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- Addressed an issue where some of the Bloodmoon hero passives were scaling based on their HP.
- Lowered their health to 2.5 mil (from 3.5).
- Lowered Deathlord Health to 5 mil (from 7).
- Fixed a bug where the old bloodmoon costume unlocks could produce a dummy item after unlocking if you had set gear equipped (these are safe to discard if you wound up with one).
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My super cool CC build and how to use it.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Would it be also possible to have these auras from the Blood Moon vendor set to Bound to Account instead of Bound to Character?... Some of us have low level alts who could use those while not being automatically capable of handling the Blood Moon daily content.
Thanks again !
Hmm... not sure this is working as intended, got one-shotted several times by Johnny Hercules. On one of them I don't think he was targeting me or using his BOOM attack.
Another thing that's been an issue is the dark rift things in the big fight. If two of them spawn nearly on top of each other the pull is sometimes too strong to escape. Would it be possible to make it so only one pull effect is active at a time?
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"Okay, you're DEAD, what do you do NEXT?"
Strength of Takofanes seems a little overpowered and it would be nice to see him tweaked somewhat. He's manageable if you ar packing lots of dps. But if not killed quickly his starts to become a problem as his enrage stacks build. Especially, Unleasehed rage which becomes a one hit killer with max enrage stacks.
This might be WAI but figured I'd mentioned it.
Bug: Characters entering the Crypts appear to be randomly affected by AoED. Might be to do with Strength of Takofanes applying AoED to you as well as to themselves?
Bug: Rewards from Undead Heroes are scaled to Level 1. For example... Pestilent Cloud Summon. Does 9.1 damage per tick.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
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My super cool CC build and how to use it.
My super cool CC build and how to use it.
So far this event is shaping up really good, what with the community coming together to do the OMs and the self centered toxic players voluntarily removing themselves from participating cause "can't solo farm 100 Nimbus of Force"
Epic Stronghold
Block timing explained
Foxi has a parsered DPS of above 4kps
I parser for around 800-1kps.
Both Healers had AoPM.
2.5m/180 sec = 13.8kps
Our combined DPS as you can see was around 11kps, so yeah maybe it was 3 min and 15 seconds.
My bad for lieing.
However as you can see from this numbers, all it would take for the Heroes to go down in under 3 mins is for 6 DPS with around 2k DPS, which is something relatively easy to achieve if you have a tank that keeps the boss attention off the DPS. Good. As I previously stated, this event is good 2 fold. It adressed a lot of what was wrong with Bloodmoon for the past 4 years AND it brought about the voluntarily removal of toxic self centered players.
You yourself just said it, you participate for rewards, not for fun or to work with the community.
I used to love this event so much that I took people trick or treating, pointing out where all the costumed tick or theaters were. I'm absolutely gutted. It feels like this event has been taken away from me.
Also let me remind you This doesn't sound toxic behaviour to you how?
Finally check both this topic and yesterday's I've never thrown shade at anyone without prior provocation. People were preemptively QQing about the changes when they were stated to not be working as intended, so I pointed this out, and the name calling and insulting started. But I could careless about that. What I cannot stand is people behaving like spoiled childs against the first team in almost 5 years to actually give half a damn crap about the game.
Now as to this Dev team, I happen to like what they're doing for the most part. I haven't attacked them, I've defended them. I don't like this years changes to the event and I'm not enjoying this Blood Moon at all. Just because people criticize something doesn't mean they don't like the people behind the scenes who worked on it. If there's problems or complaints it's not personal and I've had a number of positive comments about what they've done. In fact I think Gradii started a thread thanking the Devs last year and I was the first person to chime in with my mutual respect.
Epic Stronghold
Block timing explained
For perspective, I got there when Radion was down to 1/3 health left. I hit him hard enough to earn a score of nearly 1M. It didn't take long at that point.
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oh, and i just got done with a crusher fight - it most certainly didn't take anywhere NEAR half an hour
just saying...and there weren't even that many people fighting him - maybe 10-13 or so
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One of the fights I did yesterday the zombie hero had a dodge passive that would reduce the damage of every charge or maintain attack by around 75%.... that's NUTS... One of the things that needed fixed I think.
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You mean to say you have been arguing with me, and calling me a liar without even actually doing the content today, in the very same thread that said "Yo, we fixed some ****".
Well, someone needs to feel bad about themselves now doesn't he o3o
(Why do people keep doing this? I mean, I had the same issue with BGB where he was arguing with me about content he didn't test and required 3 other people to pop up and say "Yo, you are wrong" till he finally admitted that he hadn't tested said content)
And the claims of last year were directed at, say, Nimbus for example, in a zone of 100 players, spamming AoEs, reducing everyones FPS to 1 and going down in 10 seconds causing:
1) People with no mantain AoEs to not get credit since with all the lag you could barely do anything else
2) People that showed at 11 seconds to not get credit
3) Terrible performance issues
solo ranged, flying, PBR. Strength was only able to throw rocks.
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But after Eclipse we went for Grace and we took it down in less than 3 minutes. Some heroes passive make this easier than others.
Sorry, couldn't resist...