Anyways on original posters topic. I often had thoughts of the game not being fun and being to much of a grind. But that was back when actually had an account before being stuck with brand new one with nothing on it well besides a crappy 40 Grimoire. I actually liked old Grimoire before Skarn's Bane was ruined for the record.
Skarns Bane was ruined? I thought the only changes were switching the energy form removal (hardly ever used in pve) to random status effects (far more useful in pve) and its energy cost was reduced.
I just ignore grindy temporary events. I prefer grinding at my own pace.
If developers want to waste resources at this kind of antiquated JAAG designs it is their game and their right. Nobody really forces me to play through their mistakes.
Skarns Bane was ruined? I thought the only changes were switching the energy form removal (hardly ever used in pve) to random status effects (far more useful in pve) and its energy cost was reduced.
This. Overall it's better, unless you are big on PvP...
I just ignore grindy temporary events. I prefer grinding at my own pace.
If developers want to waste resources at this kind of antiquated JAAG designs it is their game and their right. Nobody really forces me to play through their mistakes.
I don't mind a bit of grind now and again. But I have to be in the mood.
Otherwise it's almost as much fun as having teeth removed with a chainsaw, through my rectum.
I already have a job. I don't need another.
Basically most of the rewards in this game have become "too much trouble, screw it, I don't need it".
But hey, you people with no jobs and no life who spend days-on-end in game? Knock yourself out...
I just ignore grindy temporary events. I prefer grinding at my own pace.
working full time.
IF I get something, I get it. If I don't I don't. Nothing to stress over. It's only pixels
If developers want to waste resources at this kind of antiquated JAAG designs it is their game and their right. Nobody really forces me to play through their mistakes.
I don't mind a bit of grind now and again. But I have to be in the mood.
Otherwise it's almost as much fun as having teeth removed with a chainsaw, through my rectum.NO waay am I going to ask, why you had to have that done.
I already have a job. I don't need another.
Basically most of the rewards in this game have become "too much trouble, screw it, I don't need it".
But hey, you people with no jobs and no life who spend days-on-end in game? Knock yourself out...
I find too many people think they should get everything quickly.
I prefer to be slack arse lazy and go
"If I get it, I get it.
If I don't, I don't."
It's only pixels.
Many are feeling this. At least in my SGs. With all the recent changes and additions, many are feeling there is less to do as the bar is being raised to a level above casual gaming playstyle. Grinding is one thing, but not everyone is into the level of difficulty or commitment that is being introduced and are feeling left behind or left out.
Currently, CO has mostly become a chat client so I can hang out with my friends. I have no interest in Cosmics, OV, or stuff that only dedicated level 40 with the best builds and gear can attempt. I've left games before because of the end-game content was the end-all-be-all. I do not want this to happen to CO.
We need things for the non-elite to do. Throw us some more mid level (or scales to level like APs) content, non combat skills, emotes, etc. Maybe a new type of daily missions that uses randomly generated maps (like office building/warehouses in CoH and other games), and things to break up the monotony and add some spice.
or stuff that only dedicated level 40 with the best builds and gear can attempt.
There isn't anything like that in CO.
I've seen it. Players getting grief in these groups because they have the wrong power setups, not tanking correctly, etc. Do not tell me 'there isn't anything like that in CO'! This is the main reason I do not do end game here, hated it in WoW, and any game where I attempted it. The contempt is real. Maybe not from you or others, but it's out there.
or stuff that only dedicated level 40 with the best builds and gear can attempt.
There isn't anything like that in CO.
I've seen it. Players getting grief in these groups because they have the wrong power setups, not tanking correctly, etc. Do not tell me 'there isn't anything like that in CO'! This is the main reason I do not do end game here, hated it in WoW, and any game where I attempted it. The contempt is real. Maybe not from you or others, but it's out there.
Yeah, I was called out in zone by someone I auto-teamed with during a Cosmic fight for using a hybrid build.
I've been playing the same build for almost 3 years, and I know what works for this guy. But this guy decided it was cool to yell out in zone...and the fight hadn't even started yet.
or stuff that only dedicated level 40 with the best builds and gear can attempt.
There isn't anything like that in CO.
I've seen it. Players getting grief in these groups because they have the wrong power setups, not tanking correctly, etc. Do not tell me 'there isn't anything like that in CO'! This is the main reason I do not do end game here, hated it in WoW, and any game where I attempted it. The contempt is real. Maybe not from you or others, but it's out there.
There are elitists who go on about having "the wrong build" and all that sort of thing, yes - but for the most part, they are wrong. In WoW they carry on like that because there are some things you really can't do, like running Icecrown wearing white random-pickup gear. On the other tentacle, unless you're hunting the Big Guys in this game, the "vendor trash" gear you pick up along the way is adequate, if not more than, for almost all the content available.
It's kind of like the folks in STO who've reportedly been scaring off new players by telling them that if they don't have the "right" lockbox ship and lockbox space gear, they "can't compete" at endgame. Now, I suppose in a certain sense this can be considered correct - if you define "STO endgame" as "scoring the highest DPS". However, you can be perfectly "competitive" (and sometimes even more valuable to your team!) by using one of the quasi-free T6 ships in a supporting role, so that the elitists can live long enough to deliver their DPS. And something similar applies here - I can't begin to tell you how many Alerts have been saved by the guy who's taking time away from DPSing the bad guys to bubble everybody.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
There's a difference between "Somebody was a jerk to you" and "I can't do this content unless I have X build and Y gear". It's important that you know the difference too. Those people are not devs, and they're not providing you with facts about the content - they're more than likely providing you with salt and sass, and neither of those dictate the boundaries of the encounters.
If you can't handle people being jerks to you, well we'll deal with that, but that's a human race problem and not something our devs can tackle just yet. In the meantime just remember that those players who are saying these things to you are frustrated and have learned unproductive ways to deal with feelings of frustration - which has nothing to do with you. These people are not qualified to outline to you if you can do the content or not. More than likely I have outperformed these people while wearing Heroic gear and using theme builds that resemble archetypes, so don't put too much stock into what they say ( I know for a fact that some of the people who do this are actually really terrible at the game, even though they would never admit that to me, you, or even themselves- you might be contributing more than they are ).
On the other hand, keep in mind that you can tweak your build in ways that do not impact your chosen theme or desired gameplay dynamic and that there are people who will help you do this in a friendly ( if sometimes really quirky ) way. If you're going to let anyone impact your experience with this content, let it be the nice helpful people, the jerks don't really deserve your attention.
On the topic of grind, let me just say this. I don't like the Justice gear grind because of the RNG, but I'm sure there's something that can be done about that later. With GCR, well, there's definitely going to be more ways to obtain it down the line. That is what we were told, and considering they released a new Lair and changed up Cosmics, I'm inclined to believe them. We've gone so long without proper updates and it seems some people are at their snapping points. So, I'd say, we waited this long. We can wait a little longer.
And just try and find teams for the current stuff. It requires some more precise building, but I don't think the content is geared to pure concept builds. Some effort is required.
or stuff that only dedicated level 40 with the best builds and gear can attempt.
There isn't anything like that in CO.
I've seen it. Players getting grief in these groups because they have the wrong power setups, not tanking correctly, etc. Do not tell me 'there isn't anything like that in CO'! This is the main reason I do not do end game here, hated it in WoW, and any game where I attempted it. The contempt is real. Maybe not from you or others, but it's out there.
I know people can get quite elitist. But what I meant is that you don't have to get the best builds to be valuable in any of the endgame we have. That doesn't mean there aren't any requirements, just that the requirements aren't overly high for most of it. There are lots of players that use AT's for the endgame, and they are doing great with them.
I have no interest in Cosmics, OV, or stuff that only dedicated level 40 with the best builds and gear can attempt.
None of those things have to do with gear. Some of the roles for some of the Cosmics take a certain type of build but definitely not all.
Gear for sure is a non-issue....I know several players who play key roles in Cosmics and TA runs who run them on ATs or with non-optimal builds with Mercenary gear on a regular basis. But to do so they learned the mechanics really well.
You're right that it takes more dedication than the other content in CO. But it's all about knowing the fights...not grinding for gear. If you don't know the fights the best gear in the game won't save you from getting one-shot. And if you do know them you can contribute a great amount in Merc gear.
my only advice if you're not having fun is stop playing, even if it is for a while. I come and go back with this gae, and when I need a break, I take it, it usually lasts a few months or a year. and then I get the itch to come back and play again.
Well dunno what to tell you. This is an MMO, that means grouping with people and a community. Having things to do is part and parcel to the game and experience. Sorry you want everything handed to you, but that's not how MMOs work.
No, sorry.
While sure, teamwork is an important part of MMOs, the idea that everything worthwhile must be done in a group is an archaic concept that no modern mmo worth a damn subscribes to. The fact that the OP doesn't want to deal with grouping at every twist and turn is perfectly fine and in no way implies that he wants everything "handed to him." Maybe he just wants to log on and enjoy actually being a superhero who fights back the bad guys solo instead of just another party member in a mandatory Everquest group.
Tony Stark may be a part of the avengers, but he does plenty of solo ****-kicking as well.
Agreed, I doubt playing solo is the wrong way to play CO. That your forced to team up on everything, some content requires a little help from an extra hero to beat because I know one thing, All Heroes and Villains all have Strengths and Weaknesses.
Baron Cimetiere is pretty much ultra toxic to my characters sense Bionic Shielding won't work with his minions to regain health by taking damage, It's almost like kryptonite for my Melee Tank Characters.
"I'll never look back I've got no regrets Cause time doesn't wait for me I choose to go my own way."
There's a difference between "Somebody was a jerk to you" and "I can't do this content unless I have X build and Y gear". It's important that you know the difference too. Those people are not devs, and they're not providing you with facts about the content - they're more than likely providing you with salt and sass, and neither of those dictate the boundaries of the encounters.
If you can't handle people being jerks to you, well we'll deal with that, but that's a human race problem and not something our devs can tackle just yet. In the meantime just remember that those players who are saying these things to you are frustrated and have learned unproductive ways to deal with feelings of frustration - which has nothing to do with you. These people are not qualified to outline to you if you can do the content or not. More than likely I have outperformed these people while wearing Heroic gear and using theme builds that resemble archetypes, so don't put too much stock into what they say ( I know for a fact that some of the people who do this are actually really terrible at the game, even though they would never admit that to me, you, or even themselves- you might be contributing more than they are ).
On the other hand, keep in mind that you can tweak your build in ways that do not impact your chosen theme or desired gameplay dynamic and that there are people who will help you do this in a friendly ( if sometimes really quirky ) way. If you're going to let anyone impact your experience with this content, let it be the nice helpful people, the jerks don't really deserve your attention.
Yeah, really. Just because one person says you suck... has nothing to do with whether you suck.
For example:
This was using an AT(before I converted Tsin'xing to FF) and one or two pieces of Heroic gear with the rest being random "junk" gear that had useful stats.
Agreed, I doubt playing solo is the wrong way to play CO.
Considering that a huge, huge, huge portion of the game is still solo-friendly it would be ludicrous to even think that playing solo is "the wrong way". That's what people might be forgetting... sure, GCR content is team-based ( and it was explicitly stated that it would be so ), but it's a very small part of the game. Content that requires you to take time to assemble a capable team is similarly a tiny part of the game even now.
Well, by whose definition of worthwhile? I'm sure there are plenty of people who don't run GCR content, don't plan to run it, don't care that they're not running it, and who don't feel like they're missing out or losing in some way because they don't run it. Solo players are by no stretch of the imagination being side-lined in this game - they still enjoy the lions share of content as the vast majority of the game still does not require you to know anybody, talk to anybody, or make a build focused around teamwork. There are even examples of content where you will be in a team but don't have to do any of these things - you don't even have to meaningfully contribute in order to enjoy the rewards of the content.
Content where you actually have to utilize teamwork and coordination to get the rewards is still in the minority in this game by a wide margin... which is strange for a multiplayer game. That's why it's what's being focused on, because it's one of the things a multiplayer game should actually have a lot of, and we still have a very very tiny amount of it. While the solo players are waiting for some new shiny solo content, they have plenty of it laying around to enjoy. I know I'm certainly looking forward to some interesting high-level solo content to engage in, but I'm not fooling myself into thinking that it's the most important thing the game needs right now.
All normal missions, nemesis missions, & unity missions can be soloed. All event missions, All lairs not counting TT & TA, all crisis zones, all adventure packs + comic serieses, all of steel crusade, and part 1 & 2 of fatel error can be soloed with enough skill and patience( your gear and build will play a much bigger role in how well you can solo these things).
The only content that requires a team is all of the alerts + special alerts(as you must have a team to enter), event bosses, nemcon, TA, TT, and cosmics.
The only content that requires a team is all of the alerts + special alerts(as you must have a team to enter), event bosses, nemcon, TA, TT, and cosmics.
^ and of these things many of them don't require you to form a team, communicate with people, or engage in any special teamwork-based building or playing to succeed. Even quite a bit of the games team content is solo-friendly.
I'm sure there are plenty of people who don't run GCR content, don't plan to run it, don't care that they're not running it, and who don't feel like they're missing out or losing in some way because they don't run it.
<raises hand>
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Comments
-=-=-=-=-=-=-=-
My characters
If developers want to waste resources at this kind of antiquated JAAG designs it is their game and their right. Nobody really forces me to play through their mistakes.
-=-=-=-=-=-=-=-
My characters
Otherwise it's almost as much fun as having teeth removed with a chainsaw, through my rectum.
I already have a job. I don't need another.
Basically most of the rewards in this game have become "too much trouble, screw it, I don't need it".
But hey, you people with no jobs and no life who spend days-on-end in game? Knock yourself out...
"Champions-Online and Star Trek Online contained hundreds of hours of mediocre content!"
and "nothing was polished".
--Jack Emmert
My super cool CC build and how to use it.
I prefer to be slack arse lazy and go
"If I get it, I get it.
If I don't, I don't."
It's only pixels.
Get the Forums Enhancement Extension!
My super cool CC build and how to use it.
Currently, CO has mostly become a chat client so I can hang out with my friends. I have no interest in Cosmics, OV, or stuff that only dedicated level 40 with the best builds and gear can attempt. I've left games before because of the end-game content was the end-all-be-all. I do not want this to happen to CO.
We need things for the non-elite to do. Throw us some more mid level (or scales to level like APs) content, non combat skills, emotes, etc. Maybe a new type of daily missions that uses randomly generated maps (like office building/warehouses in CoH and other games), and things to break up the monotony and add some spice.
I've been playing the same build for almost 3 years, and I know what works for this guy. But this guy decided it was cool to yell out in zone...and the fight hadn't even started yet.
It's kind of like the folks in STO who've reportedly been scaring off new players by telling them that if they don't have the "right" lockbox ship and lockbox space gear, they "can't compete" at endgame. Now, I suppose in a certain sense this can be considered correct - if you define "STO endgame" as "scoring the highest DPS". However, you can be perfectly "competitive" (and sometimes even more valuable to your team!) by using one of the quasi-free T6 ships in a supporting role, so that the elitists can live long enough to deliver their DPS. And something similar applies here - I can't begin to tell you how many Alerts have been saved by the guy who's taking time away from DPSing the bad guys to bubble everybody.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
If you can't handle people being jerks to you, well we'll deal with that, but that's a human race problem and not something our devs can tackle just yet. In the meantime just remember that those players who are saying these things to you are frustrated and have learned unproductive ways to deal with feelings of frustration - which has nothing to do with you. These people are not qualified to outline to you if you can do the content or not. More than likely I have outperformed these people while wearing Heroic gear and using theme builds that resemble archetypes, so don't put too much stock into what they say ( I know for a fact that some of the people who do this are actually really terrible at the game, even though they would never admit that to me, you, or even themselves- you might be contributing more than they are ).
On the other hand, keep in mind that you can tweak your build in ways that do not impact your chosen theme or desired gameplay dynamic and that there are people who will help you do this in a friendly ( if sometimes really quirky ) way. If you're going to let anyone impact your experience with this content, let it be the nice helpful people, the jerks don't really deserve your attention.
My super cool CC build and how to use it.
And just try and find teams for the current stuff. It requires some more precise building, but I don't think the content is geared to pure concept builds. Some effort is required.
Gear for sure is a non-issue....I know several players who play key roles in Cosmics and TA runs who run them on ATs or with non-optimal builds with Mercenary gear on a regular basis. But to do so they learned the mechanics really well.
You're right that it takes more dedication than the other content in CO. But it's all about knowing the fights...not grinding for gear. If you don't know the fights the best gear in the game won't save you from getting one-shot. And if you do know them you can contribute a great amount in Merc gear.
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
Baron Cimetiere is pretty much ultra toxic to my characters sense Bionic Shielding won't work with his minions to regain health by taking damage, It's almost like kryptonite for my Melee Tank Characters.
Get the Forums Enhancement Extension! - (Dr. Ivo Robotnik: You took the words right out of my mouth.)
For example:
This was using an AT(before I converted Tsin'xing to FF) and one or two pieces of Heroic gear with the rest being random "junk" gear that had useful stats.
-=-=-=-=-=-=-=-
My characters
The real question then is, is it true that... Well, by whose definition of worthwhile? I'm sure there are plenty of people who don't run GCR content, don't plan to run it, don't care that they're not running it, and who don't feel like they're missing out or losing in some way because they don't run it. Solo players are by no stretch of the imagination being side-lined in this game - they still enjoy the lions share of content as the vast majority of the game still does not require you to know anybody, talk to anybody, or make a build focused around teamwork. There are even examples of content where you will be in a team but don't have to do any of these things - you don't even have to meaningfully contribute in order to enjoy the rewards of the content.
Content where you actually have to utilize teamwork and coordination to get the rewards is still in the minority in this game by a wide margin... which is strange for a multiplayer game. That's why it's what's being focused on, because it's one of the things a multiplayer game should actually have a lot of, and we still have a very very tiny amount of it. While the solo players are waiting for some new shiny solo content, they have plenty of it laying around to enjoy. I know I'm certainly looking forward to some interesting high-level solo content to engage in, but I'm not fooling myself into thinking that it's the most important thing the game needs right now.
My super cool CC build and how to use it.
The only content that requires a team is all of the alerts + special alerts(as you must have a team to enter), event bosses, nemcon, TA, TT, and cosmics.
My super cool CC build and how to use it.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!