Given that the Well of Dragons is probably the hardest campaign zone other than Ice Wind Dale, why is it that the armor and weapons that it gives out as rewards are the weakest of any of the campaign areas??
Sharandar and The Dread Ring received a rebalance of their rewards Shouldn't the WoD rewards get the same treatment so they are at least relevant by the time your are strong enough to earn them??
I'd guess because WoD is all about Drag runs and Tiamat for end-gamers.
If i recall, you can still get the dragon artifact weaps, but they'd be useless to refine considering you can get better for 1 days work in Spire and no extra BS like dragon bones and what-not.
You can get 70 blues ultra cheap on the AH which are BIS before assault gears.
I agree with what you're saying, but I don't think it's a high enough priority to do anything about.
IMO they could/should make Eternal gear work like Alliance gear:
Add a "Misc"-Tab to the Dwarf Vendor's store and offer other classes' armor pieces there, BoA on purchase, with the features of current Eternal gear - level-adaptive from 60-70, meh stats with even more meh spread...
...and/or offer the Greater Stat-type ArtiBelts there.
Either way would be nice, easily implemented, and revitalize the currently mostly meaningless tokens gathered from that zone.
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If i recall, you can still get the dragon artifact weaps, but they'd be useless to refine considering you can get better for 1 days work in Spire and no extra BS like dragon bones and what-not.
You can get 70 blues ultra cheap on the AH which are BIS before assault gears.
I agree with what you're saying, but I don't think it's a high enough priority to do anything about.
Add a "Misc"-Tab to the Dwarf Vendor's store and offer other classes' armor pieces there, BoA on purchase, with the features of current Eternal gear - level-adaptive from 60-70, meh stats with even more meh spread...
...and/or offer the Greater Stat-type ArtiBelts there.
Either way would be nice, easily implemented, and revitalize the currently mostly meaningless tokens gathered from that zone.