At least 1,970 instances of Ghost Stories bots
Three (
3!) full instances in Protector's Enclave at 8:30PM Pacific (a prime playing time). Some of these are bots invoking.
Only 34 instances in total of Protector's Enclave
Caritas Guild Founder (Greycloak Alliance)
Sci-fi author:
The Gods We Make,
The Gods We Seek, and
Ji-min
Comments
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Devs, you have some work to do...
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Even through I could have gotten VIP for free, I spent real money to signal that the direction of the game seemed to be recovering. After this mindless change to Leadership*, I wish I had not.
*I'm all for reforming Leadership so that it generates AD for a reasonable number of toons but not for an army. However, the way it was changed is simply a slap in the face to players that spent countless hours leveling Leadership, and in my case real money for assets, until it finally started returning a profit.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Their approach to this change suggests the devs fundamentally do not understand their playerbase as they just alienated a large amount of it.
Bot farmers, with their account armies, will not be hurt by the latest rounds of changes as much as the players and unfortunately it shows.
They will propably remove the AD then after a small time remove evoking all together since it helps botters to level.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Bots are still there, players are decreasing dramatically.
At least one target is achieved: good job
Oltreverso guild leader
Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Many rules of the game favor them, basically written under their dictation.
Their full immunity, bold and well established behavior is astonishing.
They don't need to share their profits with stockholders.
They don't need to pay taxes to governments.
— (The unwritten rule)
They are probably run by 1-2 devs responsible for the changes for some side tax-free money.
No wonder everyone stops playing.
No, I got it. It was a typo in the copy and paste memo to the devs. It was supposed to read, do something about getting rid of the bots, but it ended up saying do something about getting rid of the players. So, that's what they did.
The instances of PE may be greatly reduced for another reason. People logged their toons all to guild stronghold to not have as much lag as they invoke and set professions. They can do mail and bank from stronghold as well, I do this to not get all lagged and spammed by gold/AD spammers.
The only toon that has to be in PE is your "start' toon, the first you log on will start in PE and you have to gate to the stronghold, but thereafter you can log on all other toons were you parked them, in my case my stronghold. So the only toon I would counted as a instance towards the ones in PE would be the one I first logged on, it would only be there for 30 sec. or however it took me to gate
It really wasn't needed as to how much ad you need in the game to level up all your gear. Want to level a companion to 40, that will be 2.4 million AD please. Want to upgrade that mount, 600k at WB or 300k or more at AH for level 2, and there are 2 levels higher now. One could on and on about this but just to make a long story short, you need millions of AD in game to get and level up your gear. You can't even get close now just playing the game the way they have made it at the moment. Every single quest in the game needs to give AD. Dungeons/skirmishes/pvp need to go back on hourly events with double ad ( meaning 12k for dungeon, 12k for 3 skirmish plus 2k every skirmish instead of 1k like it was, don't do pvp but double for it as well ) and that would help out with the massive amount of ad needed in the game. Short of that, they need to just bring back making ad with leadership.