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FC.31.20191210.4 - Trade Paperback Store, Reprint Event, Winter

kaiserin#0958 kaiserin Posts: 3,090 Cryptic Developer
edited December 2019 in PTS - The Archive
Events
Starting next year, some older event rewards will be retired. These items will eventually be placed in the Trade Paperback store.
Starting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.

New Event: Reprint Event
  • During this event all event stores will be available in the recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
  • Event stores will be selling their items at standard event prices.
  • After this event, the event stores that were previously in the recognition area year round will no longer be available.



Vendors
  • Added Lockbox Display vendor in the Vehicle area. This vendor displays items from past lockboxes.



Questionite Store
  • Added Weapon Display store.
  • Removed Vanity: Action Figure store.
  • Removed Costume: Unique store.
  • Removed Powers: Costume Change Device store.
  • Moved Shadow Wolf and Dragon as potential drops from the Nightmare Invasion event.
  • Moved Ice Wolf and Dragon as potential drop from the Winter event.
  • Moved Fire Dragon as potential drop the the Bloodmoon event.
  • Moved Crafting costumes in the Unique store to the Trade Paperback Store.
  • Moved Extreme Hair as a possible drops from Manimals.
  • Moved Shackles as a a possble drop from Rioting Prisoners.
  • Moved Cyber Katana to the Nighthawk event store.
  • Moved Cyberpunk to the High Noon event store.
  • Moved Transmogrification devices from the Costume Change Device store to the Winter event store.
  • Moved Cyber Claws to the Nightmare event store.
  • Moved Hyper Blade to the Trade Paperback Box.
  • Moved Casual Shorts to the Anniversary store.



Drifter
  • Removed Costumes: Unique store
  • Moved Crafting costumes to the Trade Paperback store.
  • Moved Prison Shackles as a possible drop from Rioting Prisoners.
  • Moved Hyenaswine head as a possible drops from Manimals.
  • Moved Eclipse helmet to the Nightmare event store.
  • Moved Hoverboard costume to the Trade Paperback store.
  • Moved Gatling Pistol to the Nemesis store.
  • Moved Casual Hoodie to the Anniversary store.
  • Moved Armadillo costumes to the High Noon store.
  • Moved Steel Commando costumes to the Nighthawk store.

Note: All moved costumes will not display in event stores until their events run next year.




GCR Store
  • Power unlocks now require additional Questionite to purchase.
  • Added Torrent power unlock to store.




New Vendor: Trade Paperback
  • This vendor sells a box that can be purchased with Questionite that offers tokens that can be traded in for a variety of items. The Box and Tokens are bound to account. You can find this vendor in the Vehicle area.
  • The box requires Questionite to purchase, but once purchased can be opened without any other currency.
  • This box will be available for a limited amount of time and may reappear throughout the year.
  • The store will be available year round.
  • Tokens can be exchanged for lesser tokens at a rate of 2:1.
  • Added Cosmic Body aura to this store.
  • Event items that are retired will eventually become available in this store.



Collector's Store
Removed the following items from the store, these have been moved into the Trade Paperback store. These items were not featured in any lockbox:
  • All Transport items.
  • All purple Action Figures.
  • All Key Pack costumes and devices.


Gold Foil Voucher Special Items A has been split into 2 Vouchers:
  • Gold Foil Voucher: Travel Powers
  • Gold Foil Voucher: Sidekicks


Purple Foil Voucher Special Items A has been split into 3 Vouchers:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations
  • Purple Foil Voucher: Power Unlocks


Gold Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Travel Powers
  • Gold Foil Voucher: Sidekicks.
  • Gold Foil Voucher: Special Items

Gold Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Sidekicks
  • Gold Foil Voucher: Special Items

Gold Foil Voucher Vehicles A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Vehicles

Gold Foil Voucher Costumes A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Costumes

Purple Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations
  • Purple Foil Voucher: Power Unlocks

Purple Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations

Purple Foil Voucher Costumes A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Costumes

Purple Foil Voucher Costumes B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Auras


Devices
Echo's Stick
  • Fixed tooltip display.
  • Slightly increased damage.



Terak Generator
  • Fixed tooltip display.
  • Slightly increased damage.
  • Now applies Superconductor to your primary target when maintained at least halfway.
  • Optimized FX.



Electric Storm
  • Fixed tooltip display.
  • Slightly increased damage.
  • Lowered cooldown.
  • Now knocks down targets when activating the power.
  • Updated FX.



Gunslinger's Legacy
  • Fixed a bug where its second hit didn't always apply.
  • Costume can now be customized.
  • Added small chance to knock down foes.



Energy Absorbing Crash Suit
  • Now applies a small resistance and power over time effect.



Weapon Display
  • These devices now disable when activating any power.




Crafted Devices
  • Fixed a bug where some of the old crafted devices couldn't be toggled on. You may have to unequip the device and relog if the tooltip is not displaying correctly.



Powers
  • Fixed a bug where Bullet Hail didn't count as a munitions power.
  • Tooltip correction on the Composure passive.
  • Fixed a bug where some Paralyze abilities weren't being affected by the Genesis spec.
  • Fixed a bug where the Light Everlasting adv on Crippling Coils didn't work.
  • Fixed a bug where Implosion Engine didn't count as a Gadget power.
  • Fixed a bug where some attacks on Bullet Ballet didn't count as aoe.
  • Fixed a bug where Gas Pellets could hit the caster.


New Power: Torrent
  • Wind Framework
  • Deals damage to targets around you.
  • Chance to Chill and Knock down.
  • Advantage (2): Creates a healing rune.
  • Advantage (1): Swaps Chill effect for Clinging Flames.
  • Known Issue: Damage and cost numbers are not scaling properly with charge time.
​​
Post edited by kaiserin#0958 on
«13

Comments

  • Options
    lezard21lezard21 Posts: 1,510 Arc User
    I approve all of these changes. In fact can we get more of these changes like right now?​​
  • Options
    gansetseggansetseg Posts: 48 Arc User
    EventsStarting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
    Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.​​
    coolcoolcoolcool

    So now we've got
    1. Expiring tokens
    2. Event token caps that're just under any of the decent rewards
    3. Inflated event reward prices
    Don't know about you guys, but I have a job and a family. I can't afford to spend eleven hours a day grinding on half a dozen alts to get every event item. Coupling this with the absolutely absurd zero-warning 24 hour item sales last week or so, are you guys trying to drive off your casual userbase?
  • Options
    lezard21lezard21 Posts: 1,510 Arc User
    Why do you guys even bother o3o Like did you take the time to read how detailed and planned out this is? There is no going back. This is more a FYI thread than a feedback one​​
  • Options
    ealford1985ealford1985 Posts: 3,582 Arc User
    Events
    Starting next year, some older event rewards will be retired. These items will eventually be placed in the Trade Paperback store.
    Starting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
    Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.
    ​​

    LOL. Oh boy...Can't say I didn't see this coming.
    Events

    New Event: Reprint Event
    • During this event all event stores will be available in the recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
    • Event stores will be selling their items at standard event prices.
    • After this event, the event stores that were previously in the recognition area year round will no longer be available.
    So all event items will drop from any enemy....but no additional Recognition can't be earned? So once end of year occurs if I had 399 tokens to buy that 400 item...I am just SoL ? I'll have to wait for this NEW NEW NEW Currency Event Vendor Token, the newest latest and greatest...again again.


    This just sounds like a mess..really does.
  • Options
    blazer2001blazer2001 Posts: 109 Arc User
    How does the currency drop from mobs? I've been killing mobs in every zone for a while and didn't get a single event currency from them, also, have you noticed the anniversary destroids are still active on Millenium on the PTS?

    It's been like that for several patches now.
    I'm the ruler of the fire power.
  • Options
    mastercontrol7mastercontrol7 Posts: 181 Arc User
    edited December 2019
    Ahhh so it is getting worst. at least for people who don't like grinding as much or have to many toons, [Sorry] But i love this update!
    Events
    Starting next year, some older event rewards will be retired. These items will eventually be placed in the Trade Paperback store.
    Starting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
    Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.

    New Event: Reprint Event
    • During this event all event stores will be available in the recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
    • Event stores will be selling their items at standard event prices.
    • After this event, the event stores that were previously in the recognition area year round will no longer be available.



    Vendors
    • Added Lockbox Display vendor in the Vehicle area. This vendor displays items from past lockboxes.



    Questionite Store
    • Added Weapon Display store.
    • Moved Crafting costumes in the Unique store to the Trade Paperback Store.
    • Moved Extreme Hair as a possible drops from Manimals.
    • Moved Shackles as a a possble drop from Rioting Prisoners.
    • Moved Cyber Katana to the Nighthawk event store.
    • Moved Cyberpunk to the High Noon event store.
    • Moved Transmogrification devices from the Costume Change Device store to the Winter event store.
    • Moved Cyber Claws to the Nightmare event store.
    • Moved Hyper Blade to the Trade Paperback Box.
    • Moved Casual Shorts to the Anniversary store.
    ​​

    giphy.gif

  • Options
    qawsadaqawsada Posts: 739 Arc User
    Bug: Torrent cannot be bought from the power purchase, even if you unlock it and have +3 wind powers.
  • Options
    mordray001mordray001 Posts: 218 Arc User
    Why do I feel like this is some absurd community stress test?
  • Options
    heartstringsk3heartstringsk3 Posts: 154 Arc User
    edited December 2019
    I hope by "revisiting event item costs and rewards" you mean cheaper items and more/the same rewards, but... I'm not hopeful, there.

    Also so like... all the tokens we've already put time into grinding out for future events are just going away with no compensation at all, right? That... sucks. I'd take even some silly little reward like being able to buy temporary transformations or consumables. Just something to trick my mind from thinking about how the extra time wasn't entirely a waste, heh.

    ^ Actually ignore that, I misunderstood, that's literally what this Reprint Event is for, isn't it?
  • Options
    datuveedatuvee Posts: 4 Arc User
    edited December 2019
    Weapon Display
    These devices now disable when activating any power.

    This appears to include travel powers, which I was hoping it wouldn't.
    Form powers (enrage, concentration, etc.) seem to be excluded from this rule.
  • Options
    lezard21lezard21 Posts: 1,510 Arc User
    Some number porn
    k1mM98O.png

    With green vouchers you can buy: 15% catalyst, Safeguard Catalyst, Rejuvenation formula at a 1:1 exchange, or trade in 15 for another attempt at the rng box
    With Blue vouchers you can buy: the RP areas TP devices, AFs
    With Purple Vouchers you can buy: Drifter Costumes, Heirloom gear
    With Gold Vouchers you can buy: Key bundle costumes (Summer Shirt, Emmisive Helmet, etc) or Key Bundle devices (Voltanic Potential, Benigng Symbiote, etc)
    With Cosmic Vouchers you can buy: new auras

    Feedback
    I know you will probably add more stuff in the future, but currently the drop chance of blue tokens is too low for the rewards it gets (green rewards are arguably better)
    Gold Tier could probably get a little nudge, we are currently looking at 166 boxes to get 1, which is equivalent to 830k Q aka 1.6k Zen, for items that don't cost more than 100g in AH
    ​​
  • Options
    pantagruel01pantagruel01 Posts: 7,091 Arc User
    Will expired currencies just disappear or otherwise have a way of clearing them out?
  • Options
    kaiserin#0958 kaiserin Posts: 3,090 Cryptic Developer
    Expired currencies will be removed from your currency tab.​​
  • Options
    lezard21lezard21 Posts: 1,510 Arc User
    edited December 2019
    Feedback or Bug your decision but consider it before this power goes live and is never touched again
    Torrent's damage is pitiable vs it's charge time. Since it's a power in the Wind Tree I have to point out that Hurricane deals more damage per second than what Torrent currently does for it's 2.5 seconds charge + activation, and Hurricane applies 2 effects, repel and knockback vs Torrent's knockdown one.

    The rune advantage doesn't help it either, since Pyre does the same thing while doing more damage and applying a more useful effect (Clinging Flames).

    The main problem seems to stem that the power was copied from back when it was intended to be a click, since neither it's damage nor it's cost increase with charge time.

    This power costs 500 SCR, 250 GCR and 20k Questionite, in it's current state it's not worth it. So, PLEASE. Reconsider the balanceing of this power, I don't want to add another entry to the Power Bug list ಠ_ಠ​​
  • Options
    chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    Oh, BARF!! Why do you guys keep using Thunderclap animation? Seriously, is that the animator's favorite thing or something?
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    kaiserin#0958 kaiserin Posts: 3,090 Cryptic Developer
    It was stated in the patch notes that Torrent's damage and cost are not currently scaling. It's a bug.

    As for the animation, the handclap was un-ironically chosen. Noticed that when placing it in the GCR store too haha.​​
  • Options
    lunnylunnylunnylunny Posts: 186 Arc User
    Is it (Torrent) meant to have a cooldown though?
  • Options
    kaiserin#0958 kaiserin Posts: 3,090 Cryptic Developer
    No, that was leftover from when it was a click. That'll be removed.​​
  • Options
    jaazaniah1jaazaniah1 Posts: 5,431 Arc User
    Are any of the updated devices worth having now?
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • Options
    avianosavianos Posts: 6,028 Arc User
    edited December 2019
    ... So this is just a Time Pandering Update to extend and recycle Events' Grinding even more while making any token currency farmed last year useless...

    ...Whatever! Events already become boring and stale, you are just making them even more obnoxious
    It's like you are TRYING to make your playerbase Angry recently
    Weapon Display
    These devices now disable when activating any power.
    PLEASE EXLUDE TRAVEL POWERS

    Why even bother? It was working Great with Travel Powers before​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • Options
    avianosavianos Posts: 6,028 Arc User
    Powers
    Fixed a bug where Bullet Hail didn't count as a munitions power.
    Tooltip correction on the Composure passive.
    Fixed a bug where some Paralyze abilities weren't being affected by the Genesis spec.
    Fixed a bug where the Light Everlasting adv on Crippling Coils didn't work.
    Fixed a bug where Implosion Engine didn't count as a Gadget power.
    Fixed a bug where some attacks on Bullet Ballet didn't count as aoe.
    Fixed a bug where Gas Pellets could hit the caster.

    MORE OF THIS PLEASE​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • Options
    mastercontrol7mastercontrol7 Posts: 181 Arc User
    edited December 2019
    loal.JPGthe cost of these power with the Questionite is to high IMO[FYI not a problem for me] But are these powers worth that much of Questionite? and the rate of Questionite going to be higher?
  • Options
    kanzu1kanzu1 Posts: 22 Arc User
    Events
    Starting next year, some older event rewards will be retired. These items will eventually be placed in the Trade Paperback store.
    Starting next year, existing event currency will be be retired and events will be using a new currency every year. There will be no exchanges.
    Events that occur multiple times a year will use the same currency for that year. As a note, next year's event prices and currency rewards will be revisited to account for this change.

    New Event: Reprint Event
    • During this event all event stores will be available in the recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
    • Event stores will be selling their items at standard event prices.
    • After this event, the event stores that were previously in the recognition area year round will no longer be available.
    ​​


    Yo-you're fucking kidding, right? What's literally the point of this? People actually like to save up currency during an event so they could spend less time the next time it comes around. Hell, casual players, who mind you, make up most of the playerbase, do this the most.

    You're literally halting progress people would usually make earlier. Are you literally trying to make casual players quit and keep only the people who crap money out for this shitstorm? Even if you want money from people, this alone will make players mad at you and stop giving you money, it's literally removing player freedom on how they want to play the game and you expect they'll still throw money at you for removing a method of freedom which has been here for YEARS?

    Honestly, the 'community' should've seen this coming when the Foxbat cred was removed from people because the event was "too easy".

    This is some of the most brain dead inept **** I've seen from one company alone.
  • Options
    flyingfinnflyingfinn Posts: 8,408 Arc User
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  • Options
    avianosavianos Posts: 6,028 Arc User
    I have seen this happening in other games with Limited time tokens and events
    However THOSE GAMES HAVE DIFFERENT EVENTS EVERY YEAR! Christmas event is not the same for those games for example!

    You literally recycling and extend the Grindfest for the SAME EVENTS we have been stucked in maintenance Limbo the past years

    If that's not Lazy idea for Content, I don't know what it is​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • Options
    kanzu1kanzu1 Posts: 22 Arc User
    avianos wrote: »
    I have seen this happening in other games with Limited time tokens and events
    However THOSE GAMES HAVE DIFFERENT EVENTS EVERY YEAR! Christmas event is not the same for those games for example!

    You literally recycling and extend the Grindfest for the SAME EVENTS we have been stucked in maintenance Limbo the past years

    If that's not Lazy idea for Content, I don't know what it is​​

    It literally is. This is just sad to fucking look at.
  • Options
    ealford1985ealford1985 Posts: 3,582 Arc User
    Way to celebrate 10 years
  • Options
    jaazaniah1jaazaniah1 Posts: 5,431 Arc User
    Anyone who plans to ragequit and delete the game please send me all your R7+ mods and DUCs. No sense letting them go to waste!
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • Options
    mordray001mordray001 Posts: 218 Arc User
    jaazaniah1 wrote: »
    Anyone who plans to ragequit and delete the game please send me all your R7+ mods and DUCs. No sense letting them go to waste!
    or me!

    I'm an LTSer... even if I do get frustrated so long as the game is around I'll stop back in... it'd take a major fundamental change to the game... ie something that breaks my ability to create characters I enjoy, before I'd stop coming around completely.
  • Options
    panthrax77panthrax77 Posts: 309 Arc User
    Happy to see the Q exchange crisis being addressed and the voucher store cleaned up a bit.

    I'm a bit skeptical of the new event system and stores, but I'm hoping it opens the door for better management of events in the future.

    Not a dire issue, but the sheer amount of vendors in Millennium City is getting alarming. I know there's a lot of stuff to dish out, but there has to be more vendors than civvies in Millennium City these days.
  • Options
    panthrax77panthrax77 Posts: 309 Arc User
    Also, the patch note title says Winter, but I don't actually see any notes regarding the Winter Event changes. O_o
  • Options
    jaazaniah1jaazaniah1 Posts: 5,431 Arc User
    panthrax77 wrote: »
    Not a dire issue, but the sheer amount of vendors in Millennium City is getting alarming. I know there's a lot of stuff to dish out, but there has to be more vendors than civvies in Millennium City these days.

    There's still a fair amount of space in easily accessible buildings in RenCen where vendors could go. Some interiors are quite empty.

    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • Options
    panthrax77panthrax77 Posts: 309 Arc User
    That's not really the point, though. Having dozens of different vendors around is messy at best, confusing at worst. Again it's not a critical issue but it's a tad obnoxious, imo.
  • Options
    Okay it's nice that we can choose any weapon skin for Gunslinger's Legacy but how about making another actual single pistol power for us to put Advantage Points in? It's a pretty weak attack device for Munitions by itself and is redundant if you already have SMG/Assault Rifle/Bullet Hail anyway. Steady Shot is the only existing single pistol attack power and that's an energy builder, even Gunslinger's Legacy is a superior choice.
  • Options
    marcottemarcotte Posts: 2 Arc User
    Event currencies not carrying over?
    Ah. So basically ‘grind buggy drek for days over multiple characters’ for the people who don’t need to worry about obligations like being employed, or

    shell out cash for the privilege of lootbox gambling to get drifter salvage, locking any sort of reasonable progress towards limited time items behind money, the ultimate superpower.

    Merry Christmas to you too, I guess.
  • Options
    kanzu1kanzu1 Posts: 22 Arc User
    mordray001 wrote: »
    jaazaniah1 wrote: »
    Anyone who plans to ragequit and delete the game please send me all your R7+ mods and DUCs. No sense letting them go to waste!
    or me!

    I'm an LTSer... even if I do get frustrated so long as the game is around I'll stop back in... it'd take a major fundamental change to the game... ie something that breaks my ability to create characters I enjoy, before I'd stop coming around completely.

    Forget the part where they capped out at how many characters you can have? FOR NO REASON?
  • Options
    kanzu1kanzu1 Posts: 22 Arc User
    panthrax77 wrote: »
    That's not really the point, though. Having dozens of different vendors around is messy at best, confusing at worst. Again it's not a critical issue but it's a tad obnoxious, imo.

    BUUUT, there aren't that many vendors. If you mean event ones? Sure. YET THEY ONLY APPEAR WHEN THE EVENT IS ACTIVE.
  • Options
    kanzu1kanzu1 Posts: 22 Arc User
    marcotte wrote: »
    Event currencies not carrying over?
    Ah. So basically ‘grind buggy drek for days over multiple characters’ for the people who don’t need to worry about obligations like being employed, or

    shell out cash for the privilege of lootbox gambling to get drifter salvage, locking any sort of reasonable progress towards limited time items behind money, the ultimate superpower.

    Merry Christmas to you too, I guess.

    Exactly.
  • Options
    lunnylunnylunnylunny Posts: 186 Arc User
    kanzu1 wrote: »
    panthrax77 wrote: »
    That's not really the point, though. Having dozens of different vendors around is messy at best, confusing at worst. Again it's not a critical issue but it's a tad obnoxious, imo.

    BUUUT, there aren't that many vendors. If you mean event ones? Sure. YET THEY ONLY APPEAR WHEN THE EVENT IS ACTIVE.

    There's Drifter Store, Voucher Store, General goodies(bags, consumables etc) store, Event store, UNTIL recog store, SCR store, Nemesis store, DevToken store, Exchanger store(for titles and whatnot), Exchange store(to swap a recog for another), OV store and then the premium store.

    Many of these could be in one single NPC who would just have a dialogue option for each store.

    On a different note, I believe we could move some of the people around Defender to the Questionite building, like LadyHawke and the alert coordinator, so that the area around Defender isn't all cluttered and it'd give purpose to the Q building, since Mr QuestioniteLockbox is going there too.

    Only thing would be advertising to people that the building actually has a purpose now, since a lot of people don't even know the vehicle testing area is in there, and that's been there for a whiiiile now.
  • Options
    For people with jobs, families, etc this is becoming very unfriendly to casual gamers. I like to be able to log on the weekend, get a few tokens from an event and then after go on with my day. At this rate CO is almost a full time job itself.
  • Options
    mordray001mordray001 Posts: 218 Arc User
    kanzu1 wrote: »
    mordray001 wrote: »
    jaazaniah1 wrote: »
    Anyone who plans to ragequit and delete the game please send me all your R7+ mods and DUCs. No sense letting them go to waste!
    or me!

    I'm an LTSer... even if I do get frustrated so long as the game is around I'll stop back in... it'd take a major fundamental change to the game... ie something that breaks my ability to create characters I enjoy, before I'd stop coming around completely.

    Forget the part where they capped out at how many characters you can have? FOR NO REASON?

    I wasn't here for that... and I'd never accumulate that many to begin with. I haven't even gone past the first page... I really only cycle between 4/5 characters. My main, an MA/Void build and set of Ego Blade toons with virtually identical builds that I use for Q/Alert Farming... though one of them missed a vigilance check in and is now behind in the cycles of amassing Q for me to finish unlocking everything that I haven't yet. Though it sounds like I might be in for a much longer wait then I'd like.
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    pantagruel01pantagruel01 Posts: 7,091 Arc User
    Event currencies not carrying over is only a factor if you had a bunch left over, which only happens if you keep grinding after you finish getting everything you care about from one edition of an event. Sure, grinding an extra 500 currency this year saves you the time to grind that currency next year, but it's not a net time saver, it's just an issue of when you spend the time. It does mean that when you've gotten everything you care about from a current version of an event you should stop, but people do that anyway.
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    meneshmenesh Posts: 54 Arc User
    I am glad to see steps done to remove questionite from the game. CO was in desperate need of a Q sink for a long time, as the sad state of the exchange shows. However, I am *not* happy that the Paperback store items are Bind to Account/ Bind on Pickup. Where is the difference if Player A buys the boxes and sells items to Player B? The Q removed from the game is the same. You're removing another reason for community trading (after scrapping crafting and putting event rewards into grind stores) and turn the game into a brainless coop grind.

    Call me a communist but I believe that giving the community the chance to exchange resources will create an overall better gaming experience then everyone just focussing on their own grind and how others are just there to get them forward.
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    avianosavianos Posts: 6,028 Arc User
    kanzu1 wrote: »
    avianos wrote: »
    If that's not Lazy idea for Content, I don't know what it is

    It literally is. This is just sad to fucking look at.
    It was a Rhetorical question​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
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    spinnytopspinnytop Posts: 16,450 Arc User
    edited December 2019
    gansetseg wrote: »
    Don't know about you guys, but I have a job and a family. I can't afford to spend eleven hours a day grinding on half a dozen alts to get every event item. Coupling this with the absolutely absurd zero-warning 24 hour item sales last week or so, are you guys trying to drive off your casual userbase?

    I knew there was going to be hyperbole and I was not disappointed. How you got the idea that people will need to farm more because any of this, I dunno. If anything this means you now have no reason to farm an event at all if it has no rewards you care about, since you can't build up currency for next year. Also, they're talking about lowering prices. So... yeah, that's the price of engaging in outrage before digesting all the information.

    What's next? Complaining that they added too many rewards you do care about the next time that happens? "wtf how dare you add 10 things I want, I don't have time to farm for all that!"
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    wrathsoul1wrathsoul1 Posts: 679 Arc User
    For people with jobs, families, etc this is becoming very unfriendly to casual gamers. I like to be able to log on the weekend, get a few tokens from an event and then after go on with my day. At this rate CO is almost a full time job itself.

    Alternatively, this may very well be a cartoonish-looking Black Desert Online-lite. The one MMO where grinding involves going AFK on purpose.
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    gansetseggansetseg Posts: 48 Arc User
    edited December 2019
    spinnytop wrote: »
    I knew there was going to be hyperbole and I was not disappointed. How you got the idea that people will need to farm more because any of this, I dunno. If anything this means you now have no reason to farm an event at all if it has no rewards you care about, since you can't build up currency for next year. Also, they're talking about lowering prices. So... yeah, that's the price of engaging in outrage before digesting all the information.

    What's next? Complaining that they added too many rewards you do care about the next time that happens? "wtf how dare you add 10 things I want, I don't have time to farm for all that!"

    Congrats on your total lack of reading comprehension. Care to point out where I said I didn't want the rewards?

    Try to unstick your tongue from their boot before you point it out to me. (And before you point out 'decent', I'm directing that at the consumables and such.)
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    avianosavianos Posts: 6,028 Arc User
    Energy Absorbing Crash Suit
    Now applies a small resistance and power over time effect.

    ... It's just Force Sheathe buff! OH COME ON NOW
    Gunslinger's Legacy
    Fixed a bug where its second hit didn't always apply.
    Costume can now be customized.
    Added small chance to knock down foes.
    This is good change, especially for finally using the Character's weapon choice
    Terak Generator
    Fixed tooltip display.
    Slightly increased damage.
    Now applies Superconductor to your primary target when maintained at least halfway.
    Optimized FX.

    You see that? It's Elemental Synergy time! tiger-45.gif​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
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    spinnytopspinnytop Posts: 16,450 Arc User
    edited December 2019
    gansetseg wrote: »
    Congrats on your total lack of reading comprehension. Care to point out where I said I didn't want the rewards?

    Try to unstick your tongue from their boot before you point it out to me. (And before you point out 'decent', I'm directing that at the consumables and such.)

    Care to point out where I said that you said you didn't want the rewards Mr. Readingcomprehension? I know you wanna be outraged but calm down for a second and actually read things before you talk about them.

    All they're removing is any motivation you might have had to farm an event just for currency, even when there's no rewards you want that year. How is this inconveniencing you at all?

    I used this elsewhere to illustrate how this is ( not ) changing your grinding times, and I'll show it here too so you can glimpse it:

    With tokens carrying over:
    -Year 1 you grind for 6 hours, and make 600 tokens and buy 1 item for 400 tokens, and have 200 left over the next year.
    - Year 2 you grind for 2 hours and make 200 tokens for 400 tokens total and buy 1 item for 400 tokens.

    Total grind time 8 hours, total items gained 2.

    With tokens not carrying over:
    - Year 1 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.
    - Year 2 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.

    Total grind time 8 hours, total items gained 2.

    So as you can see, the only change is you no longer have a reason to grind an event once you're done getting rewards it has you care about. They're even adding a new end-of-the-year event that gives you another chance at something you might have missed, and so the tokens you have now don't have to go to waste. Take a day off from the "They're Out To Get Me" Club and recognize when something positive is happening.
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