I've been trying to think of a way to increase the player population at here at Champion Online.
One way is to keep people interested by simply logging on to the game. Once in the game, they remember they have all sorts of options to enjoy themselves playing superheroes. This is the antithesis of the phrase, "Out of sight, out of mind".
Many games have daily log-in rewards, all being small, but useful things, that over time can be quite valuable. From crafting materials to tiny amounts of in-game currency. Take Star Trek Online for example; there is a 'log-in' reward for simply answering a trivia question. It rewards 480 Dilithium Ore (STO's Questionite equivalent) for each character on an account that gets it right every day.
Why not have something easy like that here at Champions simply to get people to log on? (the closest we come to that right now is the Alert Questionite Reward for doing three Alerts - which rewards more Questionite, but is very time consuming - not something you can do on each character every day easily).
I know I have certainly been guilty of going WEEKS without logging into CO (and spending any money) even though I love the game. But you better believe I log into STO everyday, because as I said earlier, those little easy rewards start adding up. It keeps me engaged with the game and I usually end up doing a lot more once online than just the trivia questions.
I'm sure other folks can come up with better suggestions for a daily log-in task, but why not mirror what STO has and include a 'Villain's Lineup' as the daily question? Have this available at any of the Mailbo… err, UNTIL Databases that are around the game, that show you a picture of a villain that's in the game, and three names as answers. Pick the right name and you win. This tests your knowledge of the game, fits the superhero theme of keeping up on bad guys, and is quickly accomplished (right or wrong). The amount won doesn't have to be 480 Questionite like in STO. The Devs can set this to an amount they think is correct for the games economy - but would have to be enough to draw people into the game on a daily basis.
I think this would get more players to log in everyday, and not with just one character to see if anything is new (umm, like me
). What do you all think? Good idea or is there something else that's easy for the devs to implement to get folks motivated to log in and play all their characters everyday?