Events
Starting next year, some older event rewards will be retired. These items will eventually be placed in the Trade Paperback store.
Starting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.
New Event: Reprint Event
- During this event all event stores will be available in the recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
- Event stores will be selling their items at standard event prices.
- After this event, the event stores that were previously in the recognition area year round will no longer be available.
Vendors
- Added Lockbox Display vendor in the Vehicle area. This vendor displays items from past lockboxes.
Questionite Store
- Added Weapon Display store.
- Removed Vanity: Action Figure store.
- Removed Costume: Unique store.
- Removed Powers: Costume Change Device store.
- Moved Shadow Wolf and Dragon as potential drops from the Nightmare Invasion event.
- Moved Ice Wolf and Dragon as potential drop from the Winter event.
- Moved Fire Dragon as potential drop the the Bloodmoon event.
- Moved Crafting costumes in the Unique store to the Trade Paperback Store.
- Moved Extreme Hair as a possible drops from Manimals.
- Moved Shackles as a a possble drop from Rioting Prisoners.
- Moved Cyber Katana to the Nighthawk event store.
- Moved Cyberpunk to the High Noon event store.
- Moved Transmogrification devices from the Costume Change Device store to the Winter event store.
- Moved Cyber Claws to the Nightmare event store.
- Moved Hyper Blade to the Trade Paperback Box.
- Moved Casual Shorts to the Anniversary store.
Drifter
- Removed Costumes: Unique store
- Moved Crafting costumes to the Trade Paperback store.
- Moved Prison Shackles as a possible drop from Rioting Prisoners.
- Moved Hyenaswine head as a possible drops from Manimals.
- Moved Eclipse helmet to the Nightmare event store.
- Moved Hoverboard costume to the Trade Paperback store.
- Moved Gatling Pistol to the Nemesis store.
- Moved Casual Hoodie to the Anniversary store.
- Moved Armadillo costumes to the High Noon store.
- Moved Steel Commando costumes to the Nighthawk store.
Note: All moved costumes will not display in event stores until their events run next year.GCR Store
- Power unlocks now require additional Questionite to purchase.
- Added Torrent power unlock to store.
New Vendor: Trade Paperback
- This vendor sells a box that can be purchased with Questionite that offers tokens that can be traded in for a variety of items. The Box and Tokens are bound to account. You can find this vendor in the Vehicle area.
- The box requires Questionite to purchase, but once purchased can be opened without any other currency.
- This box will be available for a limited amount of time and may reappear throughout the year.
- The store will be available year round.
- Tokens can be exchanged for lesser tokens at a rate of 2:1.
- Added Cosmic Body aura to this store.
- Event items that are retired will eventually become available in this store.
Collector's Store
Removed the following items from the store, these have been moved into the Trade Paperback store. These items were not featured in any lockbox:
- All Transport items.
- All purple Action Figures.
- All Key Pack costumes and devices.
Gold Foil Voucher Special Items A has been split into 2 Vouchers:
- Gold Foil Voucher: Travel Powers
- Gold Foil Voucher: Sidekicks
Purple Foil Voucher Special Items A has been split into 3 Vouchers:
- Purple Foil Voucher: Emotes
- Purple Foil Voucher: Transformations
- Purple Foil Voucher: Power Unlocks
Gold Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Gold Foil Voucher: Travel Powers
- Gold Foil Voucher: Sidekicks.
- Gold Foil Voucher: Special Items
Gold Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Gold Foil Voucher: Sidekicks
- Gold Foil Voucher: Special Items
Gold Foil Voucher Vehicles A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Gold Foil Voucher: Vehicles
Gold Foil Voucher Costumes A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Gold Foil Voucher: Costumes
Purple Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Purple Foil Voucher: Emotes
- Purple Foil Voucher: Transformations
- Purple Foil Voucher: Power Unlocks
Purple Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Purple Foil Voucher: Emotes
- Purple Foil Voucher: Transformations
Purple Foil Voucher Costumes A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Purple Foil Voucher: Costumes
Purple Foil Voucher Costumes B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
- Purple Foil Voucher: Auras
DevicesEcho's Stick
- Fixed tooltip display.
- Slightly increased damage.
Terak Generator
- Fixed tooltip display.
- Slightly increased damage.
- Now applies Superconductor to your primary target when maintained at least halfway.
- Optimized FX.
Electric Storm
- Fixed tooltip display.
- Slightly increased damage.
- Lowered cooldown.
- Now knocks down targets when activating the power.
- Updated FX.
Gunslinger's Legacy
- Fixed a bug where its second hit didn't always apply.
- Costume can now be customized.
- Added small chance to knock down foes.
Energy Absorbing Crash Suit
- Now applies a small resistance and power over time effect.
Weapon Display
- These devices now disable when activating any power.
Crafted Devices
- Fixed a bug where some of the old crafted devices couldn't be toggled on. You may have to unequip the device and relog if the tooltip is not displaying correctly.
Powers
- Fixed a bug where Bullet Hail didn't count as a munitions power.
- Tooltip correction on the Composure passive.
- Fixed a bug where some Paralyze abilities weren't being affected by the Genesis spec.
- Fixed a bug where the Light Everlasting adv on Crippling Coils didn't work.
- Fixed a bug where Implosion Engine didn't count as a Gadget power.
- Fixed a bug where some attacks on Bullet Ballet didn't count as aoe.
- Fixed a bug where Gas Pellets could hit the caster.
New Power: Torrent
- Wind Framework
- Deals damage to targets around you.
- Chance to Chill and Knock down.
- Advantage (2): Creates a healing rune.
- Advantage (1): Swaps Chill effect for Clinging Flames.
- Known Issue: Damage and cost numbers are not scaling properly with charge time.
Comments
So now we've got
- Expiring tokens
- Event token caps that're just under any of the decent rewards
- Inflated event reward prices
Don't know about you guys, but I have a job and a family. I can't afford to spend eleven hours a day grinding on half a dozen alts to get every event item. Coupling this with the absolutely absurd zero-warning 24 hour item sales last week or so, are you guys trying to drive off your casual userbase?LOL. Oh boy...Can't say I didn't see this coming.
So all event items will drop from any enemy....but no additional Recognition can't be earned? So once end of year occurs if I had 399 tokens to buy that 400 item...I am just SoL ? I'll have to wait for this NEW NEW NEW Currency Event Vendor Token, the newest latest and greatest...again again.
This just sounds like a mess..really does.
It's been like that for several patches now.
Also so like... all the tokens we've already put time into grinding out for future events are just going away with no compensation at all, right? That... sucks. I'd take even some silly little reward like being able to buy temporary transformations or consumables. Just something to trick my mind from thinking about how the extra time wasn't entirely a waste, heh.
^ Actually ignore that, I misunderstood, that's literally what this Reprint Event is for, isn't it?
This appears to include travel powers, which I was hoping it wouldn't.
Form powers (enrage, concentration, etc.) seem to be excluded from this rule.
With green vouchers you can buy: 15% catalyst, Safeguard Catalyst, Rejuvenation formula at a 1:1 exchange, or trade in 15 for another attempt at the rng box
With Blue vouchers you can buy: the RP areas TP devices, AFs
With Purple Vouchers you can buy: Drifter Costumes, Heirloom gear
With Gold Vouchers you can buy: Key bundle costumes (Summer Shirt, Emmisive Helmet, etc) or Key Bundle devices (Voltanic Potential, Benigng Symbiote, etc)
With Cosmic Vouchers you can buy: new auras
Feedback
I know you will probably add more stuff in the future, but currently the drop chance of blue tokens is too low for the rewards it gets (green rewards are arguably better)
Gold Tier could probably get a little nudge, we are currently looking at 166 boxes to get 1, which is equivalent to 830k Q aka 1.6k Zen, for items that don't cost more than 100g in AH
Epic Stronghold
Block timing explained
Torrent's damage is pitiable vs it's charge time. Since it's a power in the Wind Tree I have to point out that Hurricane deals more damage per second than what Torrent currently does for it's 2.5 seconds charge + activation, and Hurricane applies 2 effects, repel and knockback vs Torrent's knockdown one.
The rune advantage doesn't help it either, since Pyre does the same thing while doing more damage and applying a more useful effect (Clinging Flames).
The main problem seems to stem that the power was copied from back when it was intended to be a click, since neither it's damage nor it's cost increase with charge time.
This power costs 500 SCR, 250 GCR and 20k Questionite, in it's current state it's not worth it. So, PLEASE. Reconsider the balanceing of this power, I don't want to add another entry to the Power Bug list ಠ_ಠ
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As for the animation, the handclap was un-ironically chosen. Noticed that when placing it in the GCR store too haha.
...Whatever! Events already become boring and stale, you are just making them even more obnoxious
It's like you are TRYING to make your playerbase Angry recently PLEASE EXLUDE TRAVEL POWERS
Why even bother? It was working Great with Travel Powers before
MORE OF THIS PLEASE
Yo-you're fucking kidding, right? What's literally the point of this? People actually like to save up currency during an event so they could spend less time the next time it comes around. Hell, casual players, who mind you, make up most of the playerbase, do this the most.
You're literally halting progress people would usually make earlier. Are you literally trying to make casual players quit and keep only the people who crap money out for this shitstorm? Even if you want money from people, this alone will make players mad at you and stop giving you money, it's literally removing player freedom on how they want to play the game and you expect they'll still throw money at you for removing a method of freedom which has been here for YEARS?
Honestly, the 'community' should've seen this coming when the Foxbat cred was removed from people because the event was "too easy".
This is some of the most brain dead inept **** I've seen from one company alone.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
However THOSE GAMES HAVE DIFFERENT EVENTS EVERY YEAR! Christmas event is not the same for those games for example!
You literally recycling and extend the Grindfest for the SAME EVENTS we have been stucked in maintenance Limbo the past years
If that's not Lazy idea for Content, I don't know what it is
It literally is. This is just sad to fucking look at.
I'm an LTSer... even if I do get frustrated so long as the game is around I'll stop back in... it'd take a major fundamental change to the game... ie something that breaks my ability to create characters I enjoy, before I'd stop coming around completely.
I'm a bit skeptical of the new event system and stores, but I'm hoping it opens the door for better management of events in the future.
Not a dire issue, but the sheer amount of vendors in Millennium City is getting alarming. I know there's a lot of stuff to dish out, but there has to be more vendors than civvies in Millennium City these days.
There's still a fair amount of space in easily accessible buildings in RenCen where vendors could go. Some interiors are quite empty.
Ah. So basically ‘grind buggy drek for days over multiple characters’ for the people who don’t need to worry about obligations like being employed, or
shell out cash for the privilege of lootbox gambling to get drifter salvage, locking any sort of reasonable progress towards limited time items behind money, the ultimate superpower.
Merry Christmas to you too, I guess.
Forget the part where they capped out at how many characters you can have? FOR NO REASON?
BUUUT, there aren't that many vendors. If you mean event ones? Sure. YET THEY ONLY APPEAR WHEN THE EVENT IS ACTIVE.
Exactly.
There's Drifter Store, Voucher Store, General goodies(bags, consumables etc) store, Event store, UNTIL recog store, SCR store, Nemesis store, DevToken store, Exchanger store(for titles and whatnot), Exchange store(to swap a recog for another), OV store and then the premium store.
Many of these could be in one single NPC who would just have a dialogue option for each store.
On a different note, I believe we could move some of the people around Defender to the Questionite building, like LadyHawke and the alert coordinator, so that the area around Defender isn't all cluttered and it'd give purpose to the Q building, since Mr QuestioniteLockbox is going there too.
Only thing would be advertising to people that the building actually has a purpose now, since a lot of people don't even know the vehicle testing area is in there, and that's been there for a whiiiile now.
I wasn't here for that... and I'd never accumulate that many to begin with. I haven't even gone past the first page... I really only cycle between 4/5 characters. My main, an MA/Void build and set of Ego Blade toons with virtually identical builds that I use for Q/Alert Farming... though one of them missed a vigilance check in and is now behind in the cycles of amassing Q for me to finish unlocking everything that I haven't yet. Though it sounds like I might be in for a much longer wait then I'd like.
Epic Stronghold
Block timing explained
Call me a communist but I believe that giving the community the chance to exchange resources will create an overall better gaming experience then everyone just focussing on their own grind and how others are just there to get them forward.
I knew there was going to be hyperbole and I was not disappointed. How you got the idea that people will need to farm more because any of this, I dunno. If anything this means you now have no reason to farm an event at all if it has no rewards you care about, since you can't build up currency for next year. Also, they're talking about lowering prices. So... yeah, that's the price of engaging in outrage before digesting all the information.
What's next? Complaining that they added too many rewards you do care about the next time that happens? "wtf how dare you add 10 things I want, I don't have time to farm for all that!"
My super cool CC build and how to use it.
Alternatively, this may very well be a cartoonish-looking Black Desert Online-lite. The one MMO where grinding involves going AFK on purpose.
Congrats on your total lack of reading comprehension. Care to point out where I said I didn't want the rewards?
Try to unstick your tongue from their boot before you point it out to me. (And before you point out 'decent', I'm directing that at the consumables and such.)
... It's just Force Sheathe buff! OH COME ON NOW
This is good change, especially for finally using the Character's weapon choice
You see that? It's Elemental Synergy time!
Care to point out where I said that you said you didn't want the rewards Mr. Readingcomprehension? I know you wanna be outraged but calm down for a second and actually read things before you talk about them.
All they're removing is any motivation you might have had to farm an event just for currency, even when there's no rewards you want that year. How is this inconveniencing you at all?
I used this elsewhere to illustrate how this is ( not ) changing your grinding times, and I'll show it here too so you can glimpse it:
With tokens carrying over:
-Year 1 you grind for 6 hours, and make 600 tokens and buy 1 item for 400 tokens, and have 200 left over the next year.
- Year 2 you grind for 2 hours and make 200 tokens for 400 tokens total and buy 1 item for 400 tokens.
Total grind time 8 hours, total items gained 2.
With tokens not carrying over:
- Year 1 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.
- Year 2 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.
Total grind time 8 hours, total items gained 2.
So as you can see, the only change is you no longer have a reason to grind an event once you're done getting rewards it has you care about. They're even adding a new end-of-the-year event that gives you another chance at something you might have missed, and so the tokens you have now don't have to go to waste. Take a day off from the "They're Out To Get Me" Club and recognize when something positive is happening.
My super cool CC build and how to use it.