We all know that selling accounts etc. is forbidden. DON"T DO IT !!
But I had some thoughts about value of stronghold.
Imagine how many player's work, resources, time and money are needed to bring your stronghold - let's say to lvl 16!!
Absurdly huge amount.
And let's imagine, that our guild master is not a good guy, and some day he is kicking all members, remaining alone.
One person, 16 lvl stronghold - tempting isn't?
Is there any mechanism designed by dev's protecting against such a situations?
I'm not trying to convince any1 to do that. Just I'm asking - what to do if it will happen?
Ryoshin GF (4.2k)
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Camp leader makes rules and others just OBEY. You cant sell ... OMG you can if it is empty...
I´ve seen "guild sellings" with AD ingame, pretty nice price in GMOP´s, is that "gray area"... but all efforts, all time all...
HOW MUCH he want?!!!! >:)
Just asking
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Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
1-Guild members is unactive from 21 days
2-Guild leader or officers cant kick person from guild if he posses rank 2 or above ,without a "VOTEKICK"
Thats " mean, if u need kick a guild member, u need "majority" votes from G.Leader and 4-5 highest ranks officers//members .
You kick the player, you kick the donations out of the door too.
+ Donations will be refunded as Stronghold Vouchers, but you wouldn't get any more guild marks for donating those resources to another guild.
+ The loss would be set "main contribution target", and everything would be put on hold until that loss is refilled.
Therefore it would be in the best interest of the guild leader, to
a. make sure that his guild members are happy, and
b. to make sure that he doesn't invite every- and anyone right from the streets of PE.
We can discuss back and forth about better regimes for guilds, but what we need right now is an easy to implement solution for this issue.
This needs to come to Neverwinter ASAP. Atm we are all to vulnerable to ha ck ers.
The guild stronghold is essentially tied to 1 person. Fully decked out accounts go for a pretty penny (people are lazy). I can only imagine the added incentive having a full Level 20 Stronghold would add.
Having something tied to a guild, a guild in which 1 person has ultimate authority, is a mistake that should have never went live. The guild system has always been a little flawed, but since it was also not "required", it didn't really matter. Now that "flawed" system is tied to a very lucrative Stronghold.
Just imagine if you will, someone basically deleting all your characters that you spent money on, you spent time on, you spent effort on....GONE. Nothing you can do, just gone. Nothing you did wrong, just gone. THAT is Strongholds, X150. People are putting their time and effort and money into a Stronghold, that can be taken away in an instant by 1 person.
Skip Strongholds? Not an option if you want to even partially stay current with gear. The boons, the gear...not easily obtained, and not all guilds will even get that far...ever. So saying "join another" while an option, is a depressing one - all that time and effort wasted to line someones pockets.
Stop being so cold....
The whole thing is this. EVERYTHING you should get (and be able to keep) from contributing to a Guild SH is Guild Marks. Anything beyond that is and should be RELATIONAL. If you are in a guild that actually values their members.. (that is something you can investigate before investing heavily) and you are a good Guild Member.. then you shouldn't have anything to worry about. Even if you were to get kicked.. the only you can't get from some other guild is the relationships you form in the Guild you are in. And, as has been seen many times, cliques form and group of people leave a guild together and go to others.. so.... REALLY.. as a Regular guild member.. there's NOT much risk in being part of a Guild and Contributing.
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Second, strongholds will be extended. In STO every major patch brought a new holding. (with limitless resource pit I might add lol...)
If guy kicked, the donations return into Vouchers. To be used in another guild.
And if guy leave guild, only a % of donations return.
In Overlord anime, something similar occour.
When members quit to the game, all itens go in guild coffers by option of members.
You don't need to worry about "What if" situations, true. Because YOU ARE A USER.
But as designer, especially for a system designer, your job is required to analysing any possible user behavior and implement strategies based on those "what ifs".
WHAT IF centre switch/router goes down? Network redundancy
WHAT IF power supply goes down? Backup Power Supply
WHAT IF user click this button multiple times? Try...Catch...
WHAT IF you crash a leased car? Insurance
The problem is happening right now in game. This is only DEV and Designers' fault. Because THEY CANNOT PREDICT USERS' BEHAVIOR AND IMPLEMENTED A BROKEN SYSTEM.
They DO have serious problems in IT governance.