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  • peonliciouspeonlicious Member Posts: 36 Arc User
    kreatyve said:

    I don't know what exactly the complaint is. I still bring in 100k+ a day just from leadership. Yes, it takes me a lot longer know, as usually I have to deal with a million things as soon as I log on, and a lot of distractions that I used to avoid by using the Gateway to do it, but I still have been able to do it every day. :D

    Let me guess, leadership is your loyal source of AD, something u actually dont need to do much for just a few clicks.... There alrdy lies the problem. There needs to be farming activities for ad, not a buy 50 accounts and do leadership with them. On the 1 hand cryptic cries about AD sellers, on the other hand they give them ways to generate wealth without playing the game. Poorly designed. Also there are ppl, like me for example, who dont want to waste theire time with professions the whole day. I can give u some numbers if you want, why this design is so sad:
    50 accounts leadership with not nearly maxed: about 600k ad, time to set all up: about 2 hours
    Playing the game, skrimish and dungeons: hmm depending on the group how fast u run them and how much u do on the hourevents: tops 200k in 8+ hours. Poor design. Loot also doesn`t exist to sell

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User

    kreatyve said:

    I don't know what exactly the complaint is. I still bring in 100k+ a day just from leadership. Yes, it takes me a lot longer know, as usually I have to deal with a million things as soon as I log on, and a lot of distractions that I used to avoid by using the Gateway to do it, but I still have been able to do it every day. :D

    Let me guess, leadership is your loyal source of AD, something u actually dont need to do much for just a few clicks.... There alrdy lies the problem. There needs to be farming activities for ad, not a buy 50 accounts and do leadership with them. On the 1 hand cryptic cries about AD sellers, on the other hand they give them ways to generate wealth without playing the game. Poorly designed. Also there are ppl, like me for example, who dont want to waste theire time with professions the whole day. I can give u some numbers if you want, why this design is so sad:
    50 accounts leadership with not nearly maxed: about 600k ad, time to set all up: about 2 hours
    Playing the game, skrimish and dungeons: hmm depending on the group how fast u run them and how much u do on the hourevents: tops 200k in 8+ hours. Poor design. Loot also doesn`t exist to sell

    I think you contradict yourself. In the beginning, you said "don't need to do much for just a few clicks" and in the end, 2 hours (per day, I assume).
    So, is it easy? Or, is it hard?
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User


    You think there is NOTHING wrong with the fact that someone that spend 1 hour just farming Leadership get more AD than someone that spends 8 freaking hours playing and trying to farm AD by playing the game.

    IMO, farming is bad already. It really does not matter which way. It is like comparing a rotten apple to a rotten orange. Spending 8 hours for "farming" does not sound good to me. Spending 8 hours "enjoying" should be the key.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited September 2015
    While leadership farming is completely valid way to make AD. I do agree with this sentiment.

    "You think there is NOTHING wrong with the fact that someone that spend 1 hour just farming Leadership get more AD than someone that spends 8 freaking hours playing and trying to farm AD by playing the game."

    They removed too much, made actually playing the game less enjoyable when you combine all the changes together. (DH nerf, removal of dungeons, complete rework of reward/dungeon system). It's not just 1 thing, it's when you look at the overall picture of the changes.

    Newish players will most likely be unaware of what the game was 1.5 years ago. So will care little, even though in the overall MMO (massive multiplayer) scheme will lag behind; but then the emphasis on personal growth just deludes. Benefits of the revolving door f2p population mechanism. Old timers will either adapt, maybe a little grumpily, but will adapt or they will quit.
    We can pretend.
    Fox Stevenson - Sandblast
    Oh Wonder - Without You

    Do not go gentle into that good night.
    Rage, rage against the dying of the light.
    - Dylan Thomas
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  • peonliciouspeonlicious Member Posts: 36 Arc User

    kreatyve said:

    I don't know what exactly the complaint is. I still bring in 100k+ a day just from leadership. Yes, it takes me a lot longer know, as usually I have to deal with a million things as soon as I log on, and a lot of distractions that I used to avoid by using the Gateway to do it, but I still have been able to do it every day. :D

    Let me guess, leadership is your loyal source of AD, something u actually dont need to do much for just a few clicks.... There alrdy lies the problem. There needs to be farming activities for ad, not a buy 50 accounts and do leadership with them. On the 1 hand cryptic cries about AD sellers, on the other hand they give them ways to generate wealth without playing the game. Poorly designed. Also there are ppl, like me for example, who dont want to waste theire time with professions the whole day. I can give u some numbers if you want, why this design is so sad:
    50 accounts leadership with not nearly maxed: about 600k ad, time to set all up: about 2 hours
    Playing the game, skrimish and dungeons: hmm depending on the group how fast u run them and how much u do on the hourevents: tops 200k in 8+ hours. Poor design. Loot also doesn`t exist to sell

    I think you contradict yourself. In the beginning, you said "don't need to do much for just a few clicks" and in the end, 2 hours (per day, I assume).
    So, is it easy? Or, is it hard?
    Oh i do? u read the last piece carefully?
    "50 accounts leadership with not nearly maxed: about 600k ad, time to set all up: about 2 hours
    Playing the game, skrimish and dungeons: hmm depending on the group how fast u run them and how much u do on the hourevents: tops 200k in 8+ hours. Poor design. Loot also doesn`t exist to sell"
    2 hours 600k ad
    8+ hours 200k ad (this includes sellable drops too)

    So yeah 2 hours compared to 8 hours gameplay is just a few clicks. Poor design
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    edited September 2015


    So yeah 2 hours compared to 8 hours gameplay is just a few clicks. Poor design

    In real life, usually 2 hours of boring work pays more than 8 hours of enjoying activities.
    It is pretty simple. If it is easy, why don't you do that 2 hours of boring work? Because you hate it. No amount of AD will make you to do so.
    People does the work they hate usually only because the payout is good.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • peonliciouspeonlicious Member Posts: 36 Arc User


    So yeah 2 hours compared to 8 hours gameplay is just a few clicks. Poor design

    In real life, usually 2 hours of boring work pays more than 8 hours of enjoying activities.
    It is pretty simple. Why don't you do that 2 hours of boring work? Because you hate it. No amount of AD will make you to do so.
    People does the work they hate usually only because the payout is good.
    rofl, Ok now the one is enjoyment and the other is work? Why do i get the feeling you are one with a lot of leadership chars? Though u need to show me the enjoyment in running several hours the same stupid dungeon for no reward at all. Sad times if everybody thinks like you. Be happy i cant change anything, cause your leadership army would be useless, no reward for not playing the game is my point of view
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    edited September 2015


    So yeah 2 hours compared to 8 hours gameplay is just a few clicks. Poor design

    In real life, usually 2 hours of boring work pays more than 8 hours of enjoying activities.
    It is pretty simple. Why don't you do that 2 hours of boring work? Because you hate it. No amount of AD will make you to do so.
    People does the work they hate usually only because the payout is good.
    rofl, Ok now the one is enjoyment and the other is work? Why do i get the feeling you are one with a lot of leadership chars? Though u need to show me the enjoyment in running several hours the same stupid dungeon for no reward at all. Sad times if everybody thinks like you. Be happy i cant change anything, cause your leadership army would be useless, no reward for not playing the game is my point of view
    If there is no enjoyment to do several hours in the stupid dungeon, why do you do that? I don't do several hours of stupid dungeons.
    I do a few hours because I enjoy it.

    I also don't spend 2 hours to serve the leadership army. I do have 8 characters. I can't deal with more than that. I have 4 empty
    character slots which stay empty for over a year. I could have put more alts but I did not. Why? I can't deal with more than 8 for both leadership and real playing.

    For those who are willing to suffer to do 50, I say "power to you". For those who do 8 hours of dungeon runs, I say "power to you". For those who do both, I say, "power x 2 to you".
    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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  • lapsaulapsau Member Posts: 11 Arc User

    The problem is .... you jump and do not die. Hence, you will want to try to jump again and again and again until you do. However, by the time, you reach the roof again, PE heals you. You are not allowed to die this way. Poor soul!!

    It will be more convincing if you stand in front of a pit in eCC. :)

    The endless torment of it all! So unfair.
  • dufistodufisto Member Posts: 537 Arc User
    the fastest way i've found to get ad is to keep making new pali alts run the 1st skirmish at lvl 5 for an hour ( takes about 4 minutes). boring as heck but it's an easy 15k. when he hits 14 transfer AD then delete and recreate.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    dufisto said:

    the fastest way i've found to get ad is to keep making new pali alts run the 1st skirmish at lvl 5 for an hour ( takes about 4 minutes). boring as heck but it's an easy 15k. when he hits 14 transfer AD then delete and recreate.

    I guess this is a new way of "playing".
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • hoofithoofit Member, NW M9 Playtest Posts: 122 Arc User
    Just buy zen and swap it for ad
    JUMP lol
  • urabaskurabask Member Posts: 2,923 Arc User


    So yeah 2 hours compared to 8 hours gameplay is just a few clicks. Poor design

    In real life, usually 2 hours of boring work pays more than 8 hours of enjoying activities.
    It is pretty simple. Why don't you do that 2 hours of boring work? Because you hate it. No amount of AD will make you to do so.
    People does the work they hate usually only because the payout is good.
    rofl, Ok now the one is enjoyment and the other is work? Why do i get the feeling you are one with a lot of leadership chars? Though u need to show me the enjoyment in running several hours the same stupid dungeon for no reward at all. Sad times if everybody thinks like you. Be happy i cant change anything, cause your leadership army would be useless, no reward for not playing the game is my point of view
    This should be irrelevant. The only thing cryptic should care about is whether or not it keeps players logged into their game spending money. Who knows, maybe they've run metrics and having people farm leadership leads to more spending than people running dungeons.
    dufisto said:

    the fastest way i've found to get ad is to keep making new pali alts run the 1st skirmish at lvl 5 for an hour ( takes about 4 minutes). boring as heck but it's an easy 15k. when he hits 14 transfer AD then delete and recreate.

    Just doing dragon runs in WoD pays out about the same for 20 minutes worth of play time.
    I8r4ux9.jpg
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  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User

    Bring back CN with BiS sets (artifact set, ring set, gear set), make the dungeon really hard so only teamwork will let you successfully complete it and it should drop BoE items only.



    Now I have at least 1 reason to do PvE in this game.

    This doesn't fix anything. It just makes the top 1% richer. Maybe just the top 0.001% if there's no way to beat it without cheating (like in the old days you describe).

    Even then, that just shuffles AD from one player to another. It doesn't actually help anyone earn AD. For something to be sold on the AH, someone somewhere else had to earn the AD to buy it.

    And even then, you're just gating BiS weapons and armor behind a wall, and leaving players at the mercy of those who can get the drops and the outrageous prices they'll charge.

    "Meanwhile in the moderator's lounge..."
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