Please add a 'bad sport' mechanism that will take habitual pvp party leavers and stick them in their own instance. This is pretty standard across gaming.
It's pretty annoying to lose marginal 20 minute matches because your side wasn't winning 30 seconds into the fight and 1-5 people decided to quit. If you kept track of stuff like that, you could toss them all together to live in misery with each other.
...or is there not enough people actually queuing (playing) for this to be possible?
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We are always looking for new models --- Borderline Fashiondolls ---
Not sure how PWE could track/'correct' that kind of behavior. Interestingly - the last time that happened in my match I came in 5th. I think I passed one player on the winning team mostly because I ran the table on damage taken and # of times killed (wheeeee, let's see how fast the TR or HR can waste me this time!)
I definitely wait by the fire after seeing that happen, its pointless.
Had that happen to quite a few teams I played against today where we just wipe them off the map...After about 2 mins I'd just sit down at their spawn and tell them to not hit me and go do whatever. The match then turns into cap trading and 1v1s and some friendly banter followed by complaining about Cryptic and PVP problems in general.
3K IL WK Sabo TR
Trying to suck less @ pvp near you