Alright, so a lot of people have already found out the amount of AD they are getting is far from consistent.
Bosses drop it now, on the ground to be picked up like money... alright, kinda strange choice since people grabbing quests from Rhix was an issue- let's just have the AD drop without telling them. It's cool.
But even when picking it up, and waiting for everyone else to get theirs, I very rarely get the full 3k in the first 2 runs, I have run dungeons on a total of 5 toons today and it probably totaled up to around 23k for 10 dungeon runs.
I've seen mention of needing the other players to pick up their AD... this feels like another huge mistake. Sometimes queues bug and have a 4th player who's there but not really, sometimes a person DC's, or maybe like me they were not informed that you have to pick up the AD and just head for the chest then leave.
What was the reasoning behind this call? I'm surprised I haven't seen more people talking about it... I didn't even bother with skirmishes or PvP because I just don't have the time to do all the dailies on all my toons, on top of campaigns, on top of Stronghold...
Just make the 3k+ AD automatic on killing the boss... The promised amount is not being delivered, and I even have VIP so I should be getting more. I now have to run twice as many dungeons (albeit without a dungeon hour time limit) to get the AD I used to, and it seems I'm not even getting all of that... please fix this, it's a broken system, it was rushed out- I mean Tuesday Maintenance? Really?
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Had a funny situation happen to a guildie... after he dropped Traven. Everyone had to dive for their AD rewards. As one person said... this is a great deterrent to using the spikes to kill him.