Okay. So after getting the new pvp armor from strongholds, it's time to kit again. Ouch, expensive now we're all poor.
I'm thinking about arpen, but with tenacity resistances... It's hard to know how much you should go for...
This is how I think it goes, plz tell me if I'm wrong.
Okay so let's say the enemy player has enough defence to give 10% resistance before tenacity.
Say he has enough tenacity to add another 40% resistance for a total of 50%.
Let's say I have no arpen at all. I hit for 10k. I presume he takes half for 5k.
Now let's say I have enough arpen etc. for 50% resistance ignored. Now presumably his 50% res is now halved by my RI to 25% and from the same 10k hit he now take 7.5k.
So far, hopefully, so good.
Now we remember that tenacity also give arpen resistance too. Damn tenacity. To keep it simple let's say it gives him 50%arpen resist.
So now, my 50% resistance ignored is halved by his 50%arpen resist to 25%.
I again hit him for 10k. The 25% arpen/resistance ignored I have left removes a quarter of his 50% resistance to damage ie. taking off 12.5 % - leaving him with 37.5 resistance so he takes about roughly 2/3rds of my damage now, let's say about 6k or so.
Is this how arpen in pvp works..? ie. A gradual rise in effective damage as your resistance ignored percentage rises, rather than no damage increase at all until the arpen resistance threshold given by tenacity is overcome..?
No idea what my toon is now.
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Nvm you considered that after
Btw its a gradual increase
Tenacity in your case is a fix layer, that can't be bypassed except above mentioned things, so 10k hit 40% from tenacity + 10% from class is your example?
Your Arp is 50%…arp resistance is 60%
So 10% x 1-(0.5x0.4)=8%
Your Arp takes 20% from bis Damageresist ,thats leving 48%
Your damage should be 5200…right?
In mod 6 using T-Negation he would have 78%DR and your damage 2,2k
Now with T Negation its 40%+40%x0.8=72%
Means 2.8k damage
Anyone knows if plaguefire works against T Negation?
If yes having 3 active debuffs its
40%+40%x0.8x0.55=57.6%. Means 4.4k damage...where is the error
Master of Flame Renegade guide: Burn with me!
I'll post the results here later.
If anyone wants to help, pm me in game. Jon koca.
Used at will rapid shot.
My power 14.5k no overloads, transcendent terror.
First target: GF with 31+40 =71% damage resist amd 60%arpen resist.
Average damage with 58%arpen 342
Average damage with 72%arpen 574 (both from 5 hits of rapid)
ie. 232 more damage or 68% damage increase.
Target 2. HR 20+40 =60%Dr and 60% Ar
Av dam. 58%arp. 1236
Av dam. 72%arp 1292
ie. 4.5 dam. Inc.
Will test again now without my terror.
My pow again 14.5k no overloads and no terror. 60%arp and 75% arp. Huge difference, even greater than the first GF. Did almost 400% more damage on the second run with higher arpen.
Now I don't know what to believe.
The HR was a high deflect build, maybe that made the damage figure lower - god I wish the mechanics of this game weren't so bloody opaque.
Anyway, I suppose, if these results aren't hopelessly inaccurate... Stack arpen as high as you can.
Following my math your shot deals
3650-3760 damage?
XY*0.4*(1-0.2*(1-0.58*0.4))=1236
XY*0.4*(1-0.2*(1-0.72*0.4))=1292
So 14% more Arp gives you +5% damage...
In case you spend 14% more power can't say what would be better , depends in DR and class
Arp is better against tanky classes...but to be honest getting an BIS OP or GF with T Negation under 80%cap...
AS i remember maxed OP has +/-120 DR wearing T Negation +feats+ class ability+tenacity..anyone knows exact mit numbers?
Btw GF may have used Block...I guess thats what went wrong in your Tests?
One more question, feytouched deals 18% + damage ..premitigated?
Thats why it is OP?
Means you deal against a DR capped target 38% instead if 20%…that would be silly..typical cryptic
So nearly the double + lol bonus also double..this game is so broken
AD angels, smile on me.