I thought I would add this here since it is a feedback suggestion, and see what people think.
I was thinking, that with the upcoming release of Strongholds this gives an opportunity for Foundry to gain some beneficial rewards. There are 2 ways I would like to suggest, implement whichever you feel would be the best option for your game.
First option -- This would involve adding a daily quest to play Foundry Quests (They would have to qualify for daily rewards such as the current Foundry quest for diamonds daily missions) in the Stronghold. The number of Foundry required could increase as the structure or guild level increases, depending which npc or structure you decide to give the daily quest to.
This would allow people to gain Stronghold rewards, by enjoying a Foundry quest or 2 every day. Since you already have quests for all other content, adding a daily quest for Foundry as well, would not be that difficult. You have Dungeon, Heroic Encounter etc quests from Stronghold npc's so why not Foundry.
The second option -- This option would be tied directly to the Foundry themsleves. Since the end rewards chests don't really give anything useful (Only 1 green item) You could make it so once per day the end chest (Would also require the Foundry Quest count towards daily mission rewards) would give some type of Stronghold currency. Materials needed to build or upgrade within Strongholds. This would give each guild member a reason to play a Foundry each day. (If you also wanted to promote them playing many different Foundry, you could also implement a weekly timer per Foundry quest, so the same Foundry would only give rewards once a week. They would have to play 7 different quests each week for full rewards.)
Those are my 2 suggestions to help breath a little life and value into playing the Foundry quests, that directly ties into the new upcoming Module.
Thanks for reading...
@strumslinger
Conduit of Time: 7 Chapter Campaign in progress (Currently Chapter 6 Released)
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@Longshire for 12 Foundry Quests, all are story driven adventures
Story -- Medium/Heavy, Combat -- Light/Medium, Lore -- Medium/Heavy
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It would make the most sense to give the daily quest to the Ranger, he could start out with complete 1 Foundry quest for 2 adventure shards. Not sure if the quests go up in amount needed as the Keep upgrades but if it does starting at 1 would be good. Complete 1 daily rewards eligible Foundry quest.
@strumslinger
Search @Longshire for 12 Foundry Quests, all are story driven adventures
Story -- Medium/Heavy, Combat -- Light/Medium, Lore -- Medium/Heavy