So much for being "immortal". At some point in the video you can see my gear (I've full pvp set, so it's not due to lack of Tenacity).
Also note that i've aura of truth rank 3 (-10% dmg on all enemies with 30m) and aura of protection rank 3 (+10% DR on all allies within 30m).
Even with all that survivality you can still die quickly.
https://www.youtube.com/watch?v=Wv9IXJmvYGQ&feature=youtu.be
Comments
You should also say that its a 2 vs 1
The other paladin cursed you ( so - 40% resists on you )
They have fighting advantage ( you are surrounded )
You did tons of mistake who bring you to death ( with sanctuary you would not die that fast )
But it shows a way to annoy a paladin
Enorla, Oh so devoted cleric.
Means actually, you need to remove it against some people who know that bug ( yes, they know it and they are exploiting it )
But, in case of that record, this is not what happened.
1. Paladin was irrelevant. I'd die to this GF even when he was without Paladin around
2. The only Paladin debuff that could help GF is Bane (max +30% dmg taken) and he didnt use it even once
3. See point one
4. If i had sanctuary on they would just wait until i run out of stamina and once GF start rolling his combo it's 2s to death.
These are the one which scale with level (bonus xp ones) arent that bad by stats, just lack the slot for runstones which wouldnt make much difference tbh.
btw, i've all boons except the 3 ones from WoD.
Vow of Enmity on the first death, both was hiting you
You had absolutly no shield, which is for a protection OP a mistake
You are just waiting to be killed, i will not tell you how work Shielding Strike, you just had to hit them to have 1 ( or 3 ) shield
You are not using sanctuary and walking around them, which could give you some time to heal yourself/add temp hp or some time for your artifact
First death you didnt use any daily while you could
You wasnt using aura of courage, means the bug with this aura isnt why you died.
I saw your gears, i know the gf and the op, you are far far away from them.
To finish, i already met them a lot, and they are far far away from killing me, and op + gf will not kill a paladin with egal gears.
VoE increases Paladin dmg only and Paladin dmg is a joke (VoE also doesnt work in a way you think it does. It increases your dmg by 20% and upgrade rank increase the dmg out of these base 20%, therefore you will never get +40% dmg)
Shield from Shield strike makes no difference against that dmg, he would just start his rotation earlier.
Watch the video again. I was full HP when GF came, used CT to get temp HP, then TW and in the middle of his rotation CT which gave me even more EHP.
Whole point of this thread is that you can kill OP tank quickly even without courage aura bug.
Item level means nothing. The only item that could make small difference is perf Negation+.
Usually i can tank a lot of classes, 1 vs many, even CW's with Wheel of Elements, but not GF.
thats the spirit
.Suicide Squad.
Relax, nobody has mentioned any nerf here. It's just to show that some specs can still counter OP tanks, that's all.
.Suicide Squad.
Steel and Magic
That 'weakest class' also happens to have one of the most potent CCs (despite tenacity) in the game, with powers that deal a very strong, quick repeating series of DoT damages, and if he's BiS throughout his wazoo as in 4k+ then the scope of damage can be easily imagined as long as the SW gets the first strike with a decisive CC. A massively powerful glass cannon.
...is that supposed to prove anything? As in, "if SWs can kill X, then it must mean that X is not overpowered"?
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
I ended up making a GF and at level 30 with a T. Feytouch and T. Negation I pretty much one shot people, I have better defenses than a GWF and superior damage.
-Kymos
3k+ any two of those close to your IL will get you too with chain CC( Nothing Like PermaDaze, inside SmokeBomb, to insure you die, In that Video there were an abundance of mistakes made by that Paly GS never got used, TW only once, Shield never went up, never moved to buy time to setup a TW, OR LOH, and the Palys was pretty under-geared, but he is right about one thing gear wont make too much a difference if you get caught in chain CC your 130-140k hp goes down in seconds anyway.
Paly Deaths are almost always attributed to chain CC fest on them, Heroism is a much better choice than Guardians if you are trying to stay alive, and drop someone.
chain CC is a death sentence for a Paly.
...until it realizes it's better to be 200% more resistant to ALL CCs than adding 30% more DR which might be just 'pierced' through... at which point chain-CC becomes chain-of-net lags that becomes not much more than minor discomfort and certainly nothing that prevents you from healing or buffing oneself constantly.
Nerf TEB.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Tell me...
Where is this pre-60 armor that has armor enhancement slots?
Well,...sorry to say...chain CC is death sentence for all class my friend...
**gruffs in Mr.T voice**
Abeen'lways like that since befo' you, foo
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
The OP (OP herein referring to original poster not Oathbound Paladin) here is running a poorly optimized survival build. From the partial information we get from when he shows his character screen, we can tell that he isn't using the Lostmauth set nor does he appear to be building to it although that could be a false assumption. He has poor armor penetration. From the damage he's taking from the Paladin at the start, he seems to be low on damage resistance. Black Paladin's damage seems to be mitigated very poorly.
Additionally, we see Templar's Wrath being run over Absolution. Absolution is a 30,000 base absorption field (39,000 at rank 3). Templar's Wrath has to deal 13,000 damage to equal Absolution. This will typically require 3 targets to be superior unless the Paladin is damage oriented. The OP's build is not going to kill anyone. Templar's Wrath becomes less attractive the less importance we place on damage. It can serve a dual purpose if we are intending to deal damage. Otherwise, it becomes significantly less important as to maximize its effectiveness we would need to gear for ArP which is exclusively an offensive stat outside of Templar's Wrath.
If you want to max survival, most of what I've read here and on reddit is simply inaccurate. Stacking defense is critical. I think I have 16,000 defense in PvP. My base resistance is right at 60% if I'm not mistaken. I do not die in 2v1s where I do not lag or make terrible mistakes regardless of my opponents item level or what classes I'm facing. At three people, it normally becomes an issue of knockdown CC effects if they are equal or better geared than I am, but normally, I do not die quickly. It is just that death becomes inevitable. At 4-5 players, I'm virtually always going to die. I can drag it out fairly long depending on how I'm set up at the outset and the level of CC I'm facing. I do not have a Transcendent Elven Battle Enchantment yet. I really want one. However, I do have a mythic Ogham's and Cleansing Touch can effectively counter non-excessive CC when utilized correctly. I prefer Ogham's as there are times where I'm getting hit with a lot of CC and, while I'm in no danger, someone on my team might be. The total CC immunity allows me to get off abilities whenever I need to for the most part. More of interrupt prevention than anything else. That may change with TEB.
Furthermore, I do not understand the builds of many Paladins I see. For example, the OP's build seems counter productive to group PvP. His abilities are primarily focused on self-preservation. He has very limited capability for damage. He has very limited capability to support the rest of the group. While this may be very effective in certain types of PvP such as Capture the Flag or an Arathi Basin type point capture where a player must use an interruptable channel to capture a point, it seems to be a build of questionable value in Control Point style PvP map.