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Quest Objective

torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
The current quest objective is displayed in-game inside the quest tracker in yellow text.
- Sometimes official quests have white text here
- Or a chain of events

Is there any way I can input my own custom white text?

In my shore map I have a lot of 'ambiguous' objectives that move the story along. The player must read the text, and complete a 'non-objective' task before moving to the next NPC..

Problem is, when people just follow the path and don't read any of the NPCs, it breaks the quest chain. They get confused/lost/too far ahead. I need to give the player more info either as a sub-objective, or with admin messages. =/

I don't want to do the latter, so I was hoping for the former?
NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.

Comments

  • eldartheldarth Member Posts: 4,494 Arc User
    About the only option I think you can do is to have perhaps long descriptive quest objectives to speak to an NPC or interact with something, etc. You could put them all side-by-side if they don't need to be done in any particular order, but they all must be completed before continuing the story objectives.

    For instance, in mine, I've got investigating three different underwater caves -- they can do them in any order they want, so I have all three story objectives side-by-side, but they must complete all of them before advancing.​​
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    I had no idea I could have objectives side-by-side .. in the storyboard you mean eh?

    Hrmm.. may take some re-working, but I think that may be feasible.
    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
  • eldartheldarth Member Posts: 4,494 Arc User
    I had no idea I could have objectives side-by-side .. in the storyboard you mean eh?

    Yep. Only thing to remember is they ALL have to be completed - it's not an OR situation. And they all show up at once on the players quest tracker.


    ​​
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    That's actually perfect.. I'm going for a "Town Completion" kinda thing. Do all the quests for the people in the 'area', whose rewards give you the ability to move to the next 'area' =D

    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
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