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Master of Flame Renegade guide: Burn with me!

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  • niadanniadan Member Posts: 1,635 Arc User
    About 8400 recovery
  • nightdagger88nightdagger88 Member Posts: 11 Arc User
    any race recommendation besides the ones listed?
  • jeffmwillsonjeffmwillson Member, NW M9 Playtest Posts: 116 Arc User
    Swath of destruction - 20% increase in damage with smolder...... so.... if its just rimefire.. and no smolder icon..... do you still get the bonus dmg?
  • jeffmwillsonjeffmwillson Member, NW M9 Playtest Posts: 116 Arc User

    Smolder + Rimefire


    Duration of Smolder = 5 seconds
    Duration of Rimefire = 10 seconds

    Without Icy Veins: It is pretty easy. Just apply smolder to the target and place a critting Icy Terrain. If you happen to use Critical Conflagration, a simple Icy Terrain(has to crit) will apply both. Once Smolder + Rimefire are active, you can extend their duration by using fire and cold based spells so they don't wear off. Important, once Smolder wears off and only Rimefire is active, you cannot re-apply smolder unless Rimefire is gone.

    With Icy Veins: This part is tricky, since Icy Veins overrides Smolder, no matter what. The secret here is to apply Smolder first (with tabbed Fanning or Scorching Burst)
    then place a critting Icy Terrain, then get outside of Icy Veins range and not cast cold based spells, but Scorching Burst/Fanning the Flame until Smolder appears on the target. After this happens, all you have to do is to refresh Smolder and Rimefire by casting fire/cold spells.

    In my opinion, the double Rimefire/Smolder is only worth the trouble when you don't run Icy Veins, otherwise it just takes too much work and time to get it up. Time which you could have used to deal damage with other spells instead.
    Is using critical conf. the only way to aquire the double dot.. smolder and rimefire?
  • romotheoneromotheone Member, NW M9 Playtest Posts: 729 Arc User
    edited May 2016


    Is using critical conf. the only way to aquire the double dot.. smolder and rimefire?

    @jeffmwillson No, the fire daily applies both as well. I had Combustive Action and Swath of Destruction slotted while I achieved this, but as far as I remember, it doesn't require anything, does it on its own. Does even work Icy Veins I think, haven't played in a while, so not sure about this one.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited May 2016

    Smolder + Rimefire


    Duration of Smolder = 5 seconds
    Duration of Rimefire = 10 seconds

    Without Icy Veins: It is pretty easy. Just apply smolder to the target and place a critting Icy Terrain. If you happen to use Critical Conflagration, a simple Icy Terrain(has to crit) will apply both. Once Smolder + Rimefire are active, you can extend their duration by using fire and cold based spells so they don't wear off. Important, once Smolder wears off and only Rimefire is active, you cannot re-apply smolder unless Rimefire is gone.

    With Icy Veins: This part is tricky, since Icy Veins overrides Smolder, no matter what. The secret here is to apply Smolder first (with tabbed Fanning or Scorching Burst)
    then place a critting Icy Terrain, then get outside of Icy Veins range and not cast cold based spells, but Scorching Burst/Fanning the Flame until Smolder appears on the target. After this happens, all you have to do is to refresh Smolder and Rimefire by casting fire/cold spells.

    In my opinion, the double Rimefire/Smolder is only worth the trouble when you don't run Icy Veins, otherwise it just takes too much work and time to get it up. Time which you could have used to deal damage with other spells instead.
    Is using critical conf. the only way to aquire the double dot.. smolder and rimefire?

    Double Post

  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited May 2016

    Smolder + Rimefire


    Duration of Smolder = 5 seconds
    Duration of Rimefire = 10 seconds

    Without Icy Veins: It is pretty easy. Just apply smolder to the target and place a critting Icy Terrain. If you happen to use Critical Conflagration, a simple Icy Terrain(has to crit) will apply both. Once Smolder + Rimefire are active, you can extend their duration by using fire and cold based spells so they don't wear off. Important, once Smolder wears off and only Rimefire is active, you cannot re-apply smolder unless Rimefire is gone.

    With Icy Veins: This part is tricky, since Icy Veins overrides Smolder, no matter what. The secret here is to apply Smolder first (with tabbed Fanning or Scorching Burst)
    then place a critting Icy Terrain, then get outside of Icy Veins range and not cast cold based spells, but Scorching Burst/Fanning the Flame until Smolder appears on the target. After this happens, all you have to do is to refresh Smolder and Rimefire by casting fire/cold spells.

    In my opinion, the double Rimefire/Smolder is only worth the trouble when you don't run Icy Veins, otherwise it just takes too much work and time to get it up. Time which you could have used to deal damage with other spells instead.
    Is using critical conf. the only way to aquire the double dot.. smolder and rimefire?

    Crit conflag double dot is a coin flip. Combust daily + IT is fool proof.

    You also have more control of maintaining the double DoT with combust if you use magic missile and other powers that add no chill.

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