I don't mean this in the wrong way but pvp of recent is so unbalanced when you have all maxed out players one side and the other is low level then it makes for an awful game win or lose your going to be stood around waiting as no one will fight. why not try to balance the sides by item level say if a person is 2345 then get one on the other side roughly the same and balance sides this way then we will all benefit from better games and less of this waiting around because no one wants to get slaughtered, well in GG they all just leave lol. You guys must see the sense in making pvp more balanced there fore more fun for all.
Thank you
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Besides, the time in the PvP queue for any regular players would stay the same, but the time for some players, that put a lot of time and money into their characters, would go through the roof...
Now, why would anyone start caring about regular players?
Just look at the last changes from the start of Elemental Evil up to now, then take a look at the Strongholds content... more grind incoming, and i'm curious about how many "PvP Guilds" will be left "standing" at the end of August.
thats what I see in my guild , and what is said by some player
what I see when I am ingame, there are only 1/4 of player left running this game as before few month ago...
too much broken HAMSTER too much bugs too much fail, no content, and too much grind