Hey. So before yesterdays' patch if not enough player accepted the PvP queue we get a message "Not enough... blah blah" but now?! It is so frustrating because this message is not anymore just put us into a pvp with 2v5 or 3v5 etc. I did 5 matches today and all was 2, 3 and 4v5 cause some player declined the offer but we still get the match. So what the HELL IS THIS new ****? The pvp was so bad before this patch but now... Can't and dont want to do pvp cause i know it will be not fair. Anyone else experienced this shlt too? Ong im so angry now...
[Edited by moderator. Please do not attempt to circumvent the profanity filter.]
Post edited by kreatyve on
0
Comments
drkbodhiMember, NW M9 PlaytestPosts: 2,378Arc User
It is a bug... I m sure it will be fixed post-haste
Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
I think it has to do with the first-time PvP queue-in patch, like the one I've experienced with my very first queue of PvP in mod7 that opted me to patch like 1,100 files or something while I was being sent otw to Hotenow.
In my case, I have a fast PC system in a region with cable-line infrastructure that allows quite fast internet connections, so the patching finished before the fight began. But considering the large disparity in between the players and their systems, I think the guys with slow connection suffer this the most.
I've been in 5v4 situations where we thought we were sckrewed, as the "X" button clearly states "4 people" for our team... and then, more than half-way into the game I've seen the 5th guy suddenly queue in and make it inside the game. I'm guessing this kinda supports the patch-theory.
Stop making excuses. Be a man. If you know something to be broken, stop using it. Otherwise, you've got no right to be speaking of 'balance.'
Comments
In my case, I have a fast PC system in a region with cable-line infrastructure that allows quite fast internet connections, so the patching finished before the fight began. But considering the large disparity in between the players and their systems, I think the guys with slow connection suffer this the most.
I've been in 5v4 situations where we thought we were sckrewed, as the "X" button clearly states "4 people" for our team... and then, more than half-way into the game I've seen the 5th guy suddenly queue in and make it inside the game. I'm guessing this kinda supports the patch-theory.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'