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cesukecesuke Member Posts: 311 Arc User
Just that maybe some of us may want to trade... for me trade items buy and sell is even more fun/important than killing/fighting... so a child category like "The Market" could be great.

Comments

  • romotheoneromotheone Member, NW M9 Playtest Posts: 729 Arc User
    +1 /10chars
  • wentriswentris Member Posts: 542 Arc User
    edited September 2015
    Would be nice - I would love a cross-guild resource training. For example Surplus equipment seems to be a bottleneck for some guilds. My guild is running multiple dungeons on daily basis and has more than enough of it (and if we could trade it - even more) - but we need influence, some campaign resources and in future - possibly pvp currency. We would be happy to trade them, but we dont know how to find others willing to do so. Opening stronghold chests of power (not sure if I named it correctly - the one with 100xAll shards) would be more beneficial as well if you could trade them for stuff other guilds have plenty of. This would also help small-medium size guilds that excel at one thing but struggle with another.
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  • wentriswentris Member Posts: 542 Arc User
    If you mean me - it doesnt violate any ToS rule. It is considered a gray area, though and I would love a game dev opinion about it.
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