*edited to delete stuff*
Other than keeping timer mobs a certain distance from everything(can't remember the exact distance) to keep the aggro from happening, anyone find a way to seal off rooms that are closer within that distance, or box mobs in so they don't teleport through to where the player is? Invisible or normal walls?
Side note, if you use imp portal encounters as your mob timers, don't re-costume them. They'll move and react to aggro pull and come through the walls.
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*Usually* that's enough -- but I also try and keep their blue aggro-circles away from anyplace the PC might travel.
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Hope that now i made it public, Cryptic wont decide to "fix" this.