@yourenext2die. Especially Gannicus, Shou, and Indy which all have my respect as good players. In fact, most of the consistent pvp players will recognize each others names from playing so much. My question to you yourenext2die is, did you change your character's name? Someone with 6k kills in mod 5 is a name I feel I should recognize, especially if they're making off-hand comments about my guild. Last thing I'd like to address is this: I find it extremely ironic that someone would brag about their k/d in mod 5 while they're on "the" OP character and then try to talk down to someone who is playing what YOU consider an OP character in the most balanced version of the pvp game to date. Criticizing a slow ranged character for attacking from range when you quite obviously utilized any tr trick you could find to barely pull a 3.0 kd last mod is just sad.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    um i have to comment tenacity does not make u kill better in fact the pve gear will make u hit harder you just cant take a hit..... tenacity is just like an increased shield if you say you can survive without it please do.... i love when my disintegrate hits for 100k in pvp must be that no tenacity saving your life ;)
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    Tenacity brings a 42% damage reduction and more than 70% enemy armor pen reduction. Im shocked there is people preferring 3k power more to it
  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    Ok, the amount of flaming I had to remove from this thread is just unreal. Tenacity is a PvP stat. Unless you are fighting people who have low armor pen, you really want to have it in PvP. End of discussion.
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