Our network team thanks you for his data. It looks like the issue was resolved briefly, then came back full-force. I'll keep everyone updated.
Unfortunately, we're going to need to disable Witchcraft. I don't yet have a timeline for fixing the launcher, but once it's resolved, the network engineers won't be sticking around a few hours to let people play before ending x2 exp
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.1.1
2 20 ms 14 ms 13 ms 10.82.160.1
3 16 ms 22 ms 7 ms dtr01lnbhca-tge-0-0-0-6.lnbh.ca.charter.com [96.
34.96.156]
4 7 ms 9 ms 10 ms crr02lnbhca-tge-0-0-0-5.lnbh.ca.charter.com [96.
34.99.75]
5 18 ms 10 ms 11 ms crr01rvsdca-tge-0-4-0-8.rvsd.ca.charter.com [96.
34.97.88]
6 26 ms 15 ms 15 ms bbr01rvsdca-bue-2.rvsd.ca.charter.com [96.34.2.6
6]
7 21 ms 14 ms 13 ms be-10-705-pe01.600wseventh.ca.ibone.comcast.net
[66.208.228.93]
8 14 ms 13 ms 15 ms pos-2-1-0-0-cr01.losangeles.ca.ibone.comcast.net
[68.86.86.61]
9 34 ms 30 ms 32 ms xe-0-2-0.lax20.ip4.tinet.net [77.67.70.181]
10 88 ms 89 ms 117 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
11 97 ms 91 ms 92 ms internap-gw.ip4.tinet.net [77.67.77.54]
12 91 ms 89 ms 91 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
13 93 ms 89 ms 90 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
14 * * 98 ms 208.95.185.41
Our network team thanks you for his data. It looks like the issue was resolved briefly, then came back full-force. I'll keep everyone updated.
Unfortunately, we're going to need to disable Witchcraft. I don't yet have a timeline for fixing the launcher, but once it's resolved, the network engineers won't be sticking around a few hours to let people play before ending x2 exp
Not cool, then it should be expended for the people who cant get in to access Witchcraft. Is a extra day of double XP so horrible that those who couldnt get in cant get a little extra time?
I hadn't been able to get on at all, all day today and then earlier when it was said to be fixed. I was able to log on, was playing for a bit and then when I went into a mission on demand patching went off and tried to download the mission, just got stuck there so had to close the game and now I can't login at all. Won't even get me to the launcher =((
Oh and here's this if it's helpful. Pennsylvania here.
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.0.1
2 1 ms <1 ms <1 ms dslrouter [192.168.1.1]
3 28 ms 27 ms 26 ms 10.50.15.1
4 45 ms 27 ms 27 ms G0-10-4-0.PHLAPA-LCR-22.verizon-gni.net [130.81.
196.162]
5 89 ms 27 ms 52 ms so-3-1-0-0.PHIL-BB-RTR2.verizon-gni.net [130.81.
22.60]
6 31 ms 31 ms 30 ms xe-0-1-0-0.NWRK-BB-RTR2.verizon-gni.net [130.81.
23.201]
7 30 ms 31 ms 29 ms 0.xe-4-2-0.XL3.NYC1.ALTER.NET [152.63.23.225]
8 59 ms 58 ms 58 ms 0.ge-3-1-0.XL4.BOS4.ALTER.NET [152.63.20.218]
9 39 ms 39 ms 39 ms POS6-0.GW5.BOS4.ALTER.NET [152.63.25.69]
10 107 ms 206 ms 199 ms internap-gw.customer.alter.net [65.207.236.58]
11 41 ms 41 ms 42 ms border11.te8-1-bbnet2.bsn.pnap.net [63.251.128.1
04]
12 40 ms 53 ms 52 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
13 * * 80 ms 208.95.185.41
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
hope this entire thing is gone when i wake up tomarrow lol bad enough i had one day when i dont have anything to do inside the hospital dont go home for 5 more days =.=
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 7 ms 7 ms 6 ms cpc5-telf12-2-0-gw.16-1.cable.virginmedia.com [8
2.39.228.1]
2 8 ms 7 ms 8 ms wolv-core-2a-xe-211-618.network.virginmedia.net
[80.1.80.65]
3 7 ms 6 ms 7 ms wolv-core-2b-ae1-0.network.virginmedia.net [213.
105.159.150]
4 41 ms 84 ms 32 ms brhm-bb-1b-ae7-0.network.virginmedia.net [213.10
5.159.145]
5 13 ms 15 ms 15 ms ae1.lon25.ip4.tinet.net [77.67.65.161]
6 91 ms 91 ms 91 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
7 91 ms 108 ms 91 ms internap-gw.ip4.tinet.net [77.67.77.54]
8 92 ms 91 ms 90 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
9 94 ms 91 ms 107 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
10 90 ms 91 ms 91 ms 208.95.185.41
All told, it looks like it was a provider issue. One of the channels we use for players <-> patch servers had issues, and it took a while to both diagnose that and reroute traffic through the channels that still worked smoothly.
Still having issues here sadly, same as the ones described in this thread.
Throwing in my tracert as well.
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 2 ms 1 ms 1 ms 192.168.1.1
2 28 ms 22 ms 42 ms ua-85-228-32-1.cust.bredbandsbolaget.se [85.228.32.1]
3 45 ms 62 ms 43 ms ti3200a210-pc3.ti.telenor.net [146.172.73.217]
4 55 ms 50 ms 33 ms ti3010d400-xe1-0-0.ti.telenor.net [146.172.80.249]
5 43 ms 35 ms 35 ms ti3001c310-ae11-0.ti.telenor.net [146.172.101.193]
6 84 ms 37 ms 33 ms ti0001c400-ae18-0.ti.telenor.net [146.172.98.46]
7 84 ms 66 ms 72 ms ti0001b400-ae1-0.ti.telenor.net [146.172.105.66]
8 37 ms 46 ms 57 ms tiscali-1.ti.telenor.net [148.122.9.10]
9 139 ms 137 ms 146 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
10 164 ms 143 ms 165 ms internap-gw.ip4.tinet.net [77.67.77.54]
11 161 ms 142 ms 144 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.41]
12 156 ms 163 ms 133 ms perfectworldent-4.border11.bsn.pnap.net [216.52.61.78]
13 138 ms 146 ms 147 ms 208.95.185.41
Trace complete.
If you are reading this you have stopped reading my post and are now reading my signature.
The launcher's having problems at Cryptic. (Not for everyone, though, which makes it worse for the engineers...)
Blind Ferret's webcomic sites are all offline. They aren't sure why.
Peter David's blog has been reported as an "attack site" twice in the past week.
Wrong Planet has had to institute a browser check every time someone logs in, because they were getting hit with a spambot so bad it amounted to a DDoS attack. (Over 1000 new accounts per day for several days - at a site devoted to autism and Asperger's Syndrome.)
One of the users at SJGames' forums is trying to figure out why there's a massive spike in traffic to one particular page of his blog.
I'm going to assume it's all coincidence - for now...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Aaaand now it's out here in western Washington state (which was apparently unaffected before). Hope the wires get untangled soon - I had to delete Captain Americlown (he's a Soldier AT, and my son's perseveration on guns is beginning to disturb people at school, so no guns around him even in games until his perseveration changes), and I'd finally found a decent Inuit word for "blizzard" ("piqsirpoq", Labrador Inuit) for a Canadian Glacier...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
I want to give Trailturtle and the engineers some props here for being on top of this issue. These selective outage type issues can be a massive pain to track down and diagnose.
I bought you guys a beer for all your hard work, once the issue is fixed I'll be knocking them back on your collective behalf.
Okay, it returned an error on the last two attempts, saying it was unable to connect to the Patch Server.
This last time, I got an IE page saying that it was unable to connect to the Internet (while I was online here with Firefox).
Sadly, I don't know how to run a traceroute, or I'd give you that data as well.
(You know, there are a couple of things I really ought to be doing instead of this anyway...)
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Hello Captain! Please read this new notice, which is different from yesterday.
We are working with our external routing provider to run a few tests on the launcher so we can try to determine the cause for the outage yesterday -- this may cause some players to have an issue appear with the launcher, but please stand by. We hope to complete our testing ASAP -- it is our top priority. These tests will help us in implementing a resolution so we can avoid the issue from yesterday in the future. Again, not all players are affected, but if you are, please read this post.
Thanks you and we hope to have you back in-game ASAP.
I havent been able to login since monday afternoon, keeps saying error connectng to the patching server
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
3 123 ms 101 ms 103 ms 217.32.142.174
4 23 ms 101 ms 101 ms 212.140.206.202
5 119 ms 101 ms 101 ms 31.55.165.43
6 110 ms 101 ms 101 ms 31.55.165.107
7 114 ms 99 ms 101 ms 109.159.250.118
8 327 ms 54 ms 53 ms core1-te0-0-0-16.ealing.ukcore.bt.net [109.159.2
50.26]
9 220 ms 101 ms 102 ms core1-pos5-0-0.telehouse.ukcore.bt.net [194.74.6
5.122]
10 130 ms 100 ms 103 ms 166-49-211-157.eu.bt.net [166.49.211.157]
11 129 ms 100 ms 107 ms 166-49-211-38.eu.bt.net [166.49.211.38]
12 119 ms 208 ms 201 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
13 326 ms 199 ms 204 ms internap-gw.ip4.tinet.net [77.67.77.54]
14 119 ms 203 ms 203 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
15 149 ms 162 ms 125 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
16 142 ms 205 ms 199 ms 208.95.185.41
Trace complete.
Now, I live in the UK and the internet connection im using at the minute isnt mine but I can connect to CO either way and I have tried all that has been suggested
#EDIT# litterally 2minutes after posting I was able to get on
To my understanding, the change yesterday (shifting players to different patcher channels) was a pure band-aid, and can't be permanent. The work they've been doing today has been taking off the band-aid and trying to track down the issue; unfortunately, it doesn't look like they've found the fix. They'll be reverting to the status of last night, when it was functional for pretty much everyone, but probably a little slow.
Sorry for the inconvenience, folks, I know this is cutting into playing time.
Okay, I'm in now. I think I'll avoid disconnecting for a while, just in case...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
To my understanding, the change yesterday (shifting players to different patcher channels) was a pure band-aid, and can't be permanent. The work they've been doing today has been taking off the band-aid and trying to track down the issue; unfortunately, it doesn't look like they've found the fix. They'll be reverting to the status of last night, when it was functional for pretty much everyone, but probably a little slow.
Sorry for the inconvenience, folks, I know this is cutting into playing time.
STO just announced on twitter that they completed testing, they got data on how to try to avoid this happening again, and people should be able to log in now. If they figured it out, I would assume the ones working on this game would know as well, or am I wrong and the tech teams don't talk to each other?
No, it's the same team working on it for both games. They did get data, they've completed testing for the day, and people should be able to log in now. If we're lucky, this data means that they can analyze what happened and just completely fix the issue, with no further issues visible. That depends on the solution being present in the data, though, so we won't know the final resolution until they've had time to analyze.
No, it's the same team working on it for both games. They did get data, they've completed testing for the day, and people should be able to log in now. If we're lucky, this data means that they can analyze what happened and just completely fix the issue, with no further issues visible. That depends on the solution being present in the data, though, so we won't know the final resolution until they've had time to analyze.
Great, whatever the tech guys did broke my launcher.
As soon as I click on "Play" it crashes.
"(null) has encountered an unexpected crash."
________________________________________
City of Titans is on Kickstarter.
Come and pledge for a good Super Hero MMO!:biggrin: http://www.tinyurl.com/cityoftitans
Dayum, son. Looks like the Great White North got hit with this too. Especially hard since like, every one of those hops timed out. Oh, Toronto, Canada for this report.
Microsoft Windows [Version 6.0.6002]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.
No, it's the same team working on it for both games. They did get data, they've completed testing for the day, and people should be able to log in now. If we're lucky, this data means that they can analyze what happened and just completely fix the issue, with no further issues visible. That depends on the solution being present in the data, though, so we won't know the final resolution until they've had time to analyze.
Can't just yet. Still getting unable to display page error messages and a trying to update launcher window with 6 failed attempts before popping up a warning about connection issues.
Dayum, son. Looks like the Great White North got hit with this too. Especially hard since like, every one of those hops timed out. Oh, Toronto, Canada for this report.
I'm in Kelowna, BC, Canada. For the heck of it, I did a tracert too.
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.0.1
2 21 ms 37 ms 62 ms 11.4.0.1
3 70 ms 10 ms 7 ms 64.59.168.242
4 13 ms 13 ms 9 ms rd2ht-tge2-1.ok.shawcable.net [66.163.72.162]
5 29 ms 22 ms 22 ms 66.163.76.58
6 215 ms 54 ms 48 ms rc4wt-pos15-0-0.wa.shawcable.net [66.163.76.210]
7 25 ms 28 ms 22 ms xe-11-0-0.edge1.Seattle3.Level3.net [4.59.232.85
]
8 221 ms 23 ms 42 ms ae-23-52.car3.Seattle1.Level3.net [4.69.147.165]
9 54 ms 364 ms 194 ms sprint-level3-te.Seattle1.Level3.net [4.68.63.34
]
10 66 ms 29 ms 313 ms sl-crs2-tac-.sprintlink.net [144.232.1.154]
11 126 ms 77 ms 100 ms sl-crs2-chi-0-3-5-0.sprintlink.net [144.232.19.1
04]
12 427 ms 220 ms 86 ms sl-crs2-akr-0-3-3-0.sprintlink.net [144.232.20.1
86]
13 350 ms 97 ms 97 ms sl-crs2-spr-0-4-5-0.sprintlink.net [144.232.18.1
09]
14 106 ms 96 ms 95 ms sl-st20-bos-0-0-0.sprintlink.net [144.232.8.48]
15 106 ms 387 ms 230 ms sl-internap-190725-0.sprintlink.net [144.223.45.
50]
16 180 ms 220 ms 99 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
17 118 ms 106 ms 107 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
18 * * * Request timed out.
19 * * * Request timed out.
20 * * * Request timed out.
21 * * * Request timed out.
22 * * * Request timed out.
23 * * * Request timed out.
24 * * * Request timed out.
25 * * * Request timed out.
26 * * * Request timed out.
27 * * * Request timed out.
28 * * * Request timed out.
29 * * * Request timed out.
30 * * * Request timed out.
Trace complete.
Looks like it got as far as one of PW's servers before crapping out. Funny that every time it fails, it tells ME to check MY internet connection.
_________________________________________________ @flamingbunnyman in game. Formerly @Roderick in City of Heroes.
Looks like it got as far as one of PW's servers before crapping out. Funny that every time it fails, it tells ME to check MY internet connection.
Well, it's not like you can check Cryptic's internet connection...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Comments
Unfortunately, we're going to need to disable Witchcraft. I don't yet have a timeline for fixing the launcher, but once it's resolved, the network engineers won't be sticking around a few hours to let people play before ending x2 exp
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Windows\system32>tracert patchserver.crypticstudios.com
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.1.1
2 20 ms 14 ms 13 ms 10.82.160.1
3 16 ms 22 ms 7 ms dtr01lnbhca-tge-0-0-0-6.lnbh.ca.charter.com [96.
34.96.156]
4 7 ms 9 ms 10 ms crr02lnbhca-tge-0-0-0-5.lnbh.ca.charter.com [96.
34.99.75]
5 18 ms 10 ms 11 ms crr01rvsdca-tge-0-4-0-8.rvsd.ca.charter.com [96.
34.97.88]
6 26 ms 15 ms 15 ms bbr01rvsdca-bue-2.rvsd.ca.charter.com [96.34.2.6
6]
7 21 ms 14 ms 13 ms be-10-705-pe01.600wseventh.ca.ibone.comcast.net
[66.208.228.93]
8 14 ms 13 ms 15 ms pos-2-1-0-0-cr01.losangeles.ca.ibone.comcast.net
[68.86.86.61]
9 34 ms 30 ms 32 ms xe-0-2-0.lax20.ip4.tinet.net [77.67.70.181]
10 88 ms 89 ms 117 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
11 97 ms 91 ms 92 ms internap-gw.ip4.tinet.net [77.67.77.54]
12 91 ms 89 ms 91 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
13 93 ms 89 ms 90 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
14 * * 98 ms 208.95.185.41
Trace complete.
C:\Windows\system32>
Not cool, then it should be expended for the people who cant get in to access Witchcraft. Is a extra day of double XP so horrible that those who couldnt get in cant get a little extra time?
Oh and here's this if it's helpful. Pennsylvania here.
C:\Users\JKitty>tracert patchserver.crypticstudios.com
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms 192.168.0.1
2 1 ms <1 ms <1 ms dslrouter [192.168.1.1]
3 28 ms 27 ms 26 ms 10.50.15.1
4 45 ms 27 ms 27 ms G0-10-4-0.PHLAPA-LCR-22.verizon-gni.net [130.81.
196.162]
5 89 ms 27 ms 52 ms so-3-1-0-0.PHIL-BB-RTR2.verizon-gni.net [130.81.
22.60]
6 31 ms 31 ms 30 ms xe-0-1-0-0.NWRK-BB-RTR2.verizon-gni.net [130.81.
23.201]
7 30 ms 31 ms 29 ms 0.xe-4-2-0.XL3.NYC1.ALTER.NET [152.63.23.225]
8 59 ms 58 ms 58 ms 0.ge-3-1-0.XL4.BOS4.ALTER.NET [152.63.20.218]
9 39 ms 39 ms 39 ms POS6-0.GW5.BOS4.ALTER.NET [152.63.25.69]
10 107 ms 206 ms 199 ms internap-gw.customer.alter.net [65.207.236.58]
11 41 ms 41 ms 42 ms border11.te8-1-bbnet2.bsn.pnap.net [63.251.128.1
04]
12 40 ms 53 ms 52 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
13 * * 80 ms 208.95.185.41
Trace complete.
I'm in CA...
Good luck all!
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
really? still f'ed up where im at
I'm sure the Devs knows about it, along with anyone else reading this.....
would this cause the game to fail to launch?
The internetz is one crazy place! tread carefully!
Caliga's PRIMUS Database! --XXX--The Caliga Build: Threatening Haymakers! --XXX-- Caliga and Conquer fanart!
Caliga's PRIMUS Database! --XXX--The Caliga Build: Threatening Haymakers! --XXX-- Caliga and Conquer fanart!
Snark never dies.
Formerly known as Rei_Kisagi
Join Date: 19 June 2011
Mine works ok now but was slow doing the patch thing however also I live in the UK, England so here is my test thing trailturtle
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\alex.MICROS4U>tracert patchserver.crypticstudios.com
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 7 ms 7 ms 6 ms cpc5-telf12-2-0-gw.16-1.cable.virginmedia.com [8
2.39.228.1]
2 8 ms 7 ms 8 ms wolv-core-2a-xe-211-618.network.virginmedia.net
[80.1.80.65]
3 7 ms 6 ms 7 ms wolv-core-2b-ae1-0.network.virginmedia.net [213.
105.159.150]
4 41 ms 84 ms 32 ms brhm-bb-1b-ae7-0.network.virginmedia.net [213.10
5.159.145]
5 13 ms 15 ms 15 ms ae1.lon25.ip4.tinet.net [77.67.65.161]
6 91 ms 91 ms 91 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
7 91 ms 108 ms 91 ms internap-gw.ip4.tinet.net [77.67.77.54]
8 92 ms 91 ms 90 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
9 94 ms 91 ms 107 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
10 90 ms 91 ms 91 ms 208.95.185.41
Trace complete.
So... what was it?
Someone trip over a network cable?
Throwing in my tracert as well.
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 2 ms 1 ms 1 ms 192.168.1.1
2 28 ms 22 ms 42 ms ua-85-228-32-1.cust.bredbandsbolaget.se [85.228.32.1]
3 45 ms 62 ms 43 ms ti3200a210-pc3.ti.telenor.net [146.172.73.217]
4 55 ms 50 ms 33 ms ti3010d400-xe1-0-0.ti.telenor.net [146.172.80.249]
5 43 ms 35 ms 35 ms ti3001c310-ae11-0.ti.telenor.net [146.172.101.193]
6 84 ms 37 ms 33 ms ti0001c400-ae18-0.ti.telenor.net [146.172.98.46]
7 84 ms 66 ms 72 ms ti0001b400-ae1-0.ti.telenor.net [146.172.105.66]
8 37 ms 46 ms 57 ms tiscali-1.ti.telenor.net [148.122.9.10]
9 139 ms 137 ms 146 ms xe-3-0-0.bos11.ip4.tinet.net [141.136.109.138]
10 164 ms 143 ms 165 ms internap-gw.ip4.tinet.net [77.67.77.54]
11 161 ms 142 ms 144 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.41]
12 156 ms 163 ms 133 ms perfectworldent-4.border11.bsn.pnap.net [216.52.61.78]
13 138 ms 146 ms 147 ms 208.95.185.41
Trace complete.
Blind Ferret's webcomic sites are all offline. They aren't sure why.
Peter David's blog has been reported as an "attack site" twice in the past week.
Wrong Planet has had to institute a browser check every time someone logs in, because they were getting hit with a spambot so bad it amounted to a DDoS attack. (Over 1000 new accounts per day for several days - at a site devoted to autism and Asperger's Syndrome.)
One of the users at SJGames' forums is trying to figure out why there's a massive spike in traffic to one particular page of his blog.
I'm going to assume it's all coincidence - for now...
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
Formerly known as Rei_Kisagi
Join Date: 19 June 2011
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
I bought you guys a beer for all your hard work, once the issue is fixed I'll be knocking them back on your collective behalf.
This last time, I got an IE page saying that it was unable to connect to the Internet (while I was online here with Firefox).
Sadly, I don't know how to run a traceroute, or I'd give you that data as well.
(You know, there are a couple of things I really ought to be doing instead of this anyway...)
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Dead in the water here. :mad:
Edit: Apparently the hamster is being tested.
Hello Captain! Please read this new notice, which is different from yesterday.
We are working with our external routing provider to run a few tests on the launcher so we can try to determine the cause for the outage yesterday -- this may cause some players to have an issue appear with the launcher, but please stand by. We hope to complete our testing ASAP -- it is our top priority. These tests will help us in implementing a resolution so we can avoid the issue from yesterday in the future. Again, not all players are affected, but if you are, please read this post.
Thanks you and we hope to have you back in-game ASAP.
- The Star Trek Online Community Team
http://sto-forum.perfectworld.com/showpost.php?p=7725421&postcount=85
People are broken. - Lum the Mad
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
3 123 ms 101 ms 103 ms 217.32.142.174
4 23 ms 101 ms 101 ms 212.140.206.202
5 119 ms 101 ms 101 ms 31.55.165.43
6 110 ms 101 ms 101 ms 31.55.165.107
7 114 ms 99 ms 101 ms 109.159.250.118
8 327 ms 54 ms 53 ms core1-te0-0-0-16.ealing.ukcore.bt.net [109.159.2
50.26]
9 220 ms 101 ms 102 ms core1-pos5-0-0.telehouse.ukcore.bt.net [194.74.6
5.122]
10 130 ms 100 ms 103 ms 166-49-211-157.eu.bt.net [166.49.211.157]
11 129 ms 100 ms 107 ms 166-49-211-38.eu.bt.net [166.49.211.38]
12 119 ms 208 ms 201 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
13 326 ms 199 ms 204 ms internap-gw.ip4.tinet.net [77.67.77.54]
14 119 ms 203 ms 203 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.4
1]
15 149 ms 162 ms 125 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
16 142 ms 205 ms 199 ms 208.95.185.41
Trace complete.
Now, I live in the UK and the internet connection im using at the minute isnt mine but I can connect to CO either way and I have tried all that has been suggested
#EDIT# litterally 2minutes after posting I was able to get on
Sorry for the inconvenience, folks, I know this is cutting into playing time.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
STO just announced on twitter that they completed testing, they got data on how to try to avoid this happening again, and people should be able to log in now. If they figured it out, I would assume the ones working on this game would know as well, or am I wrong and the tech teams don't talk to each other?
As soon as I click on "Play" it crashes.
"(null) has encountered an unexpected crash."
City of Titans is on Kickstarter.
Come and pledge for a good Super Hero MMO!:biggrin:
http://www.tinyurl.com/cityoftitans
Microsoft Windows [Version 6.0.6002]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.
C:\Windows\system32>tracert patchserver.crypticstudios.com
Tracing route to patchserver.crypticstudios.com [208.95.185.41]
over a maximum of 30 hops:
1 * * * Request timed out.
2 * * * Request timed out.
3 * * * Request timed out.
4 * * * Request timed out.
5 * * * Request timed out.
6 * * * Request timed out.
7 * * * Request timed out.
8 * * * Request timed out.
9 * * * Request timed out.
10 * * * Request timed out.
11 * * * Request timed out.
12 * * * Request timed out.
13 * * * Request timed out.
14 41 ms 41 ms 41 ms 208.95.185.41
Trace complete.
C:\Windows\system32>
Can't just yet. Still getting unable to display page error messages and a trying to update launcher window with 6 failed attempts before popping up a warning about connection issues.
Handle: @drgmstr
"Embrace your dreams"
Come Check Out My PRIMUS Database Page!
I'm in Kelowna, BC, Canada. For the heck of it, I did a tracert too.
Looks like it got as far as one of PW's servers before crapping out. Funny that every time it fails, it tells ME to check MY internet connection.
@flamingbunnyman in game. Formerly @Roderick in City of Heroes.
Formerly known as Rei_Kisagi
Join Date: 19 June 2011
Cryptic.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!