test content
What is the Arc Client?
Install Arc

Do Not Buy This Game For Pvp

2»

Comments

  • nightr0dnightr0d Posts: 450 Arc User
    edited October 2012
    mainscrizz wrote: »
    Only troll I see here is nightr0d making wild unsubstantiated claims/assumptions and not paying attention to the facts.
    :biggrin:

    Like the one you made? I see you point :rolleyes:
  • secksegaisecksegai Posts: 1,354 Arc User
    edited October 2012
    nightr0d wrote: »
    *actually you know what nvm. I does not matter what I think because in the end I don't decide anything about CO. If people feel better by constantly complaining and making the game look worse than it is go ahead do so. Make people that never tried CO not do so in the future as well. I have my own issues with CO but what I want is for more people to play/pay this game so we can get more devs so we can get more content so we can eventually all be happy (wishful thinking on my part).

    They just threw in lockboxes. It's pretty apparent that the game isn't very profitable, otherwise they'd have invested a lot more in making the experience better. If I started this account as a subscriber I wouldn't have made it far, F2P is the only thing that's allowed me to put up with the myriad of issues.

    But hey, it's not my first f2p, and I can think of games that provide much better service are are more fun to play - they just aren't a superhero genre character customizer.

    You can't get new people in by telling them lies. Let's face it, most people will have a "negative" experience and leave anyway. If not for all the time I've invested I'd be loooooong gone.
  • forrksakesexcoforrksakesexco Posts: 436 Arc User
    edited October 2012
    Sometimes wonder if I have a unique approach to buying games...
    Got Superhero game coz I wanted to play a game where I was a superhero/ine.
    Got Champs Online coz it was on the shelves and CoX was not at that time.
    Shrugs not like I'm gonna do that much with it or so I thought.
    I didn't get it based on Play mechanics or coz of reviews or PVP or anything but purely coz of the idea.

    Is it normal to sign up to the game forum(s) before buying the thing?

    P.S. Whilst PVP is almost certainly the last priority at this time, the On Alert patch is incomplete for PVE also. Specifically the crafting system should have been polished up and rationalised by now, I mean what's the diff between Science, Mysticism and Arms skills? Why isn't there a way to mass fuse? Why can't we do some disassembling to make levelling the skills up a bit faster? Just saying that there's more than just PVP that was unfinished and that the Devs are busy people.
    _____________
    [SIGPIC][/SIGPIC]
    The one who can't shut up formerly known as 4rksakes
    About the @handle - it's a long story.
    Profound quote.. "I'm not a complete idiot - several parts are missing."
  • jennymachxjennymachx Posts: 3,002 Arc User
    edited October 2012
    secksegai wrote: »
    Chastising players for their ability to maximize pvp performance is a sure sign of someone who should never speak about pvp. In a competitive environment, you put yourself on an "even" playing field. Part of competition is your gear and setup, but the more important factor is how well you know how to use it.

    Where is the line drawn regarding someone wanting to be at their competetive best though?

    If the game mechanics allow for a player to make an astoundingly powerful build being able to one-shot opponents, is that maximizing PVP performance, or is it exploitation of game mechanics?

    Either way, who really gets to decide what the "even" playing field is? I might be wrong in assuming this, but it's the people who can effectively defeat an opponent in the quickest time possible. If that's so then I wouldn't be suprised if ultimately involves one-shotting.
  • nephtnepht Posts: 6,898 Arc User
    edited October 2012
    Sometimes wonder if I have a unique approach to buying games...
    Got Superhero game coz I wanted to play a game where I was a superhero/ine.
    Got Champs Online coz it was on the shelves and CoX was not at that time.
    Shrugs not like I'm gonna do that much with it or so I thought.
    I didn't get it based on Play mechanics or coz of reviews or PVP or anything but purely coz of the idea.

    Is it normal to sign up to the game forum(s) before buying the thing?

    P.S. Whilst PVP is almost certainly the last priority at this time, the On Alert patch is incomplete for PVE also. Specifically the crafting system should have been polished up and rationalised by now, I mean what's the diff between Science, Mysticism and Arms skills? Why isn't there a way to mass fuse? Why can't we do some disassembling to make levelling the skills up a bit faster? Just saying that there's more than just PVP that was unfinished and that the Devs are busy people.

    Now myself talking as someone who PvE more than she PvP's . PvE is in more final form than PvP and what most PvPers are asking for is the queue ping equations to be rolled back to pre on alert for PvP. Not a big ask wouldnt really affect development of anything PvE wise.

    Its hard to say theres no time or were busy when the fix seems so simple and it is the queue ping numbers that is borked plenty of devs say this is the issue in several random channels. So we know whats wrong THEY know whats wrong. Should have been fixed months ago.
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • secksegaisecksegai Posts: 1,354 Arc User
    edited October 2012
    jennymachx wrote: »
    Where is the line drawn regarding someone wanting to be at their competetive best though?

    If the game mechanics allow for a player to make an astoundingly powerful build being able to one-shot opponents, is that maximizing PVP performance, or is it exploitation of game mechanics?

    Either way, who really gets to decide what the "even" playing field is? I might be wrong in assuming this, but it's the people who can effectively defeat an opponent in the quickest time possible. If that's so then I wouldn't be suprised if ultimately involves one-shotting.

    Actually that's kinda where Pvp has stagnated - one-shotting is pretty limited thanks to low cd MD, and with the upcoming nerf to imbue, it won't really be an enticing setup as one shots require a critical strike that basically isn't dodged, and against pvp regulars that's pretty hard to comeby, considering I've been running a setup like that for a long while now.

    Right now it's a lot less about one-shotting an opponent, and winning a battle of attrition utilizing debuffs, primarily ER.

    One-shot builds existed pre-alert, but weren't very appealing because of the energy cost and dodge mechanic as it worked then.
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited October 2012
    jennymachx wrote: »
    Where is the line drawn regarding someone wanting to be at their competetive best though?

    If the game mechanics allow for a player to make an astoundingly powerful build being able to one-shot opponents, is that maximizing PVP performance, or is it exploitation of game mechanics?

    Either way, who really gets to decide what the "even" playing field is? I might be wrong in assuming this, but it's the people who can effectively defeat an opponent in the quickest time possible. If that's so then I wouldn't be suprised if ultimately involves one-shotting.

    Actually for the ability to design a maximised build is part of the challenge in pvp for CO specifically. If you want to talk about being at the competitive best as a measure of pure hand-eye coordination and how fast you can press the attack button then all there is will be 1 set of skills that all pvpers will use and they will all have the same amount of health and all attacks have the same amount of damage. For that matter, standardise so that everyone uses the same controller. Everyone will not have lag or the same amount of lag.

    So you are right to say that if players can build a toon that can 1 shot another player that will be best. However, you are then talking about a player who does not have any skill and is just standing there to be shot down. A big hit of that sort requires a set up. Be it imbued, 3 seconds charge up FC or close distance unleashed rage or a stealthed shadowstrike. Learn how the powers work and how they can be countered and you are on the way to a better pvp experience. Are there powers which performs better at pvp than others? Of course there are. But that's why my above paragraph. There is no way to absolutely even the playing field. No point even trying too hard. So how to perform well in pvp? One way is "can't beat them, join them", use their build. Another is to be more creative and innovative and come up with a different build which can beat them. Third, call for nerfs and hope to nerf your opponents' powers. Personally, I see many players group into category A and C.

    Category A is boring while Category C are sore losers in my dictionary.
  • smoochansmoochan Posts: 2,567 Arc User
    edited October 2012
    I thought all you pvpers were moving to Guild Wars 2? What happened to that?

    Champions Online: Be the hero you wish you could be in a better game.
  • theravenforcetheravenforce Posts: 7,151 Arc User
    edited October 2012
    Quick somebody tell RavenForce before it's too late.
    pion01 wrote: »


    HAH!!

    Awesome.
    look, LOOK xeno..... why Would I buy for something that ISN'T There?

    PS. RavenForce notified.. Demolition in.....

    Any reason why my name is flying around here?
  • pion01pion01 Posts: 758 Arc User
    edited October 2012
    Any reason why my name is flying around here?

    lol comedic timing mostly, you decided to buy an LTS right around the same time some community members decried this game not worth paying for (which is pretty much every week, to be fair.)

    You just became the representative of all those on the verge of signing up for a "sinking ship."

    Nothing against you. Personally I still think you did the right thing (if you bought the LTS). :smile:
  • mainscrizzmainscrizz Posts: 302 Arc User
    edited October 2012
    smoochan wrote: »
    I thought all you pvpers were moving to Guild Wars 2? What happened to that?

    That was the PvErs.
    :tongue:
    __________________________
    @Scrizz :biggrin:
  • theravenforcetheravenforce Posts: 7,151 Arc User
    edited October 2012
    pion01 wrote: »


    lol comedic timing mostly, you decided to buy an LTS right around the same time some community members decried this game not worth paying for (which is pretty much every week, to be fair.)

    You just became the representative of all those on the verge of signing up for a "sinking ship."

    Nothing against you. Personally I still think you did the right thing (if you bought the LTS). :smile:

    I did buy LTS and wait a sec....I became a representative :eek::eek::eek:

    *Sees Cameras*

    INITIATE DUCK FACE MODE!!!!!!!

    :()!
  • klittyklitty Posts: 1,540 Arc User
    edited October 2012
    pion01 wrote: »


    lol comedic timing mostly, you decided to buy an LTS right around the same time some community members decried this game not worth paying for (which is pretty much every week, to be fair.)

    You just became the representative of all those on the verge of signing up for a "sinking ship."

    Nothing against you. Personally I still think you did the right thing (if you bought the LTS). :smile:

    As if spending money in the game you love would be a crime :rolleyes:

    Who's my mangy game? Who's my mangy game? You are CO! YOU ARE! MUAH MUAH MUAH <kissy noises>.


    =^ _ ^= Kitty Lives!
  • secksegaisecksegai Posts: 1,354 Arc User
    edited November 2012
    smoochan wrote: »
    I thought all you pvpers were moving to Guild Wars 2? What happened to that?

    Over half my friends list went that way, pvp or not. I myself am still here because I'm not investing in another MMO for a long time... if ever again.
  • nephtnepht Posts: 6,898 Arc User
    edited November 2012
    Guild Wars 2 can suck a *insert something that sounds like duck here* !
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited November 2012
    nepht wrote: »
    Guild Wars 2 can suck a *insert something that sounds like duck here* !

    A platypus.

  • nephtnepht Posts: 6,898 Arc User
    edited November 2012
    mrf0rz1 wrote: »
    A platypus.

    I walked into that one ...I am shamed :(
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • captainluke85captainluke85 Posts: 8 Arc User
    edited November 2012
    Probably would be for the best that pvp should just be removed. Right now there are so many problems with pvp in general it's really hard to make a list of all the problems in general.

    Cryptic's other game at the moment Star Trek Online is having the same problems but on a worse scale and it's starting to turn into a Star Wars Galaxies problem for those who played it and remember the issues.

    In my opinion they probably should just scrap pvp entirely not just for this game but for both. There is zero development focus on pvp for both games because it makes no money for the company otherwise if they did this game wouldn't exist due to no focus on PvE.

    That's why PvP is currently dead on both games. It's pretty clear from a business model standpoint. PvE = makes money PvP = loses money.

    I've learned to accept it. As much as I would love to see the current pvp problems, mechanics and imbalance issues smashed and re-worked, it will never happen. Cryptic has too small of a staff that works mainly on C-Store content which again caters to the PvE players so they can make money.

    I pvp on 2 other MMO's and I currently have a blast and alot of fun in them because they are well designed and the developers take the time to make the game work for the players. If you guys are looking for PvP in other games it would be best to look elsewhere because it doesn't exist here at all.

    The only way things are going to change for the better is removal of PWE & Cryptic. Until this happens Expect PvP to be in hiatus mode in terms of development focus. I think 3 years on both games is long enough indication of both companies motives. I don't see changing ever unless stated above.

    I hate to say but that's life. I may be a life time player but both companies have lost customers including myself due to the problems involded as stated. So I have pretty much moved and don't regret it.

    My best advice to anyone trying to PvP and/or currently upset with progression of PvP is " Move On " it isn't worth it anymore.
  • oobtreeoobtree Posts: 1,068 Arc User
    edited November 2012
    Probably would be for the best that pvp should just be removed. Right now there are so many problems with pvp in general it's really hard to make a list of all the problems in general.

    Can you list any of these "so many problems?" It seems like everything you've said after this introduction is based on absolutely nothing.
    Probably would be for the best that pvp should just be removed. Right now there are so many problems with pvp in general it's really hard to make a list of all the problems in general.

    Easy for ex-PvP exploiter to say. You can't re-log in ZA anymore, and I've never encountered you in any other HG. Your right-wing biased opinion is evident here.
    That's why PvP is currently dead on both games. It's pretty clear from a business model standpoint. PvE = makes money PvP = loses money.

    Another ignorant and highly generalized hypothesis. Most PvPers are monthly subscribers or Lifers or Freeform Slot buyers who also spend a crapload of money on Full Retcon tokens, Rank Upgrade Catalysts, Devices, Costumes, etc. I personally spend maybe $75 a month? But if you are suggesting Cryptic doesn't want my money, I would beg to differ.
    I've learned to accept it. As much as I would love to see the current pvp problems, mechanics and imbalance issues smashed and re-worked, it will never happen. Cryptic has too small of a staff that works mainly on C-Store content which again caters to the PvE players so they can make money.

    I re-iterate the above response. Money from PvE/PvP/RP crowds is still money for cryptic. Why should they ditch one group over another? Are you Hitler?
    I pvp on 2 other MMO's and I currently have a blast and alot of fun in them because they are well designed and the developers take the time to make the game work for the players. If you guys are looking for PvP in other games it would be best to look elsewhere because it doesn't exist here at all.

    Disagreed. CO PvP is a unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill. It's extremely enjoyable for me, from power combos to the act itself. With the slightest bit of attention the PvP community can gain from whatever the next content upgrade brings, it would most assuredly transfer into profits for Cryptic, as opposed to going through even more difficulty removing PvP from CO entirely.
    My best advice to anyone trying to PvP and/or currently upset with progression of PvP is " Move On " it isn't worth it anymore.

    Worst advice in the world. With a few simple changes to PvP, such as allowing Acclaim to transfer into Questionite, or for HG instances to actually just reward Q on the side? It's not like PvPers are really asking for much, is it?
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited November 2012
    Unfortunately I'm afraid Luke is right. You'd want to think that after a long period of achievements through PvE people would want to continue playing the game and have fun through PvP which would be logical for anyone who loves the game.

    There is a little problem however:
    oobtree wrote: »
    Another ignorant and highly generalized hypothesis. Most PvPers are monthly subscribers or Lifers or Freeform Slot buyers who also spend a crapload of money on Full Retcon tokens, Rank Upgrade Catalysts, Devices, Costumes, etc. I personally spend maybe $75 a month? But if you are suggesting Cryptic doesn't want my money, I would beg to differ.

    I frankly think that if most of PvP'ers were spending like 75$ a month they'd think about it, the main problem is that it's actually not true.
    Lifetime subscription was the biggest mistake they ever made, and the 500 ZEN you get every month are way enough to buy the few badass, dark and overrated costumes you want to get your hands on. Retcons? Getting 700G is easy to make. That's why devs introduce grab bags, vehicles, new and flashy stuff related to the new events and everything they can to continue making profit. And PvP'ers aren't on the line of sight because they respond differently so they let them die and rot in there without taking responsibility and move on.
    oobtree wrote: »
    Disagreed. CO PvP is a unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill. It's extremely enjoyable for me, from power combos to the act itself. With the slightest bit of attention the PvP community can gain from whatever the next content upgrade brings, it would most assuredly transfer into profits for Cryptic, as opposed to going through even more difficulty removing PvP from CO entirely.


    Frankly if it was true there would be much more people, anyone can choose the most broken passive and powers and jump around like a headless chicken while cycling active defenses and spamming or charging 1 ranged attack, the only bit of effort I made was when making the first post alert Shadow Form build Riftwalker ran with as it required to slightly stat STR and EGO while going CON with a fair amount of INT, all of this coupled with just enough crit chance to matter a little bit when Imbue was down, the need to carefully pick your gear to balance everything in the right order. But that's all. While building differently can still lead to decent results, the easiest way to go is also the best in what concerns features trading. People looking to just be different will often be disappointed even if they face terribad opponents. (Slaughtering Spear of Triam FoTM's with a single blader).

    The PvP experience is terrible right now. The only few left are groups of 5 or 6 people waging a stupid war over insults and ego stroking. Some are still stuck up as they try to reach the non-existant title of 'Legendary' PvP'er, one got banned for peing piss-drunk mad at the devs ignoring us and the rest just attempt to make pointless duels that will be refused because they don't give a damn about attacking another player or because they saw 14k hps and AoPM.

  • secksegaisecksegai Posts: 1,354 Arc User
    edited November 2012
    Before I "retired", I did see Luke in a bash - briefly.

    I disagree with the complete removal - people still pvp and even the ren cen is a constant example of the desire for it.

    I also gotta agree that pvp has stagnated - there isn't much variety as the meta has basically created that. You may change out a few power choices but the majority of regulars will have a core framework.

    The pvp experience is horrid. Most people don't stay long as there's no reward to entice them for the beatings they'll have to get through to improve if they have any option of improving at all.
  • bloodx13bloodx13 Posts: 217 Arc User
    edited November 2012
    I don't even want to think of all the money I have put into this game over the past three years!!! But I will say its a huge chunk and it was mostly spent for things like retcons for pvp or items to help me power level for pvp etc... We can't help the fact that the devs see fit to continue to take pvpers money and put it in a place alot of us have no real interest in. I look at it this way, bash has entertained me my entire time at co that new carrier mission was cool for maybe three runs now i could care less. I'm just saying.
  • smoochansmoochan Posts: 2,567 Arc User
    edited November 2012
    oobtree wrote: »
    Can you list any of these "so many problems?" It seems like everything you've said after this introduction is based on absolutely nothing.

    Easy for ex-PvP exploiter to say. You can't re-log in ZA anymore, and I've never encountered you in any other HG. Your right-wing biased opinion is evident here.

    Be the hero you want to be... unless you want to pvp. Queues that demand full teams being implemented on a dwindling population. The only active hero game, bash, is the most easily exploited, and is in fact exploitable by design. No tangible rewards. That basically sums it up.
    oobtree wrote: »
    Disagreed. CO PvP is a unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill. It's extremely enjoyable for me, from power combos to the act itself. With the slightest bit of attention the PvP community can gain from whatever the next content upgrade brings, it would most assuredly transfer into profits for Cryptic, as opposed to going through even more difficulty removing PvP from CO entirely.

    Don't worry, they won't remove pvp, because there's really no reason to. It will still be there for the small number of people who actually think it's a "unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill." It will also still be there for the people who are desperately holding onto it because they learned the builds and the order to use powers in to smash newbies...they're partially responsible for this mess, so why shouldn't the mess be left there for them to sit in.
    oobtree wrote: »
    Another ignorant and highly generalized hypothesis. Most PvPers are monthly subscribers or Lifers or Freeform Slot buyers who also spend a crapload of money on Full Retcon tokens, Rank Upgrade Catalysts, Devices, Costumes, etc. I personally spend maybe $75 a month? But if you are suggesting Cryptic doesn't want my money, I would beg to differ.

    I re-iterate the above response. Money from PvE/PvP/RP crowds is still money for cryptic. Why should they ditch one group over another? Are you Hitler?

    Worst advice in the world. With a few simple changes to PvP, such as allowing Acclaim to transfer into Questionite, or for HG instances to actually just reward Q on the side? It's not like PvPers are really asking for much, is it?

    Oh no doubt, they'll happily keep taking your money. But those simple changes to PvP, the not much that you're asking for? All the money in the world won't get them to give it to you. After all, those changes really are very simple... so if they were implementing them, why would it take this long? You really think they've been spending the last 7 months having meetings about how to implement pvp rewarding questionite?



    Yeah, removing the hero games won't happen, because they know that pvp will continue to attract some players to the game. They're banking that the majority of those players will settle for the pve game and buy a nice tank to roll around in.

    Champions Online: Be the hero you wish you could be in a better game.
  • bloodx13bloodx13 Posts: 217 Arc User
    edited November 2012
    smoochan wrote: »
    Be the hero you want to be... unless you want to pvp. Queues that demand full teams being implemented on a dwindling population. The only active hero game, bash, is the most easily exploited, and is in fact exploitable by design. No tangible rewards. That basically sums it up.



    Don't worry, they won't remove pvp, because there's really no reason to. It will still be there for the small number of people who actually think it's a "unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill." It will also still be there for the people who are desperately holding onto it because they learned the builds and the order to use powers in to smash newbies...they're partially responsible for this mess, so why shouldn't the mess be left there for them to sit in.



    Oh no doubt, they'll happily keep taking your money. But those simple changes to PvP, the not much that you're asking for? All the money in the world won't get them to give it to you. After all, those changes really are very simple... so if they were implementing them, why would it take this long? You really think they've been spending the last 7 months having meetings about how to implement pvp rewarding questionite?



    Yeah, removing the hero games won't happen, because they know that pvp will continue to attract some players to the game. They're banking that the majority of those players will settle for the pve game and buy a nice tank to roll around in.

    Do you get some joy on trying to dump on a part of the champions player base that is already clearly being dumped on by the devs? or do you have something else your trying to accomplish? cause all im getting is you don't like pvp or pvpers.
  • smoochansmoochan Posts: 2,567 Arc User
    edited November 2012
    bloodx13 wrote: »
    Do you get some joy on trying to dump on a part of the champions player base that is already clearly being dumped on by the devs? or do you have something else your trying to accomplish? cause all im getting is you don't like pvp or pvpers.

    If one of my friends was being dumped on by an elephant, I would try to convince them to get away from that elephant's butt.


    Why you fightin' so hard to get doodoo on your head?

    Champions Online: Be the hero you wish you could be in a better game.
  • captainluke85captainluke85 Posts: 8 Arc User
    edited November 2012
    oobtree wrote: »
    Can you list any of these "so many problems?" It seems like everything you've said after this introduction is based on absolutely nothing.



    Easy for ex-PvP exploiter to say. You can't re-log in ZA anymore, and I've never encountered you in any other HG. Your right-wing biased opinion is evident here.



    Another ignorant and highly generalized hypothesis. Most PvPers are monthly subscribers or Lifers or Freeform Slot buyers who also spend a crapload of money on Full Retcon tokens, Rank Upgrade Catalysts, Devices, Costumes, etc. I personally spend maybe $75 a month? But if you are suggesting Cryptic doesn't want my money, I would beg to differ.



    I re-iterate the above response. Money from PvE/PvP/RP crowds is still money for cryptic. Why should they ditch one group over another? Are you Hitler?



    Disagreed. CO PvP is a unique, highly reflexive experience full of a variety of combos, requiring timing and a lot of time honing your skill. It's extremely enjoyable for me, from power combos to the act itself. With the slightest bit of attention the PvP community can gain from whatever the next content upgrade brings, it would most assuredly transfer into profits for Cryptic, as opposed to going through even more difficulty removing PvP from CO entirely.



    Worst advice in the world. With a few simple changes to PvP, such as allowing Acclaim to transfer into Questionite, or for HG instances to actually just reward Q on the side? It's not like PvPers are really asking for much, is it?

    Obvious troll is obvious.
  • bloodx13bloodx13 Posts: 217 Arc User
    edited November 2012
    smoochan wrote: »
    If one of my friends was being dumped on by an elephant, I would try to convince them to get away from that elephant's butt.


    Why you fightin' so hard to get doodoo on your head?

    Thing is your not defending your friend because your not going after the poster your going after pvp and the pvp community with your comments if you have an issue with mal take it up with mal don't try to down an entire part of the community.

    As far as luke goes he brought some of the responses he gets in hero games on himself y constantly relogging in za and abusing the system. Anyway you want to look at that its a true exploit so not to much to defend in those actions. Also did you see what i did there? i didnt down an entire part of the playerbase or play kiddy games i cut right to the point.

    Majority of players i have met or are friends with play all of the playstyles at one point or another so you wont seen me coming at a whole playstyle like you are. Improving or working on any part of champions is still improving or working on champions and overall good for the game. If some of us could pull our heads out their asses and see that then maybe we could get something accomplished as a whole instead of segregating one another into pvper/pver or rper. Were all champs.
  • smoochansmoochan Posts: 2,567 Arc User
    edited November 2012
    bloodx13 wrote: »
    Thing is your not defending your friend because your not going after the poster your going after pvp and the pvp community with your comments if you have an issue with mal take it up with mal don't try to down an entire part of the community.

    You're the one getting doo doo on your head. I'm trying to convince you to get away from the elephant. You're stubbornly staying right under its butt and getting mad at me for trying to convince you to stop getting poo'd on.


    Hint: CO is the elephant.

    Champions Online: Be the hero you wish you could be in a better game.
  • spyralpegacyonspyralpegacyon Posts: 383 Arc User
    edited November 2012
    oobtree wrote: »
    With a few simple changes to PvP, such as allowing Acclaim to transfer into Questionite, or for HG instances to actually just reward Q on the side?

    Two words: Season Seven.

    Easier methods of gaining Q aren't going to happen.
    tumblr_moni7tHVoq1rzu2xzo1_500.gif
  • wimpazoidwimpazoid Posts: 456 Arc User
    edited November 2012
    F2P mmo vs Subscription only mmo for PVP. Think about it.
  • smoochansmoochan Posts: 2,567 Arc User
    edited November 2012
    wimpazoid wrote: »
    F2P mmo vs Subscription only mmo for PVP. Think about it.

    Doesn't actually mean much. I played a certain subscription only mmo for years.... now I'm playing a F2P mmo where the pvp ( and, heck, the whole game in general ) is leagues and barrels more fun and engaging than what that sub mmo provided... and this one is still only in beta!

    Champions Online: Be the hero you wish you could be in a better game.
Sign In or Register to comment.