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The one thing I don't understand...

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  • skalt112skalt112 Member Posts: 1,089 Arc User

    metalldjt said:

    do you want to swear 1 out of your millions dungeon runs you haven't used a trick to finish a dungeon , maybe not u, but one of your party members?

    And this is how the language changes. So now pulling the bosses through the doors in a dungeon so you can kill them easier is a "trick"? Sounds like another word for cheating to me.

    There's a big difference between tricks and cheats.

    Standing near the door when Fulminorax strafes the battlefield is a trick, because of how the room is shaped, you have a lower chance of getting caught in a red stripe. Bugging a boss so he no longer attacks and just stands there is a cheat.

    But that's how people justify cheating. If it's a bug, then it's the Devs fault or Q&A's fault for letting it into the game. It's not the players fault for exploiting it, is it? I mean, what's wrong with taking advantage of anything you can, right?

    Wrong. Cheating is cheating. Exploiting a bug or loophole that was obviously unintended by the devs is cheating any way you slice it.
    I agree , so why dont they fix it?

  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    Devs need to tone down boss difficulties, otherwise players will find different ways to find weakness to cheat, some players didnt have choices, so it seem to be devs' faults, not the players.
    bosses seem didnt have cooldowns with attacks, it is unrealisic "chain-castings", reason why? most players had lost the ability to regenerate while in combat, and it made some players really angry to see some mobs just drank super potions that is way better than players' potions.

    a warning, if devs fixed Blackdagger, that dungeon will become another ghost town and que will be days to find any groups. these crates and barrels would suppose to be safe spots to avoid floor-covered flaming reds. if i am a lead dev i would adjust the cooldowns and flames expired as soon his next target spot. That big barrel in the back would make him too lethal if the flames get put out, it has to go.
    i understand most players really want to do it honestly but finding no choice except to be forced to cheat.
    so far, it seem devs didnt listen and making game harder when the game were meant as fun and entertianment, no one likes frustrating game format. it make some people thinks was this Neverwinter a casual friendly or extreme hardcore?
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    I don't do dungeons because they don't sound fun.

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