I'm a newbie to the game, so please forgive me for asking a newbie question... but...
Is there any way to get just a regular motorcycle in the game? Maybe something that toggles a super-speed movement mode or something? Even a horse would be fantastic, if possible.
I'd love to know, and if there is one, how do I go about getting it? I don't see it in the list on the first page, so I'm hoping (sorry) that the list isn't quite complete.
Thanks for any and all responses.
I think that that was what most people wanted when they were asking for vehicles.
Just a motorcycle for their vigilante to ride to activate super speed, or a horse for their cowboy character to ride from point a to point b.
Instead we got a bunch of "become" devices that minimize our actual characters.
Batman doesn't climb into the Bat-Tank to fight street crime.
When Titano shows up, Superman doesn't jump onto his prototype Kyptonian jet bike to subdue him.
And when the Helicarrier is threatened Iron Man, Thor, the Human Torch, and Storm don't all head for their one-man jets to help out.
The Avengers, FF, and X-Men may fly up to the scene with their Quinjet, Fantasticar, or Blackbird, but then they dismount and use their own powers to fight the baddies.
Updated the OP with pictures and stats about the two new tanks, Smilodon and Mastodon, as well as the Skyfox and Strike jets + the new Broadhead bike, all thanks to @Craeoc and @Anthrax77x (love you Panther).
Between you and me? That Skyfox looks awesome! New vehicles are tagged with "New!" to find them easier.
Updated the OP with pictures and stats about the two new tanks, Smilodon and Mastodon, as well as the Skyfox and Strike jets + the new Broadhead bike, all thanks to @Craeoc and @Anthrax77x (love you Panther).
Between you and me? That Skyfox looks awesome! New vehicles are tagged with "New!" to find them easier.
Thanks for the update!
I don't get how Cryptic can qualify the Mammoth, Mastadon, and Smilodon as 'hover tanks'. They sure look more like jets to me.
Quick question about the new Mark 2's. Are the toolkit upgrades or the new vehicles from the c-store still nose heavy? I loved the idea of traveling around in a vehicle for my non-flyer toons but they always flew at a funny 45 degree angle when I was doing anything other than up high and auto-flying across the map. Did they fix this or are the vehicles still as awkward as ever? Thanks in advance.
This thread is a fantastic resource, and I thank the OP and her contributors for the effort!
/subscribed.
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Quick question about the new Mark 2's. Are the toolkit upgrades or the new vehicles from the c-store still nose heavy? I loved the idea of traveling around in a vehicle for my non-flyer toons but they always flew at a funny 45 degree angle when I was doing anything other than up high and auto-flying across the map. Did they fix this or are the vehicles still as awkward as ever? Thanks in advance.
Sorry for taking so long to reply. Anyways, i believe most vehicles are "nose-heavy" unfortunately, even the grav-bikes. I don't think it's 45 degrees though, it's more like 20.
Sorry for taking so long to reply. Anyways, i believe most vehicles are "nose-heavy" unfortunately, even the grav-bikes. I don't think it's 45 degrees though, it's more like 20
All the Vehicles are "nose-heavy".
One of the reasons why we can't have cars and motorbikes. But we could have unicycles...
CHAMPIONS ONLINE:Join Date: Apr 2008
And playing by myself since Aug 2009 Godtier: Lifetime Subscriber
OK just messing around with vehicles and have a question or two - it seems everywhere I look I find AT/DEF/SPD of vehicles and # of slots but no listing of their energy values. Do weapons fire on a % of energy per shot? It seems afterburners (or whatever they are called) don't operate that way meaning more blue bar points = longer burn per tap. So I am wondering why the energy bar stat is ignored.
Examples - I think grav bikes all have 150 Hawkwings - 150 Exocet - 130 Flying Trains - 100 Hovercars - 105 Hovertanks - 100 Gliders - 150 VTOLS - 130 Chariots - 130? Other - ??
Those are guesses given that I have not found any in the category that differ from those numbers, though there are several vehicles I do not own and cannot check.
So....
What is the base energy value of VTOLS and Chariots, plus others I missed?
and...
for weapon use, does it even matter (if they work on % that is)?
Comments
Otherwise cool, awesome, noice.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Fixed. Thanks Finn. Also, now that the bikes are implemented, updated the OP with where to get the new vehicles.
I think that that was what most people wanted when they were asking for vehicles.
Just a motorcycle for their vigilante to ride to activate super speed, or a horse for their cowboy character to ride from point a to point b.
Instead we got a bunch of "become" devices that minimize our actual characters.
Batman doesn't climb into the Bat-Tank to fight street crime.
When Titano shows up, Superman doesn't jump onto his prototype Kyptonian jet bike to subdue him.
And when the Helicarrier is threatened Iron Man, Thor, the Human Torch, and Storm don't all head for their one-man jets to help out.
The Avengers, FF, and X-Men may fly up to the scene with their Quinjet, Fantasticar, or Blackbird, but then they dismount and use their own powers to fight the baddies.
Superman punching a villain in his super plane
Batman musing inside his "Tankerized" Batmobile after taking out a bunch of thugs.
Between you and me? That Skyfox looks awesome! New vehicles are tagged with "New!" to find them easier.
Thanks for the update!
I don't get how Cryptic can qualify the Mammoth, Mastadon, and Smilodon as 'hover tanks'. They sure look more like jets to me.
/subscribed.
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Sorry for taking so long to reply. Anyways, i believe most vehicles are "nose-heavy" unfortunately, even the grav-bikes. I don't think it's 45 degrees though, it's more like 20.
Aww ♥
All the Vehicles are "nose-heavy".
One of the reasons why we can't have cars and motorbikes. But we could have unicycles...
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Added Kusarigama, Naginata, UNTIL shuttle and the new VTOL Interceptor.
Edit: Done and done! Added Pharaoh's Chariot & Grav Bike Liberty. The Vehicles Gallery is back to its prime. now time to go back to gw2 and warframe
Also, EEW! :eek:
Flying Planes? Check.
Flying Trains? Check.
Now all we need are flying automobiles.
And, no, flying bikes do not count as automobiles, says me, Steve Martin and the ghost of John Candy.
On a related note, has anyone found out the hidden stats on Gliders yet?
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Examples - I think grav bikes all have 150
Hawkwings - 150
Exocet - 130
Flying Trains - 100
Hovercars - 105
Hovertanks - 100
Gliders - 150
VTOLS - 130
Chariots - 130?
Other - ??
Those are guesses given that I have not found any in the category that differ from those numbers, though there are several vehicles I do not own and cannot check.
So....
What is the base energy value of VTOLS and Chariots, plus others I missed?
and...
for weapon use, does it even matter (if they work on % that is)?
Thanks
Well, in terms of looking up the stats, not in terms of figuring out what the stats do. I rarely try to use vehicles in combat.
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My characters