It is unfair that certain classes can prevent a character from moving and fighting for 5+ seconds and do emmence damage during that time I have seen newly lvl 70 chars go from full health to death without being able to move. There is always talk about class balancing, it is high time that TR's get balanced just like CW and OP have been in the past.
If you want more players to play pvp remove the ability of one class "ruling". Even if the player doing it is bad. If you don't want to nerf the TR then atleast make it so they can't attack from stealth. that will level the playing field some.
There are more than BIS players in this game
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
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Balance is easy you take the ten players Q'ed and share them according to item level, enchants weapon and armor and type of char as in some games all low level are placed on 1 side making for very dull matches no matter what side you are on.
Disconnected should not ban also they should give a time limit to get back into pvp as many are suffering from this and it is not there fault.
I feel so much needs addressing in Never winter that it may be years before anything is done or even taken notice of by anyone who can make a change. This is just my opinion based on my experience and from what I have seen.
Maybe a couple more pvp maps would be fantastic with them also on the tick system to choose which one you like this would also give devs the option to see what is most popular which would come in handy for future development