Nearly all of them limit you to a single powerset to stay effective. If this trend continues, gone will be the days where interesting and creative builds were possible, and we'll all be playing glorified ATs.
I didn't pay for a lifetime of freeform access so I could do that.
I hope additional trigger conditions are added to the forms to make them work with more than a couple powersets each. Scaling on just one stat is seriously enough limitation as is.
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I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Now, more people are encouraged to make heroes that favor (or entirely use) one powerset, much like archetypical heroes. You can certainly mix and match some power sets (like my fiery, staff-wielding Warlock, or Tower of Power, my enrage-giant growth-electric tank), but having a very mixed build now requires a trade of power for versatility.
I like this trend. You can still be "Mario", and be pretty good at everything, but if you want to be best at jumping, you really should be "Luigi".
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
@Chimerafreek
We already get enough of being shoved into single sets without the energy management aspect.
[at]riviania Member since Aug 2009
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Used to be coach on the forums. Still @coach in game.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
S T O P
stop saying that
You keep saying this but you have no evidence that this will happen as well as you have no idea how much impact this will cause in balancing and ATs Revamps
There are a LOT of ATs who are using Concentration and don't have INT (Inferno, Squall, Soldier, Glacier, Mountain, Void, Night Avenger)
Did Soldier got Sharp Sooter when it got revamped?
Did Gracier got Chill Form when it Got Revamped?
Did Void got a different form when it got revamped?
The new Forms were only given to the NEW Prenium ATs
Concentration is one of the oldest forms and will cause backlash if they went and change it
S T O P
As for why people keep saying this is going to happen? Because it looks extremely likely. Just look at the changes that have happened thus far. You think they're going to keep these "clearly better choices because they're easy and don't require any synergy" around forever? If you look at what's going on, that stuff is getting scrubbed right out of the meta ( good riddance, imho ). Just do me one favor: when/if it does happen... at least try it out before you leave a long angry forum post about it Glad to see you not resorting to exaggeration or hyperbole.
My super cool CC build and how to use it.
I have 134 characters; 100 of them are lvl. 40s with a level of gear I'm comfortable with. Roughly half of those use Concentration. If they decide that I need to re-gear, re-spec, completely re-do ~50 characters for no discernible reason, they've essentially told me to **** off. There is a 99% chance I just switch to more reading and less (no) CO at that point.
Concetration is not about meta for me, its about theme flexibility (and for Chilled form case just Icon A E S T H E T I C S )
Let's see, my first FF character was a Range TK DPS (EGO-CON-REC) then TK revamped happened and we got Mental Precision
Did i accepted Mental Precision in my build? HECK NO I DIDN'T because my build had been always focused on EGO and I had no intention to retcon to get DEX so i sticked with Concentration
however I accepted Spellcaster for my FF Magic DPS and I would be a total ful if I used Concentration on a Soul Beam build
as well as Sharp Shooter which Im using on a Munition Tank, but NOT on my Munition DPS
I LOVED Mental Discliple change for my melee TK DPS
and im going to use Power Source for a Elecetric-Magnetism Tank
Particle Accelerator not so much... but again I disliked the LS Revamped since they ruined Plasma Cutter and the rapturing mechanic
No reason for that, I will just claim Defeat and have Mad_World.mp3 playing on the background (´_`)
Complaining when this happen would be pointless because DEV's actions are adamant, even if those actions ruins multiply characters' builds... again... being stuck inside PW for 6 hours is NOT FUN
But until then, I'm waiting DEVs' official words about this
I also predict that some things might get revamped like Haymaker losing some DPS and requiring you to take an 2 point adv that buffs the power for every stack of Reckless
I also predict that Gadgets and Archery will get their own Toggles
My super cool CC build and how to use it.
These alts I use for Vigilance farming, basically, so no biggie. I can still play them without the respec, good enough for doing alerts, anyway.
When I change affects one of my main 8 characters, I do the respec right away.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
> Strange. I would have thought someone with that level of alt-itis would take the more logical route of forgetting about those old characters and just take the opportunity to make a whole bunch of new ones using the new meta instead.
Logical for you, not logical for me.
The new forms are Excellent for TANK builds
the latest one we got, Power Source, is a bright example
also CON primary for tanking became more attractive with the introduction of said forms
Specific synergies actually EMBRACE synergy between specific frameworks
there are synergies people seem to ignore -GASP- This is not OK Spinny
I think that Concentration, Compassion & Manipulator should remain with their current scaling.
I would hope that the intention is to make those three available forms for CROSS FRAMEWORK builds or for other builds, whilst each set has a Frame work specific form which scales with a specific stat in order to promote single set builds.
A number of sets do things which don't all fit into DPS, I would hate to think that all healing would be limited to Celestial's form (if and when it gets one) or all things related to what CO defines as 'Crowd Control' shoved solely into [
You may not use this word], forcing all healers to have similar builds from Celestial and all 'CCers' to have similar builds from [You may not use this word].Anyway, we'll all have to wait and see what happens next.
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"Oh look at all these cool powers... huh this one power is better than all of them... guess I'll ignore all those other powers and only ever use this one." Seems familiar o3o
My super cool CC build and how to use it.
Right now, we're in a unique position where in set forms do exist, but so do cross framework forms...people have not ignored in set forms and disregarded them...people do use them.
Just because everyone doesn't use them and doesn't limit themselves to one or two sets doesn't necessarily make that bad.
I'm not much of a fan of how DEX has been forced down the throat of ranged TK by creating a form which specifically scales with DEX for ranged purposes...when it is more than obvious that Ego is the stat it really should be using.
I know there's a desire to move away from STR and EGO based forms, but I can't honestly see Might using Constitution for its stacking form, can you?
That is where the problem lies I think, I don't foresee Enrage being changed away from STR at all. It'd cause a "massive upset", obviously I could be very wrong and it is changed tomorrow or next week to scale with PRE or something but basically what I'm trying (and failing to get across at 5AM) is that I would not like to see a cross frame work style Ranged Damage Form like Concentration to be axed or limited to one set in favour of making other stacking forms which could potentially be tedious to stack or unfriendly to dual set builds.
Whilst yes, I like the fact that there are more forms coming into the game, it doesn't HAVE to take away the ability to freely form your character...does it?
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As for mentalist powers should be using Ego.. meh, I'm not looking at my character sheet while I play, and I firmly believe that Ego on the character sheet is different from the damage type. Ego on the character sheet is a characteristic of a person - the ego damage type is that pink stuff that mentalists poop out their brain. As for Enrage using Constitution, I don't see any indication that that's gonna happen.
My super cool CC build and how to use it.
Is it advantageous for everyone to be using the same form? Sure it makes building simpler, but is simpler actually a goal to strive for? Let's say everyone has to pick from a number of possible forms, none of them being the obvious best, and has to put some thought into which they're going to pick for their build... why is this a problem?
My super cool CC build and how to use it.
So, with stats, for instance. Right now we've gotta consider (1) energy unlocks, (2) forms, (3) primary SS tree. Three things to primarily worry about when choosing your SS's, that's not bad. If passive scaled off of different SS's, that might start to get obnoxious and difficult to manage. If attack powers each had stats they scale with, it would become very confusing and completely frustrating. Some challenge in that "creative endeavor" is good; too much is bad. I like putting thought into my builds, but I don't want it to have to become a second profession because it's so complex. That's hyperbole, but hopefully you get the general point.
In this specific circumstance, mainly two things bother me (hypothetically speaking, since we don't even know for sure if Concentration, etc. will be changed/ruined):
1) As stated earlier, the longer the game is around and the longer certain systems/powers/stats have behaved the way they currently do, the more disheartening it is to have them totally overhauled. If you've been making dozens of characters for years, and your ranged characters use Concentration, while your melee characters use FotX, those characters are all geared a certain way. You've built them in ways you're content with, you did what was necessary to gear them to a level you're comfortable with, and you simply enjoy playing them in the same way you have for years. If you log on next week to find that 60 of your toons will require retcons and re-gearing... well, there would need to be good reasoning for the devs to do that. I'm not seeing it yet.
2) The current/'new' style of forms doesn't really seem to be adding any interesting choices, assuming all forms are brought in line with the recent ones we've received. So, right now there are (let's say) 4 forms people use, and the only decision is what kind of character you're playing (ranged, melee, healing, control). If it was changed to 12 forms people use, but the only decision is what powersets you use (ice, electricity, sorcery, etc.), you aren't adding a layer of complexity or creativity.
You're just limiting what out-of-set powers you can effectively use in your builds, and making stat choices more unnecessarily narrow. "I want to shoot lightning, guess I have to pick up END." That's not appreciably better than, "I want to shoot ANYTHING, guess I have to pick INT/EGO."
Ideally, I'd like to see set-specific forms with narrow triggering mechanics that give a more robust bonus, and general forms that give a smaller bonus. Then there's actually a choice to make, and you lose something for gaining something. You can pick a form that you can only build up with lightning's special mechanic, and gain 12% damage per stack; or, you can pick a form that any ranged stuff will build, and gain 9% damage per stack. Specialize, or spread it out? That's a real choice, and it's not one that's present now, and won't be present if everything is just changed to be 'This powerset's form'.
These stances/forms were mostly stupid and pointless because your current specialization is what determines your role. Only druid forms remain, but even those are mostly flavor--turning into a cat, bear, mutant fatty owlthing, etc. A guardian druid (bear/tank) can't just switch to cat form and do proper dps, just like a frost death knight (dps) can't expect to activate blood presence (tank stance) and do anything other than draw aggro and get killed.
It does happen as there is a freedom of choice. Not everyone has a build which is mostly drawn from one set, most people might but when cherry picking powers (two from Fire, Two from Ice, One from Wind and One From Earth and say one from Psychology)
What happens when this imaginary person wants to use this build in a ranged capacity? Currently there is an option for that. Whilst yes, in this example, this is an imaginary person. I'm pretty sure it is possible to craft a build using that set up if you wanted to.
What I'm saying is, this option doesn't need to vanish. I'm glad you agree the option doesn't need to vanish.
Concentration is literally just another choice, in its current form, due to the way some power sets lack a form power, removing or limiting it would be unnecessary.
Just like how not everyone with EGO PSS uses Concentration over Chilled Form...those are two valid options, but people are able to choose which one they want.
I have in the past opted for: END PSS w/ Concentration Form and I am sure some still do today.
You're right though, I should call it what it really is:
Enrage, Concentration, Compassion & Manipulator are all technically "ALL FRAMEWORK" toggle form options. By existing they allow players to mix and match various different power sets and still remain somewhat strong by having broad trigger conditions.
^ I personally don't have a problem with this.
Power Source, Mental Discipline, Mental Precision, Spellcaster, Particle Accelerator, Sharpshooter, Aspect of the Bestial & Aspect of the Infernal are all "Set and/ or Mechanic Specific" toggle forms which are there to promote a pathway which makes use of in set mechanics and are for builds which largely focus on an inset mechanic.
^ I personally don't have a problem with this either.
I realize I have omitted the Martial Art forms, mostly because they are quite versatile as well but are mostly intended for DEX MA uses.
So from where I am sitting...there are plenty of choices, and as the second group continues to grow there will be more choices over all from both groups, all of which are very real and valid. That's very true, although I think it useful to have a healthy amount of powers in your bar which proc your form. Hmm...example:
I tried mixing PA and Electricity and using Power Source as the form power. I took several PA powers and Electric Current and Ball Lightning w/ Targeting Computer.
Now, whilst I could stack my form, it was so horrifically clunkly for me to use I had to find another solution to my problem, which in part made me sacrifice what I wanted to build like in order to be effective.
Concentration may be a superior choice in terms of scaling, but as everyone builds differently, some may be more interested in the mechanics of a build and how it interacts with the combat side of things in order to determine: "Yes, I want to use Power Source".
Ex: Post Review, I could have changed literally nothing on my previous Electric DPS and taken Concentration and still be firing off high damage. However, knowing that we had a form called: POWER SOURCE and it gave stacks of UNTAPPED POWER...and my character's concept was "unlimited energy being", it gnawed at me that I wasn't using this form...so I changed. Underwent a bit of a damage and survival nerf and ended up with Power Source as my form power.
^ That's an active and real example of someone making a choice in this situation. I was actually thinking more about the boosts that Ego innately grants namely 'ranged damage boost' which is why I wasn't happy with Mental Precision's scaling.
I've had Ego Damage builds which used Presence as their main stat before, so that wasn't really my issue with it.
Interesting you should say that, I'm trying to think of scenarios recently where melee forms and/or sets have been adversely affected by reviews.
Then again, I don't see it happening either.
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Whoever you are, be that person one hundred percent. Don't compromise on your identity.
EDIT: Nevermind: I've been working way too hard it seems (finishing off my Post Grad studies in various Psych fields). I think I may have meant...something...else. I can't even think what I would put there, closest I could imagine is [
You may not use this word], but that wasn't even related to what I wanted to say there.I think I'll leave it in there as a testament to how incoherent that post was lol
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Enrage, I'd be hard pressed to see that happening for a number of reasons:
Knock is still seen as a valid form of play and combat, a bit like it's parent mechanic (*whispers* Crowd Control) (for now).
Knock is mostly based on two different stats: EGO and STR.
Three distinct power sets make heavy use of knocks to achieve whatever theme/ power group they are trying to represent, namely Might, Heavy Weapons & Force.
I think there'd have to be a mechanics overhaul and re distribution of what stats do what in terms of innate bonuses in order to make changes to Enrage "acceptable".
I don't think there's much hope for Ego sadly, but that's a little unsurprising.
On a more positive note, we could all be incredibly wrong and new forms are just being created as alternate routes to "Concentration, Compassion, Manipulator", whilst still keeping them as options.
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Is this a new one? Its even dumber than the Concentration not scaling with Ego
What logic is this? I'm holding myself back to not overreacted but this is stupid
This doesnt even make sense thematically and goes against the Brick powerframe
and then we get NO toggle form which scale with Ego for some dumb reason (and if we do get it would be gimmicky and have 0% synergy with range TK)
What toggle am I suppose to use on my 5 years old TK Range build that theme alone is EGO
DO NOT SAY MENTAL PRECISION, i did not build this character to be DEX DPS and there is no way im going to change this, neither change any of the stat into DEX
Mental Precision goes against my aesthetics, themes, character's build, story and gameplay style
if they do this, I would find this outright insulting, they deny me the choice of being EGO dps
and once again there are ATs without INT that use Concetration
there are making new forms to variety and interesting combos, not to nerf existing ones
I was VERY disappointed that Mental Precision did not scale with EGO. That was quite a slap in the face.
Concentration feels right IMO, but that's completely out of our hands.
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I tried to compare it to Conc as to how silly it would be to rip Ego from Concentration.
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All of the others (Compassion, Manipulator, Aspect of the Bestial, Spellcaster, Enrage, etc) are more mechanic specific. Granted, Knocks and heals are everywhere which makes Enrage and Compassion usable by a lot of frameworks, but there's still several frameworks which can't make proper use of these forms versus others which make heavy use and thus are ideal. It's more a matter of how widespread the mechanic they're locked behind is. If we had lots of ways to apply Negative Ions outside Electricity and knocks were much rarer, Power Source could easily find itself switching places with Enrage in terms of cross-framework usability.
Mental Discipline got "standardized". Pretty sure it buffed melee and ranged TK equally and gave a damage boost based on ranks. That's a nerf to flexibility and variety.
Gain a stack on {action} that scales with {stat}. Buffs {x} a lot and buffs {y} a little. Get ({stat} x .125) energy on stack gain or refresh. Lasts 20s. Max 8 stacks. Can only gain a stack every 4s.
Variations yes. Variety no. Forms offer energy and more damage / heals / cc. Nothing about them is interesting. New forms do more to restrict interesting combos than to promote them.
If Enrage was changed to not use Str scaling, I would call BS as AotB still uses Str scaling. Same goes for Concentration and Chilled Form not using ego when AotI exists. Supernatural forms weren't nerfed in their (multiple) framework updates. Build diversity is already hurt by not needing to choose between high / modest damage, crits, and defense pen since it's so easy to have all three and so stupid not to have them all.
[at]riviania Member since Aug 2009
so personally im O.K with this standardization
Im a fun of DEX melee DPS, cannot say the range however
PLUS they didnt do the same BS they did with Single Blade, Bestial and Laser sword, you are not forced to use a form to have 100% chance to apply ego leech, instead you are using in set buff to do that and im very happy with that, we skipped this standardized which I personally hate
as for the field with forms that scale both Melee and Range, Im indifferent and I have builds that use both melee and range
[at]riviania Member since Aug 2009
Whoever you are, be that person one hundred percent. Don't compromise on your identity.