This is a bug report on a lethal feedback loop I experienced today during a Herald's run in Well of Dragons. While I tracked down the HR involved, who confirmed they were a Pathfinder using Slasher's Mark, I could not track down the OP using Aura of Courage.
This is a link to a previous report that an interaction between Aura of Courage and a HR caused a lethal feedback loop on friendly player's in PVE.
http://www.arcgames.com/en/forums#/discussion/562175/aura-of-courage-hurting-party-member
I have run in parties before with OPs using Aura of Courage on my Stormwarden HR and not experienced this feedback loop.
Here is a visual of the feedback loop engaging. It ticks insanely fast. The red damage tic is shoulder height and to the left of my character.
Here is a slightly clearer section of the in-game combat log after the dragon was killed:
The feedback loop ran continuously for the whole encounter, and I had to move away from combat and pot up over the ten minutes it took to kill that one dragon. My SF procced twice, and the feedback loop did break then. Sorry, didn't have ACT on.
Comments
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Its fixed on preview
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance