Greetings everyone! After finally getting an Ultimate Sword Cyclone PDV, I'd like to make a Diablo 2 inspired Barbarian. The main goal is obviously have fun on general content and do Cosmics too. As I have no experience with builds, advices and opinions on this one I made would be appreciated: Barbarian - Freeform (Melee…
I finally got the device that does electric damage if you have Reapers Embrace, the character is already Electric/Single Blade. Here is what I am planning to retcon him into. Also deciding what the Last power should be. I usually have 13 powers - 2 movement powers - Last power when making a character. Storm Blade 1.0 -…
Sup Wanted to make use of Martial Arts: Unarmed set with a focus on Chi Manipulation since I haven't made (IIRC) a Unarmed build for a while or at all and I've been slightly inspired by the idea of a OC useing her fists and feet as a weapon, while having high reflexes. While merely inspired this is similar to a "build" in…
Well, since ranged TK can be quite strong for dps, I'd prob make that the main component of the build, and use TP for some extra utility. For example: (Unnamed Build) - Freeform (Ranged Damage) v3.45:38 Super Stats Level 6: Dexterity (Primary) Level 10: Recovery (Secondary) Level 15: Constitution (Secondary) Talents Level…
I prob wouldn't bother w/ spending 2 points on the Disorient adv for Concussion Grenade (could move it to R2 of Resurgence), and the plan to have the last power slot open to experimentation sounds fine. Lastly, here's what you can take for Guardicator specs: Specializations Ego: Force of Will (2/2) Ego: Insight (3/3) Ego:…
Okay forgot about the 3rd build but here is a small edit: Since as I said in the other build that Skarn's Bane is indeed quite cheaper than Star Barrage I've decided to opt out of it completely and just use Skarn's Bane as my main attack and keep Soul Beam as my single target damage. I've also gone ahead and replaced…
Sidekick slots. Special slots for sidekicks. Up to 3. Start with 1, pay for the 2 others. Clicking on one sidekick summons all within the sidekick bar. However uptime is divided between them. 2 will stay active for 7m 30s and 3 will stay active for 5m.
Well, the build currently lacks a slotted passive and a spam-able AoE, so I'd prob fix those first. I'm also unclear if you meant Mentalist when you put "TK" in the title (since the partial build has a TP power, and the 'Mind' AT is associated more w/ TP than TK), but I will assume either TK or TP powers will do. Here's an…