Can GWFs do more DPS than CWs in dungeons (price to performance ratio)?
How about soloability?
I've been a CW for quite some time now, and with the new patch I feel very squishy.
I can't solo stuff with my CW with ease as much as I wanted to before.
After a bunch of mobs, I have to use at least a few pots and more if my lifesteal didn't proc.
What do you guys think?
Thanks
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Party you will outsource your tankiness and have the same perfomance or better.
that means, in the offensive aspect gwf are buffed in the same proportion of enemies in pve. defensively, in the same proportion in solo/heroic encounters.
until the next module gwfs is a better choice for dps.
They did both on lowie mobs/Bosses: CC + DPS. What can a GWF do? CC? So if your an CW and you cant do DPS, do your job and make CC as good as you can.
"Nerf GWF..." such a BS.
what will happen is some game change to benefit controllers in this next module if the new class be a controller. that means, the impossibility to tank some monsters or something like that.
in a perfect world, they will buff the damage of that main strikers and down the survival... so, for gwfs, they will bring down that temporary hp i guess and bring up the damage of rogues (and hrs/sws) after bring down control, stealth, etc.