So I noticed just now that it's possible to put your overload slayer enchantments (the ones intended for you) into your companion only equipment. It also seems to tick down indicating it's being used when the companion is summoned and in combat. Theoretically you could then stack 4 or 5 slayer enchantments for yourself? Is this intended?
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If you ask The Gemmonger for more information when speaking to him you can ask him for details about companions and overload enchantments, but the long and short of it is this: overload enchantments designed for players will not benefit companions, as indicated on their tooltips, and vica versa. Additionally, slotting an overload enchantment into a companion does not pass that benefit on to you, the player. (Though some, such as marks of ward can benefit you directly via companion's heals.) This feature does not benefit augment companions who do not engage in combat.
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The thing that seems to me counter-intuitive though was that I was able to slot player overloads into companion equipment, and the timer for the overload ticks down anyways when that companion is summoned. Although it might be being used there is no effect, so it's only a fancy way of depleting the timers on your overloads.
Maybe a nice addition down the road would be not letting you do such silly things. IE: Companion overloads only go in companion equipment and player overloads only go in player equipment? Just a thought, I know there are WAY more pressing issues.