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Why is every module launch a complete trainwreck and catastrophe?

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  • charononuscharononus Member Posts: 5,715 Arc User
    kvet wrote: »
    charononus wrote: »
    I'm having a hard time thinking of a time a new owner has been a good thing. Maybe ddo, but even that had a rough period iirc.

    As I understand it, City of Heroes did pretty well after it changed hands - except for the whole getting shut down because, 5 years later, the parent company of the new studio decided to shut it down thing. Erm. If you're not familiar with it...... City of Heros was originally a Cryptic game until they sold the IP.
    Ah I was just remembering the timeline wrong on it then. I thought it was quicker after the sale that it got shut down.
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    The thing that irritated people and make then criticize PW, is because they gave us a date, and each hour, they add another hour. This is not how you make people enjoy the waiting.

    A simple solution should be "Ok guys we will surely have some difficulties, so we are taking 12 hours maintenance"

    ==> people will wait 12 hours in a comprehensive manner
    Best thing to happen? It takes less than 12 hours and server is open in advance, people will be "Oh PW are damn so good, they do it faster than expected"

    Worst thing ? More than 12 hours, and in this case, question yourself on why it took so long....
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