We?re proud to announce that Champions Online's all-new Vehicle System will go live later this week in an exciting update ? Champions Online: Reloaded! Take flight in one of thirteen Hover Tank and Hawkwing jet variants, customized with your choice of stat boosts and weapon powers. You?ll need every advantage to fight off a flight of Destroids robots in an all-new, epic aerial mission ? Assault on UNTIL Sky Command!
Your hero is unique, and in Champions Online, your vehicle is, too. Choose one of a number of vehicle chassis variants, each with its own base stats and unique appearance. Each vehicle also comes with slots for Modifications, which grant weapon powers, stat increases and more. Many vehicles come with pre-slotted Mods, but they?re completely customizable ? for example, the shadowy Stealth Hawkwing jet can be slotted with a tank's Railgun power!
Full blog
Comments
Please, please, please, please, please. There's a picture of a vehicle I want in that blog. No, it's not the Hover-Tank and also not the Grav-Bike. Picture numero 2: I want an Osprey! :redface:
The Doctor on the PDB
Fahrenheit on the PDB
Meh.
:rolleyes:
When XP earnings during a Double-XP Weekend still feel like I'm underperforming,
there's something terribly wrong with the reward system...
You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
Will basic vehicles be accessible for free so players can try them out before buying the full moddable vehicle? (or, even worse, having to take a crack at a lockbox or grab bag for it)
Can we expect some vehicle powers to become powers usable by normal characters? (I want the deployable heal drone and biosteel ray for gadgeteering, because being pigeonholed into a mystical or telepathic healer concept is dumb. Also, don't give players Heavy Cannon.)
Can we expect ground vehicles? Wheels on pavement? (I'd also like to see jeeps, trucks, vans and station wagons as options for non-combat team transportation, because the thought of the Champions piling into the team station wagon to go to Darren's Pizza amuses me. DON'T MAKE ME TURN THIS CAR AROUND)
I really liked a vehicle I saw that I liked!
:biggrin:
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
You fools! You gave the people hope!
*hisses and glides back in the shadows*
The Doctor on the PDB
Fahrenheit on the PDB
I thought it was gas...
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
I really don't see ground vehicles as even practical for CO, given how much of the game involves areas without roads (like, oh, everywhere that's not MC or Vibora Bay). It'd be like superspeed, only you're stopped by the smallest of curbs and can't jump at all. Now I wouldn't mind seeing a cosmetic "ground mode" for some of the bikes and tanks, if that's possible.
My hope is that future additions to this include stuff like a more dieselpunk style hovercycle, or something that looks like a Harley combined with a jet engine, as well as non-technological or unusual vehicles, like flying saucers or dragons or magical flying pirate ships or so forth.
And not to sound unappreciative or anything, as this does sound interesting, but is there a number on how much these are going to cost? 'cause $15 a pop for a device that only one of my characters can use is a bit rich for my blood.
However, I hope CRYPTIC don't forget about the main theme and core of the game.
I hope CRYPTIC can come out with something new that can enhance a hero's power and not only for vehicles. Superhero is the main concept of the game.
In my opinion, CRYPTIC should make superheroes much more stronger in future after releasing the vehicles. In many science fiction stories, a superhero or super villain can easily destroy entire spaceship or some huge tanks.
Anyway, I am still happy to see new vehicles coming out.
Based on PTS, there's at least 4 'core' vehicle looks (2 tanks and 2 hoverbikes, each looking vastly different), but not sure otherwise (as they cost Drifter Salvage on PTS to buy - anywhere from 70 to 200). That said, you could view their stats.
And here is the problem.
The 'cheaper' Drifter Salvage ones (there were 3 tanks up and 1 Hawkwing as of last check) have fewer weapon and mod slots than the expensive one. Because of that, I pray that the 'expensive' one is C-Store purchasable, as putting it into a grab bag (or spending $80 on Drifter Salvage) is just wrong.
Also, no prices have been mentioned anywhere officially. Drifter Salvage costs were grabbed from a PTS update a week ago (can't look now as the patcher is dead).
Razira's Primus Database Page
Get the Forums Enhancement Extension!
*cough*mako*cough*
Oh, sorry, had something in my throat.
Don't really care much for vehicles. I'd be more excited if those T0 buff were making it into this update. *crosses-fingers*
[at]riviania Member since Aug 2009
Based on PTS updates, it will.
Razira's Primus Database Page
Get the Forums Enhancement Extension!
Trailturtle, we need a clarification.
Are we NOT getting the MUCH preferred Grav Bikes this Friday? Because that's how this article reads. And if so, that'll, well, stink, as everyone wants to see their hero while using one of these vehicles.
Razira's Primus Database Page
Get the Forums Enhancement Extension!
You know my problem hasn't been the fact that there has been a lack of content lately, it's the way you are implementing what little content you have been adding, and you are doing it in the worst possible way by milking money out of your player base, now with added disappointment of gambling (lock boxes, they speak for themselves).
Here's an interesting example of being slapped in the face by you CRYPTIC; in Star Trek Online I created a character to have ready and waiting for when the Temporal Science Vessel went live... I was even willing to make a purchase of it from the Z-Store (which was bad enough given the lack of free ships being added to an already weak roster)... Instead you go and make it an insanely rare lock box reward... Now the same is happening in champions only this time with less reward (at least in Star Trek Online you can customize your damned vehicles appearence).
This is the last insult I am taking from the video game developement team known as "CRYPTIC", who's job was to create escapist material for people to... Well... Escape to.
Consider both games uninstalled.
To be fair, the Mako was the most insanely rugged vehicle in galactic history and could climb 70 degree inclines and handled about as well as a real mako shark would offroad.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
... no, he doesn't. Nor does Green Lantern. Or Captain Marvel (any of them). Or Spider-Man. Or the Hulk. Or Iron Man. Or Wolverine. Or dozens of other superheroes I could name.
Yes, Batman has his vehicles (because he's a normal human who needs gadgets to fight larger-than-human threats), and comic companies have tried to give one-off vehicles to non-vehicle-using superheros in order to sell toys (remember the Supercar, with its goofy mechanical arms?), and some use vehicles for long-distance travel (Wonder Woman, for example, or the X-Men), but superheroes shouldn't be absolutely required to use vehicles to fight crime - or even giant robots - when they already have their own array of powers.
And since these are required for the new "vehicle" missions, this sounds more like the one-off vehicles designed to sell toys as demanded by marketing, rather than natural character growth. And I just don't care about that.
"It is unthinkable. But such is the nature of villainy, don't you think? To do the unthinkable, to challenge the impossible, to conquer all before you and make destiny your own." - Ghost Widow
And that's why I like villains.
Indeed they are money churners but there will be the UNTIL Carrier Defense Alert that is coming up. While it will be nice to have a new zone, CS, AP, after a week or so they will be done multiple times unless they can be designed to be randomized and pieced together like a jigsaw puzzle to give new environments for play. Alerts with good mechanics can still be enjoyable. Some of the CS and even AP are not done often simply because there are not sufficient rewards to justify playing these. Whiteout has not been out that long and I have done it less than 10 times ashamed to say. However, I have done Gravitar, Warlord etc countless times. Why would I want to spend much more time in CS, AP or zones unless the benefits are equitable.
I too like to have some new content as you do. Just last night my friends who were so bored with doing alerts resorted to perks hunting in VB. However I feel the resources spent on the CSs and APs are going to waste when they could be given a new lease of life by increasing the difficulty a tinge and rewards a ton.
However, the core problem still remains for long-time players (and many others, I am sure). The old leveling paths are too familiar. We need new places to visit on our gravbikes and new missions for our vehicles (more than the Carrier mission). By this I mean NEW ZONES. Or at the least new comic book series or adventure packs.
I hope the introduction of vehicles results in new revenue streams that allow the development team to make CO into all it could be: A massive universe, with players old and new, that lives on for many years.
As a suggestion: if you want to make new content that players can purchase, may I suggest a major expansion of the CO world?
I would easily pay for that, and all the fun new shinies that could accompany it.
Imagine if vehicles had been introduced with a whole new zone of vehicle-related content! Such a scenario, in my mind, offers players a real incentive to purchase vehicles, apart from their novelty.
And make the new zone dynamic as opposed to static. Perhaps every 12 hours the zone changes layout randomly, types of enemies will change, mission nature changes, introduce a random cosmic as the final encounter for the zone to force more team play. This will keep things different and players to try.
Salvage is like the lockboxes, because in the PTS the vehicules are 200,130,70 salvage. The better vehicules are, of course, the more expensive in drifter salvage.
But this isn't possible to have 200 salvage without buy grab bags or lockboxes. There is no missions who gives salvage, but some rarely event period missions, event which doesn't stay more than 7-10 days and theses missions are daily ones.
Then without buy grab bags or lockboxes, it's impossible to have 200 salvage in a year and theses vehicules won't be possible to have.
And i see another thing, these "drifter salvage" vehicules have this description on PTS server: "This vehicule have +10% HP, +10% resistance and 10% damage than the base". Theses vehicules which requires to buy boxes or bags seems have an advantage against others vehicules.
Conclusion: This update is totally meh. Skeleton content, pay to win, op vehicules, totally focused on milking money (to create almost no new content as always).
Cryptic PWE seems to not be able to create more content than an 10 mns alert every two months and focus totally their ressources on the store and their others games. And the worse way they can go with the store.
The syndrome "pay to win" (if they hadn't killed the pvp already) the game becomes to have with this last update is probably the end for me and others people i know.
Co becomes a real corean F2P game. Works as intended.
It's a chance i'm already LTS because without this, i would stop my sub for sure, and never come back here. I can just stop to play for a long time, or reduces drastically my playtime on co, and never buy anything. And i will do this, you can be sure of that. And other co players in my family will cancel their sub to play at an another game with me.
It's time to stop to invest money for this game and this kind of update. Because Cryptic seems can't be able to do anything else with our money.
Seriously, the actual dev team can't be the same team who had worked on City of Heroes. It's sad to say it but this is impossible.
Points at sig.
Agreed.
I'm still waiting for my antenna back.
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
My main concern is for the vehicle to suit the style of my character and to suit the colours of my character.
It doesn't sound like we can change the colours or customise the appearance of the vehicle.
Which means that unless one comes out with just the right look and style and colour scheme for one of my characters the vehicles will not be very useful to me and so i wont be spending much if any money on them! And even for any that will suit it may irk me every time i see someone else in the exact same vehicle.
Now if i can change just the primary colour on the vehicle, if i can add a logo from the existing logo options (including ones i paid for) then that will be massively different and it will be much easier for me to find a vehicle to suit several of my characters.
If not then Devs please please PLEASE pay attention to the suggestions section of the forum so you can get the feedback you need to make a range of vehicles to suit the wide range of styles peoples characters have. (c'mon retro-scifi streamlined finned rocket!)
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
If they have to be for drifter we need regular missions which grant salvage. No not just daily missions. Hell, allow some missions to grant Salvage Boxes, which when opened give between 2 - 100 salvage or something like that. That way Salvage is more readily accessible to everyone instead of having to either not benefit from not having enough salvage to buy them or enough Z to get them from Z store.
But I hope it is kept in mind that heroes should be stronger than vehicles, might chars are able to rip apart VIPER tanks and resistance ones, the same goes for TK/MA chars etc.
I know that the powers have been fixed for vehicles but the lack of defense when in vehicle mode is a bit
Then again I guess that's what mod farming is for...
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
I also hope flying toons don't have to get a hover disc for the mission as I couldn't get my head round why a flying toon would want a aid to his ability he already has. I mean when did Sentry or Superman need a stupid hover disc to do battle with vehicles.
[SIGPIC]http://i221.photobucket.com/albums/dd175/Fifer71/mandrakesigmark3.jpg[/SIGPIC]
Last time I checked it was optional, if you were a non flight capable melee toon and wanted to try your luck without flying you could. But I seriously doubt flying toons will need Hover Discs.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
And i'll be waiting the Hover Bikes. Haven't made my Tank Transformer yet.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
I can name heroes that use jet bikes like Hawkeye and planes like Batman but I can't think of a hero that uses a tank. Yet Cryptic have went with a tank on the first launch of vehicles and left the jet bike on PTS.
I can understand why they haven't made ground vehicles like cars or motorbikes but not why they would make flying tanks (tanks don't fly) and not flying cars as even they are more common than flying tanks.
[SIGPIC]http://i221.photobucket.com/albums/dd175/Fifer71/mandrakesigmark3.jpg[/SIGPIC]
I am totally sure that I remember a Spider-Man cartoon which featured The Punisher being tricked into going after Spidey. He used a tank/combat van (with remote voice control no less).
The Doctor on the PDB
Fahrenheit on the PDB
Tank Girl? (Alright maybe arguably not a superhero but she still fits under the larger umbrella, considering how many vampires and werewolves we have running around on CO -- not a complaint on my part, just making a point.)
Batmobile? Certainly if the newest movies are to be believed and even the "car" version was definitely armored and had military grade weapons.
You don't like vehicles? Don't use them. If they flop, then they flop. But you know what, don't deprive the rest of us who are going to enjoy this, alright? And who have gadgeteering or military or myriad other concepts that would use vehicles once they are available.
And if you have a flight-powered hero? Go on in the sky mish and pound the robots with your bare hands (or power armor gauntlets), Superman style. I know I'm looking forward to that with some of my characters too.
Just read the full thread and I cant believe it. There are still people whining all the time :biggrin:
Cryptic, I think you need to put some thought into your policy regarding post-production nerfs to digital items that people pay cash for. When significant nerfs are necessary to items players have bought, a responsible business would offer the option of a return/refund. Otherwise, some may see it as a bait-and-switch scheme and be much more reluctant to buy items in the future.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
You can use a high rank speed mod on it... and it will be as fast as before, I tested it on the PTS
[SIGPIC][/SIGPIC]
Click up there if you want to find more about the costumes behind my heroines.
You're saying we can buy more gamble boxes to try to get back what we bought before (not including Boost, I assume), and then hope it doesn't get arbitrarily nerfed again? Awesome.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
BTW, you will end up using the disk because basic Travel Powers are too slow to build up between attacks to keep up with the action. Sorry.
The mods are a reward from alerts FYI... so no gambling there, heck.. you can buy the boost mods from the AH if you wish.
[SIGPIC][/SIGPIC]
Click up there if you want to find more about the costumes behind my heroines.
- several panels of Batman's thought balloon, during his first battle with the Mutants in Frank Miller's The Dark Knight Returns.
Edit: Interesting - the censor doesn't like young Master Grayson's first name...
Edit again: On reflection, what is Iron Man's armor but a man-shaped tank? By extension, most of his opponents over the years have used powered-armor suits akin to his. (It was made even more explicit with the second Titanium Man from the USSR, a dwarf who fit almost entirely within his "suit"'s chest area.) Then there's Rocket Red, over in DC...
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
There's a reason I jumped at naming my PA T-34. And let's not forget Jim Rhodes's ride either.
Do I want them EVERYWHERE? No. I have toons that won't use them. Am I happy they're bought with gamble scraps? No. Do I want to see superhero content? Yes. Do I want it all focused on Silver Age comics (which some ingrates seem to think is the only kind of super hero)? No.
Superheroes DO use vehicles. And they are a HUGE part of the stories at times.
Marvel: Black Knight's Atomic Steed, X-Men's Blackbird, Fantastic Four's Fantasti-Car, Guardians of the Galaxy's Freedom's Lady, The Runaway's Leapfrog, The Avengers' Quinjet, Hawkeye's Sky Bike, Ghost Rider's Hellcycle, Moon Knight's Helicopter, Punisher's Battle Van, Shield's variety of vehicles, Nextwave's Shockwave Rider. Oh, and Spider-Man's obviously pointless Spider-Car.
DC: Green Arrow's Arrowcar, Batman's Bat-vehicles, Robin's Redbird/Motorcycles, Wildcat's motorcycle, Wonder Woman's invisible jet, and multiple others. Green Lantern didn't use a vehicle. I simply remember Kyle Rayner making a PIMP spaceship/jet for everyone to ride in. Superman had the flying punch-rocket.
So, basically... most Superheroes that can't fly need vehicles. By saying that they aren't 'Superhero Content' is just as stupid as saying 'Superheroes don't use guns', 'Superheroes always wear capes', or 'Superheroes all have Secret Identities'.
When was the last time you saw Superman take out the enemy with his Supertank? I don't know, it may have happened around the time he wasn't written lazily and had something significant happen. Oh- right. The best things to happen to Superman: A WB Teenie Drama, Dying, and being allowed to work with Batman.
It's sad that this is the state of comics knowledge. No wonder the industry was dead until they made big-budget movies about superheroes. Otherwise, most people would be squealing about their Pokemans.
But hey, all the props for getting the money flowing for the playable content. The stuff we can use our SuperheroVehicles for.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Any of those coming out too?
Also a lot of superheroes now a days have Vehicles, I mean the power rangers where one of the oldest... I know to use them other then comic heroes.
Even new heroes in cartoons such as Ben 10, and Generator Rex have Vehicles, and even other kids shows like ninjago, and even spider man had a few vehicles, or at least the toys did, I had a spider man that floated in the water with jet ski...
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!