Let me first just say I'm not a build expert by any stretch. And with that...
I was bored and went on Test to see what AoAC can do for a build. I had previously been looking into a Rimefire build. So, I figured what the heck.
I had access to Justice gear, Vigilante's and rank 7's.
The build i settled into was a Dex/Int/Con. 288/344/214
I ended up with 30 sec cool downs on AD's and AO's (perma). 11 sec Rimefire. 9.9 sec Fire Snake. 2 sec Conviction (heal for 1426 non-crit). HP 10630. Offense 14%. Defense 58%. Crit Chance 36.5%. Crit Severity 109.1%.
In the Powerhouse this build was...wow. My best Rimefire was 9k but if I add the second hit they combine for 13K+. For me that seems good :redface:
Just thought this was fun to do. I'm sure in more capable hands this could be a very fun build.
I'd love to hear any thoughts from people more in the know.
HP 10630 / 11888
Crit Chance 36.5%/37.8%
Crit Severity 109.1%/111.5%
Conviction 2@1426/2.2@1601
AO & AD 30/33
Fire Snake 9.9/11
Rimefire 11/13
Best combined damage 17k/19k
Ran it through the Powerhouse...even more crazy.
I guess my main thoughts trying this out were because I see, and do, the same builds over and over. I just wanted to see what something else looked like and performed. Obviously AoPM is the better choice but I don't think it's by much that I won't look into an AoAC build in the future . Just something different.
Aura of Arcane Clarity is just not quite good enough--certainly it can be made to perform with a heavy investment in your build--like Gradii.
If it gave just a little bit better cost discount, or offered a little defense, or something a little bit more . . . then you would see it in game more frequently.
I think AoAC should grant a good deal more charge speed reduction than it currently does.
Yeah, CO hasn't really explored the potential of 'haste' effects that much. Its something that could make AoAC viable and more unique at the same time. I mean, it would make it more niche (builds w/ long-charge attacks), but having a solid niche is better than having no good niche at all.
HP 10630 / 11888
Crit Chance 36.5%/37.8%
Crit Severity 109.1%/111.5%
Conviction 2@1426/2.2@1601
AO & AD 30/33
Fire Snake 9.9/11
Rimefire 11/13
Best combined damage 17k/19k
Ran it through the Powerhouse...even more crazy.
I guess my main thoughts trying this out were because I see, and do, the same builds over and over. I just wanted to see what something else looked like and performed. Obviously AoPM is the better choice but I don't think it's by much that I won't look into an AoAC build in the future . Just something different.
Just another thought to add to this mix...
Looking at these numbers it definitely does look like AoPM shines brightest. I'd be curious though how the DPS compares between both. Ideally, one would hope to see that the reduced charge times would help an AoAC build attack faster and thus increse DPS.
Looking at these numbers it definitely does look like AoPM shines brightest. I'd be curious though how the DPS compares between both. Ideally, one would hope to see that the reduced charge times would help an AoAC build attack faster and thus increse DPS.
I wish I knew how to do that :redface:. What I can tell you is that with AoPM my Rec/End were up which meant I could spam Avalanche over and over without stop. The poor Purple Gang just melted away. Versus AoAC, I had to watch my energy just a little in comparison.
My gut tells me AoPM would just pull away and keep going.
Another little tidbit, Ice Blast (AoPM) was hitting for 5k crits with Hard Frost advantage.
HP 10630 / 11888
Crit Chance 36.5%/37.8%
Crit Severity 109.1%/111.5%
Conviction 2@1426/2.2@1601
AO & AD 30/33
Fire Snake 9.9/11
Rimefire 11/13
Best combined damage 17k/19k
Ran it through the Powerhouse...even more crazy.
I guess my main thoughts trying this out were because I see, and do, the same builds over and over. I just wanted to see what something else looked like and performed. Obviously AoPM is the better choice but I don't think it's by much that I won't look into an AoAC build in the future . Just something different.
How did the charge time reduction on AoAC effect the dps of charged powers in comparison to AoPM? Keep in mind that the charge time reduction scales with Presence.
Just to get some more testing behind the comparisons- re-trained my Pres-heavy healer on the PTS to parse out all the diff passives in a more complete rotation:
Not really an ideal test for AoED, since the frequency of crit-enabled hits is pretty low w/ charged moves. Good to confirm that Ebon Lightning can't crit, though. Energy was bursty and just enough to fuel the build w/o other means.
Yeah.. eh. About 92% of the dps of AoPM and AoED here. Not bad, but not great compared to AoPM's wider benefits. Energy was in-between AoPM and AoED in levels.
Conc isn't ideal w/ lower int, but the dmg diff between it and Manip stacks are only 2-3% passive dmg per, and I can't build Manip w/o adding more to the rotation than I'd like.
Rotation: ES/NM on cd, otherwise just charge-spam Ego Blast while sitting in CoAP.
Stats: same base as other build, but notably higher severity due to Merciless.
Wtf, Night Warrior? I guess Detect Vuln and NW's -resist only work to 0% resist (DV at ~11% for these specs), but ya can see a nice result from getting some mileage from NW's -resist and slight charge time reduction.
So yeah.. I wouldn't be jumping at the opportunity to use AoAC atm, but there's some promise there, I guess.
What was your charge reduction with that much presence?
At ~550 Pres, R3 AoAC was at 20% charge speed increase.
I don't think that the charge speed bonus only scaling w/ Pres is intended for the self-version. It just seems too arbitrary and goes against what the tooltip states (just like other auras, Pres scales up the ally benefits, but the self-benefits all are listed as scaling w/ SS's- charge speed included). That, and Pres will never be an ideal dps stat as is.
Other problem w/ AoAC- its bonuses are oddly skewed at this level:
I mean, I know the ally benefit is supposed to be much stronger as Support vs. as Hybrid, but what the heck? The self-benefit only being ~half vs. for allies in Support doesn't make sense when compared to the other 3 aura passives w/ this same SS investment (790 in SSs total). Ex: AoED Hybrid-self vs. Support-ally = 69% vs. 78%, AoRP: 97% vs. 116%, AoPM: 72 vs. 95.
I have a feeling that if AoAC's scaling was 'fixed' and more in line w/ the patterns of other auras, then it'd be a fine passive.
That's wierd... a 20% reduced charge time, when only spamming a charged power, should net a straight 20% increase in dps
Though oddly enough, the one giving the 20% increase is AoPM...
Is it because you were having energy issues with AoAC and weren't able to spam charges back to back?
Nah, no energy issues at all. Remember that its only affecting the charge time, not activation time or the small input delay from spamming one power.
Its not going to be a 20% increase in dps unless it affects all cast times evenly. Here its more like a 12-13% overall speed increase if you count total cast time (which is close to the ~10% dps increase result I got; the remaining 2-3% gap is likely due to the AoAC test having 5% less overall crit by random chance).
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Block timing explained
HP 10630 / 11888
Crit Chance 36.5%/37.8%
Crit Severity 109.1%/111.5%
Conviction 2@1426/2.2@1601
AO & AD 30/33
Fire Snake 9.9/11
Rimefire 11/13
Best combined damage 17k/19k
Ran it through the Powerhouse...even more crazy.
I guess my main thoughts trying this out were because I see, and do, the same builds over and over. I just wanted to see what something else looked like and performed. Obviously AoPM is the better choice but I don't think it's by much that I won't look into an AoAC build in the future . Just something different.
If it gave just a little bit better cost discount, or offered a little defense, or something a little bit more . . . then you would see it in game more frequently.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Yeah, CO hasn't really explored the potential of 'haste' effects that much. Its something that could make AoAC viable and more unique at the same time. I mean, it would make it more niche (builds w/ long-charge attacks), but having a solid niche is better than having no good niche at all.
- Be safe and have fun, champs - for science!
Looking at these numbers it definitely does look like AoPM shines brightest. I'd be curious though how the DPS compares between both. Ideally, one would hope to see that the reduced charge times would help an AoAC build attack faster and thus increse DPS.
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I wish I knew how to do that :redface:. What I can tell you is that with AoPM my Rec/End were up which meant I could spam Avalanche over and over without stop. The poor Purple Gang just melted away. Versus AoAC, I had to watch my energy just a little in comparison.
My gut tells me AoPM would just pull away and keep going.
Another little tidbit, Ice Blast (AoPM) was hitting for 5k crits with Hard Frost advantage.
How did the charge time reduction on AoAC effect the dps of charged powers in comparison to AoPM? Keep in mind that the charge time reduction scales with Presence.
My super cool CC build and how to use it.
http://powerhouse.nullware.com/powerhouse.html?v=11&n=&d=1462fJHSYTK6300M000M103M503FA007G00J503M800ME04FG03EI0500000000000000002WIE438W0mTX
(replace AoPM's slot w/ diff R3 passives for testing)
Trying to account for the effects on charge and cd timers for this..
Non-AoPM stats: 546 Pres, 135 Int, 90 Dex, 31 Con, 28 Rec, 15 Ego; 28.5% crit, 60% severity, 550-600 (17-19%) Offense.
Rotation: MS, ES/NM, and Hex on cd, full-charge Eld Blast filler (usually came down to a 3x blast 1xHex 1xMS cycle).
R3 AoPM Energy was easy- constantly at near-max or max.
R3 AoED Not really an ideal test for AoED, since the frequency of crit-enabled hits is pretty low w/ charged moves. Good to confirm that Ebon Lightning can't crit, though. Energy was bursty and just enough to fuel the build w/o other means.
R3 AoAC Yeah.. eh. About 92% of the dps of AoPM and AoED here. Not bad, but not great compared to AoPM's wider benefits. Energy was in-between AoPM and AoED in levels.
Going for a simpler build that's also Pres-based and spams one charged spell:
http://powerhouse.nullware.com/powerhouse.html?v=11&n=&d=1462fJHSYTK6300F000F105FB00M5037F00LB03EI0500000000000000000000000000002WIE438W0ca1
Conc isn't ideal w/ lower int, but the dmg diff between it and Manip stacks are only 2-3% passive dmg per, and I can't build Manip w/o adding more to the rotation than I'd like.
Rotation: ES/NM on cd, otherwise just charge-spam Ego Blast while sitting in CoAP.
Stats: same base as other build, but notably higher severity due to Merciless.
R3 AoPM
R3 AoED Again, not an ideal setup for AoED.
R3 AoAC ~89.5% of AoPM/AoED's result.
And for fun: swapping to the Ranged dps role and taking Offensive passives, w/ no other changes..
R3 Ego Form
R3 Quarry
R3 NW
Wtf, Night Warrior? I guess Detect Vuln and NW's -resist only work to 0% resist (DV at ~11% for these specs), but ya can see a nice result from getting some mileage from NW's -resist and slight charge time reduction.
So yeah.. I wouldn't be jumping at the opportunity to use AoAC atm, but there's some promise there, I guess.
- Be safe and have fun, champs - for science!
My thanks. I figured AoPM and AoED would top out the DPS, but I am at least glad to see that AoAC wasn't horribly behind.
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My super cool CC build and how to use it.
At ~550 Pres, R3 AoAC was at 20% charge speed increase.
I don't think that the charge speed bonus only scaling w/ Pres is intended for the self-version. It just seems too arbitrary and goes against what the tooltip states (just like other auras, Pres scales up the ally benefits, but the self-benefits all are listed as scaling w/ SS's- charge speed included). That, and Pres will never be an ideal dps stat as is.
Other problem w/ AoAC- its bonuses are oddly skewed at this level:
(cost discount / CDR / charge time)
Hybrid-self: 36% / 36% / 20%
Hybrid-ally: 29% / 29% / 13%
Support-self: 32% / 32% / 18%
Support-ally: 75% / 75% / 14%
I mean, I know the ally benefit is supposed to be much stronger as Support vs. as Hybrid, but what the heck? The self-benefit only being ~half vs. for allies in Support doesn't make sense when compared to the other 3 aura passives w/ this same SS investment (790 in SSs total). Ex: AoED Hybrid-self vs. Support-ally = 69% vs. 78%, AoRP: 97% vs. 116%, AoPM: 72 vs. 95.
I have a feeling that if AoAC's scaling was 'fixed' and more in line w/ the patterns of other auras, then it'd be a fine passive.
- Be safe and have fun, champs - for science!
My super cool CC build and how to use it.
http://powerhouse.nullware.com/powerhouse.html?v=11&n=&d=1462QHSJTYK6300L0007303L503E900L800LB03000000000000000000000000000000002WID42c60CAT
No Passive:
R3 AoAC: Crit rng is a bit low for this result, but its about a 10-12% dps increase over no passive.
R3 AoPM: About a 20% dps increase over no passive, for AoPM.
- Be safe and have fun, champs - for science!
Though oddly enough, the one giving the 20% increase is AoPM...
Is it because you were having energy issues with AoAC and weren't able to spam charges back to back?
My super cool CC build and how to use it.
Nah, no energy issues at all. Remember that its only affecting the charge time, not activation time or the small input delay from spamming one power.
Its not going to be a 20% increase in dps unless it affects all cast times evenly. Here its more like a 12-13% overall speed increase if you count total cast time (which is close to the ~10% dps increase result I got; the remaining 2-3% gap is likely due to the AoAC test having 5% less overall crit by random chance).
- Be safe and have fun, champs - for science!
My super cool CC build and how to use it.