Suggestion
The top colors of the blue and purple column don't match up with the rest of the colors below them, and it's been like that since they were introduced. Column 11 row 1 has more red in it then the colors below; column 12 row 1 has more blue in it. Swapping their positions, so that what is currently c11,r1 is moved to c12,r1 (and vice versa) would solve it.
Double posting my excitement because this is such a nice surprise. I've been using a lot of the newer costume pieces because they're awesome but also have the "Detailed" materials option that allows you to fine tune the color a bit. Having more color options is going to be really awesome!
On a side note, I love the material option named after the costume set (ex. Aquatic, Retro, etc..) that usually gives you a sleek leather and metal combination on each piece!
Thinking back to when I started with CO (around 2013) the vast majority of costume pieces were cloth, leather and metal with very few exceptions. Looking at what we have now, we've got an awesome variety of colors, textures and special materials. Don't even get me started on auras
Comments
The top colors of the blue and purple column don't match up with the rest of the colors below them, and it's been like that since they were introduced. Column 11 row 1 has more red in it then the colors below; column 12 row 1 has more blue in it. Swapping their positions, so that what is currently c11,r1 is moved to c12,r1 (and vice versa) would solve it.
Thankd
Not a big deal but I think the white and brown should be on the left hand side. The browns flow better with the reds and orange.
My Characters
On a side note, I love the material option named after the costume set (ex. Aquatic, Retro, etc..) that usually gives you a sleek leather and metal combination on each piece!
Thinking back to when I started with CO (around 2013) the vast majority of costume pieces were cloth, leather and metal with very few exceptions. Looking at what we have now, we've got an awesome variety of colors, textures and special materials. Don't even get me started on auras
The Supergroup Colors UI needs to be updated as well. The change removed all grayscale from SG color choices.
I can't remember what it looked like before, though.