Well, now that the foundry is back up... I took a good look at some of my existing works when I noticed that most of my main work was suddenly un-published. So, I went about refreshing my memory to these works and republishing these quests. I found the process very difficult, mainly because this three-part campaign was created before the teleporter bug was an issue. As I went to edit and republish the works I found that it was nearly impossible to make the edits smoothly. This bug has really made the foundry system extremely difficult to use, at least in this case. In this series I have used the transporters to give me an open map. I've used the out-of-play areas of the map to build interior spaces. This system worked well for me but as I went to edit these quests I couldn't play them ... every time I used one of the teleports it would complete all the objectives. So, I've had to use the 'play-from-here' feature to play-test my work.... and it's horrible. I managed to get through it and get these three quests republished without too many difficulties... but it did give me quite a headache. Please check out these foundry adventures:
NW-DHPPFCRU4 A Vacation in the Hill Country.
NW-DLPJKB3L3 The Tower of Madness.
NW-DTNVL7SAC The Ruins of Fortress Baryl
Please check the Foundry Quest Database for a complete description.
Anyways, my point in posting here is to discuss the difficulties with the teleporter bug and problems with editing or re-publishing existing works.
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Comments
Maybe I'm too temperamental.
I'll try your quests.
NWS-DOVA9JIJV - The Lost Seneschal
NW-DT3221YUY - The Wildcross Bride
Foundry Grand Master.
Who knows..? It's hard to keep up with all the bugs these days.
"...I grab my wiener and charge!" - ironzerg79
Feel free to give them a try.... see my post in the Foundry Quest Database for details.