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A taste of things to come. (Marvel Heroes)

o0ka1n0oo0ka1n0o Posts: 20 Arc User
edited May 2015 in Off Topic
http://forums.marvelheroes.com/discussion/114386/the-future-of-mh-thread-new-costumes-insignia-work-and-more-updated-01-17-2015-3pm-est/p1

I've been spending most of my time playing Marvel Heroes since it came out of beta and I came across this thread today that's outlying some of the upcoming stuff this year. Some of the stuff mentioned in this link has already been added to the game. I encourage anyone that loves super hero mmos to check this out :)
Post edited by o0ka1n0o on
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Comments

  • ashensnowashensnow Posts: 2,048 Arc User
    edited January 2015
    Do they let you create and play your own character yet ?

    'Caine, miss you bud. Fly high.
  • crypticbuxomcrypticbuxom Posts: 4,620 Arc User
    edited January 2015
    I hear the closest thing they have to freeform is Rogue and that's as close as you can get.

    So no.
  • nextnametakennextnametaken Posts: 2,212 Arc User
    edited January 2015
    Temptation to play that game comes along occasionally, but then I remember that horrible fixed camera and am totally turned off.

    I guess when it is someone else's character, and the only creativity you put into it is picking it off the shelf then there's no real need to look at it.

    MH in a nutshell.
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  • chaelkchaelk Posts: 7,732 Arc User
    edited January 2015
    o0ka1n0o wrote: »
    http://forums.marvelheroes.com/discussion/114386/the-future-of-mh-thread-new-costumes-insignia-work-and-more-updated-01-17-2015-3pm-est/p1

    I've been spending most of my time playing Marvel Heroes since it came out of beta and I came across this thread today that's outlying some of the upcoming stuff this year. Some of the stuff mentioned in this link has already been added to the game. I encourage anyone that loves super hero mmos to check this out :)

    so you, still haven't answered the question,
    "CAN YOU PLAY YOUR OWN HERO OR ARE YOU STUCK WITH PLAYING SOMEONE ELSE'S? "

    if the answer is, no you have to play their fixed classes(characters) the answer is NO.



    you might be better going ingame and speaking to any Clones you see, they are more likely to be interested.
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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited January 2015
    ^

    Haha wow, talk about overly-defensive.

    I played Marvel Heroes for a bit. There's a lot good going for it despite the lack of being able to create your own personalized hero. The action-RPG gameplay similar to Diablo's is just plain good fun too.
  • nephtnepht Posts: 6,883 Arc User
    edited January 2015
    o0ka1n0o wrote: »
    http://forums.marvelheroes.com/discussion/114386/the-future-of-mh-thread-new-costumes-insignia-work-and-more-updated-01-17-2015-3pm-est/p1

    I've been spending most of my time playing Marvel Heroes since it came out of beta and I came across this thread today that's outlying some of the upcoming stuff this year. Some of the stuff mentioned in this link has already been added to the game. I encourage anyone that loves super hero mmos to check this out :)

    il_570xN.377602236_e9nt.jpg

    Hows that for overly defensive :D

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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited January 2015
    What, just because someone talks about a game he or she likes in the off-topic subforum that coincidentily shares the same superhero theme as CO, we start dismissing them as shills trying to promote a competitor's product? We tell them to go away?

    Stay classy.
  • nephtnepht Posts: 6,883 Arc User
    edited January 2015
    jennymachx wrote: »
    What, just because someone talks about a game he or she likes in the off-topic subforum that coincidentily shares the same superhero theme as CO, we start dismissing them as shills trying to promote a competitor's product? We tell them to go away?

    Stay classy.

    Mother of Zod that was a joke post, you took that seriously its a freaking Yoda doormat XD

    I love you.

    Again YODA DOORMAT!

    121pv.jpg

    Sorry I just had to :3
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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited January 2015
    Closing this thread, because there is too much Yoda in it.
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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited January 2015
    Marvel Heroes is a good Diablo-esque game on its own. It's not a counterpart to Champions, but if you like Diablo or Torchlight it's fun to play.
  • nephtnepht Posts: 6,883 Arc User
    edited January 2015
    Marvel Heroes is a good Diablo-esque game on its own. It's not a counterpart to Champions, but if you like Diablo or Torchlight it's fun to play.

    Its better than Diablows 3 by a long shot. Its is fun.
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    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited January 2015
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  • nephtnepht Posts: 6,883 Arc User
    edited January 2015
    flyingfinn wrote: »
    finland-poo.jpg

    h769134B4
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    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
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  • jonsillsjonsills Posts: 6,318 Arc User
    edited January 2015
    Actually, the original post in this thread did come off as mere shilling for the Marvel game. I'd read and ignored it yesterday, because I didn't enjoy playing Diablo, and doubted that adding superpowers would have made it that much better - especially since the free characters are limited, and I have no real interest in being in the same room as seven Hulks and five Things. (Get enough of that in RenCen already, thanks, and at least in RenCen I can play the "Report the Clones" minigame.)

    I like reading about the adventures of those old established characters - but I want to write the adventures of my own.
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

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  • chaelkchaelk Posts: 7,732 Arc User
    edited January 2015
    jennymachx wrote: »
    ^

    Haha wow, talk about overly-defensive.

    I played Marvel Heroes for a bit. There's a lot good going for it despite the lack of being able to create your own personalized hero. The action-RPG gameplay similar to Diablo's is just plain good fun too.

    1. I played Diablo 1 &2. you liked the style of gameplay, I didn't.

    I can't remember which one, I went through to the end with each class.

    Torchlight I tried also, uninstalled it after I got sick of playing what reminded me too much of 80's top down dungeons.

    2. I like being able to make my own.

    3.so now, asking for someone to ask a question they were asked is being overly- defensive. well so is that comment.
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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited January 2015
    chaelk wrote: »
    3.so now, asking for someone to ask a question they were asked is being overly- defensive. well so is that comment.

    I think you meant to say "ask for someone to answer a question"?

    Asking someone a question in all caps comes across as shouting, being aggressive and given the context of the OP, defensive, especially with the huge NO. If it wasn't your intention to come off as loud and aggressive, maybe refrain from using all caps next time.
  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited January 2015
    If I wanted to play Diablo, I'd play Diablo... not some knockoff that pretends to be an MMO.
  • jennymachxjennymachx Posts: 3,000 Arc User
    edited January 2015
    If I wanted to play Diablo, I'd play Diablo... not some knockoff that pretends to be an MMO.

    Actually it's a MMO, just with Diablo gameplay mechanics. Multiplayer isn't done in player-hosted sessions with a player cap like in Diablo. There are signficantly huge instances in the game with lots of players in them, especially during open events where a lot of players are expected take down powerful supervillains.

    I can fully understand not wanting to play a Diablo knock-off regardless.
  • chaelkchaelk Posts: 7,732 Arc User
    edited January 2015
    Quote:
    Originally Posted by chaelk View Post
    3.so now, asking for someone to ask a question they were asked is being overly- defensive. well so is that comment.

    I think you meant to say "ask for someone to answer a question"?

    yes I got ask twice

    it was 4.30am, I'd been up for half an hour. My brain wakes up about 5.30 (usually)just before ,I drive to work.

    and I wasn't kidding about speaking to the clones, they may not even be aware that Marvel heroes even exists.

    The more games I play, the more I hate fixed classes because sooner or later, due to competitive content, you get hit with cookie cutter syndrome, followed by elitist jerk proliferation with their cries of;
    you got what skill/power/feat, you know nothing
    useless noob
    scrub, learn to play.

    IN DCUO , I played on the Europe server ,specifically so I couldn't understand zone chat.

    I have enough people at work that I would like to liberally apply a lump of 2 x 4 to their head, I don't need them ingame too, when I am trying to relax.(after resisting the urge to brain someone at work all day.)

    Did you also think about why is it being posted here? When, if people are interested in Marvel Online or play it, they will see the thread themselves on their forums?

    It's not hard to find in General Discussion and going on the comments, It has been there for a long time.
    The player is doing a good job of collecting all the scraps of information they can find and collating it.
    Considering what they have in it, stickying it, would be a good idea. For those people who don't want to keep digging through piles of threads.
    and then there's the OP's last comment;
    I encourage anyone that loves super hero mmos to check this out :)

    This comes across, to me, as them thinking that all super hero games are the same or if you like one, you'll like another.


    I go more on game play, ease of use and the a... hole level in zone.(or whether I can turn zone off).
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  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2015
    jennymachx wrote: »
    I think you meant to say "ask for someone to answer a question"?

    Asking someone a question in all caps comes across as shouting, being aggressive and given the context of the OP, defensive, especially with the huge NO. If it wasn't your intention to come off as loud and aggressive, maybe refrain from using all caps next time.

    WHAT?!? WHY?!?

    sorry couldn't help it. Ignore me.
    #Mechanon!(completed) #New Zones! #Foundry!
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited January 2015
    Welcome to the Champions Online forums, where mentioning any other video game is tantamount to sexual assault.
  • vorshothvorshoth Posts: 596 Arc User
    edited January 2015
    MH does sound fun, and honestly, I might play it one day. I don't see it competing with Champions Online because it is a different genre of game, superhero themes and aesthetics nonwithstanding.
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  • nephtnepht Posts: 6,883 Arc User
    edited January 2015
    spinnytop wrote: »
    Welcome to the Champions Online forums, where mentioning any other video game is tantamount to pansexual asphalt.

    Thank me later.
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    They all thought I was out of the game....But I'm holding all the lockboxes now..
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  • spinnytopspinnytop Posts: 16,450 Arc User
    edited January 2015
  • o0ka1n0oo0ka1n0o Posts: 20 Arc User
    edited January 2015
    vorshoth wrote: »
    MH does sound fun, and honestly, I might play it one day. I don't see it competing with Champions Online because it is a different genre of game, superhero themes and aesthetics nonwithstanding.

    That's largely why I posted this here; for anyone else that's a fan of super hero mmos and hasn't checked out Marvel Heroes yet. The game is in its own little category. It reminds me of the Freedom Force games (I still play those from time to time. Minus the create-a-hero part)

    This is all in the name of having fun with whatever you choose to play, in this case having fun in the world of super heroes!


    jonsills wrote: »
    Actually, the original post in this thread did come off as mere shilling for the Marvel game. I'd read and ignored it yesterday, because I didn't enjoy playing Diablo, and doubted that adding superpowers would have made it that much better - especially since the free characters are limited, and I have no real interest in being in the same room as seven Hulks and five Things. (Get enough of that in RenCen already, thanks, and at least in RenCen I can play the "Report the Clones" minigame.)

    I like reading about the adventures of those old established characters - but I want to write the adventures of my own.


    Yeah, that's understandable. I've read so many awesome back-stories to player's heroes and villains, during the contests and when I'm out and about in the world. There's a ton of really awesome and inspirational stuff out there! As vorshoth mentioned, this isn't a purpose of competing between games.

    Marvel Heroes is largely a free to play game sooo people come and go when they please. This leaves room for other games, like Champions, and the dedicated, creative people that enjoy playing it. :) I'm a Gold Subscriber when I play Champions, been that way off and on since the game came out of beta.
  • lestylolestylo Posts: 375 Arc User
    edited January 2015
    I don't care how much hate I get for this:

    Point and click is for plebs. WASD Masterrace. :cool:
    "I tried to look at that page but saw only inane comments."
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited February 2015
    o0ka1n0o wrote: »
    That's largely why I posted this here; for anyone else that's a fan of super hero mmos and hasn't checked out Marvel Heroes yet. The game is in its own little category. It reminds me of the Freedom Force games (I still play those from time to time. Minus the create-a-hero part)

    This is all in the name of having fun with whatever you choose to play, in this case having fun in the world of super heroes!

    Thanks for the thread. For whatever reason, it was the trigger that finally got me to check out this game. It's fun! Certainly not an MMO in the same way that CO is, but I was surprised by how much build customization there is. And there's a lot to be said for a thriving community and engaged, fully committed development team.
    LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.

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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited May 2015
    I was surprised how fun Marvel Heroes was, especially since I was trying their game with a "it must suck" mindset.

    Well, I was wrong. It fully deserves being popular.

    Not having ability to create my own character did not matter that much when gameplay is great. In the end, games are to be played as a more than virtual doll dressing room.

    Also, character models are pretty. Just pretty. They have animation cycles when standing idle, they are much more detailed and much better proportioned than anything in CO or DCUO is. They have voice emotes played when you park your, let's say Cyclops next to any other X-Man (i.e. their voice emotes are situational).

    Maps are also pretty and you can bring the camera close enough to see all the details. And since nearly everything on map can be also devastated and not just disappears, but leaves actual wreckage, it's even prettier.

    Pretty much every character can be customised with three distinct skill trees. For an example, Cyclops has three skill trees. First one is for optic blasts, second one is for his basic hand-to-hand training, last one is for summoning original X-Men.

    Writng is much, much better than in CO and DCUO, beats them both hands down. There's a humor in descriptions, but it is much, much better written and subtle than CO fart jokes/pop-culture references failed attempts at being funny.

    Gameplay is a fun, fast and colorful hack&slash and I'd say it's much more entertaining than Diablo.

    Plus, yeah, a living game that is updated... Unimaginable!

    Well, it's not the same kind of mmo as is CO and can't be really compared, but Marvel Heroes is a very good game within its genre.
    Oh, and it has cutscenes that are both well made and entertaining (if you see them for a first time) OR can be skipped.

    It's a good breathing room when I want to play something with superheroes, but this time something polished with pretty graphics.

    Also, clearly Marvel Heroes is a game made with an actual effort to respect and embrace the source material, instead of being embarassed by it and turning it into a camp parody.

    In places where Marvel universe is more serious, the game is serious. In places where MU is silly, the game is silly.

    Shulkie and Deadpool have snarky remarks, weird comments and 4th wall breaking even in their power and gear descriptions. Shulkie's ultimate power IS literally smashing people with pillar of justice. In comparison Cyclops's ultimate power is a coordinated strike of all original X-Men.

    So... Not even remotely the same genre as CO, but a very good game nonetheless.
  • doktormarengodoktormarengo Posts: 52 Arc User
    edited May 2015
    It's not an awful game at all.. and it's community is thriving. It also gets regular updates and such. Lots of cash store type grabs - but thats typical these days.

    I still keep hoping they'll add a unique "customizable hero" option some day. Because that would be the final draw for a lot of people.

    It's really quite a good game - especially for those people who like Comics/Superhero genre stuff.
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  • joybuzzerxjoybuzzerx Posts: 882 Arc User
    edited May 2015
    They however, still lack Spider-Woman.
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited May 2015
    I was a huge fan of Diablo so trying this game was a no-brainer. I liked it, but after less than a month I found myself without the desire to play it again. Maps and missions felt repetitive. Lack of diversity in the people you play with is also weird. (Where did all these Spider-Men come from?!)

    I found it to be decent, but boy would I play the crap out of it if I could make my own character, even if his powers were just lifted off of some other Marvel character.
    biffsig.jpg
  • joybuzzerxjoybuzzerx Posts: 882 Arc User
    edited May 2015
    I was a huge fan of Diablo so trying this game was a no-brainer. I liked it, but after less than a month I found myself without the desire to play it again. Maps and missions felt repetitive. Lack of diversity in the people you play with is also weird. (Where did all these Spider-Men come from?!)

    I found it to be decent, but boy would I play the crap out of it if I could make my own character, even if his powers were just lifted off of some other Marvel character.

    I loved Diablo 2, and from a Diablo 2 standpoint, you'd think playing with the same characters wouldn't be that bad, but maybe it's just different with superheroes.
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited May 2015
    joybuzzerx wrote: »
    They however, still lack Spider-Woman.


    Yeah, for some reason she's available as a Team Up NPC, but not as a playable character. That's plain weird.
  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited May 2015
    On the one hand, no custom characters means MH won't scratch that itch that a lot of us have.

    On the other hand, they can run deep on the Marvel characters they have, so we can geek out on Hawkeye having not only a Kate Bishop variant...

    2425873-trailer_marvelheroes_katebishop_20140127.jpg

    ...but a "Hawkguy" Clint Barton variant, complete with broken nose, bandaged arms, and probably a concussion.

    facebook_NewCostume_Hawkguy.jpg

    The lack of Pizza Dog non-combat pet is a damned disgrace, though.
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
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  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited May 2015
    joybuzzerx wrote: »
    I loved Diablo 2, and from a Diablo 2 standpoint, you'd think playing with the same characters wouldn't be that bad, but maybe it's just different with superheroes.

    Could be that Champions and CoH have kinda spoiled us in that regard.

    Another thing for me is that there's no style in the presentation of the game. Nothing about it feels like comics to me. Replace the characters with Chinese folklore characters and no one would even know it used to be a superhero game by looking at it. If it'd had a Borderlands treatment given to it, its life on my hard drive would have been a lot longer.
    biffsig.jpg
  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited May 2015
    As I must repeat, I like customization. A lot. I don't like to look like everyone else; I like to stand out from the crowd.
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited May 2015
    Could be that Champions and CoH have kinda spoiled us in that regard.

    Another thing for me is that there's no style in the presentation of the game. Nothing about it feels like comics to me. Replace the characters with Chinese folklore characters and no one would even know it used to be a superhero game by looking at it. If it'd had a Borderlands treatment given to it, its life on my hard drive would have been a lot longer.

    Yeah, there's certainly not the level of customization that CO has, but I was pretty surprised by the depth of build diversity via power trees, sidekicks, synergies, omega skills, gearing, etc. It certainly does a good job of scratching the min-max build-tuning itch. I basically just think of each of the 40 or so playable heroes as a character class/archetype that you can customize a quite decent amount for an ARPG.

    And let's face it, although the gameplay could be a little deeper for my taste.. coming from CO, the MSH developers' high level of commitment to the game and its players goes a long, long way. Pretty much every week there's a new patch with major bug fixes, enhancements, new systems, events, etc. And they are not afraid to constantly talk about all of the things they are working on for the future, both short-term and long-term. For some reason, this communication does not cause the community to explode with disappointment, or whatever the excuse has been for the lack of it around here.

    I think Cryptic could learn a lot from the MSH team.

    P.S. Thanks again to the OP of this thread.
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  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited May 2015
    quasimojo1 wrote: »
    And let's face it, although the gameplay could be a little deeper for my taste.. coming from CO, the MSH developers' high level of commitment to the game and its players goes a long, long way. Pretty much every week there's a new patch with major bug fixes, enhancements, new systems, events, etc. And they are not afraid to constantly talk about all of the things they are working on for the future, both short-term and long-term. For some reason, this communication does not cause the community to explode with disappointment, or whatever the excuse has been for the lack of it around here.

    I think Cryptic could learn a lot from the MSH team.

    Gazillion makes a grand total of two games, and they're different enough that there's probably no crossover between development teams. That's pretty much the opposite of Cryptic's "Let's keep adding games even though we don't have enough people because everybody works on everything without specializing on one thing anyway" management strategy. (Which ties into an upcoming rant about costume quality, but that's for another forum section.)
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited May 2015
    Well, it may be silly, but Cyclops's travel power is just a bike. So you can cruise around on your chopper stopping only to wreck everything around with your optic beams. Maps are big and there's enough destructible objects to make wrecking everything even more fun.
  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited May 2015
    Well, it may be silly, but Cyclops's travel power is just a bike. So you can cruise around on your chopper stopping only to wreck everything around with your optic beams. Maps are big and there's enough destructible objects to make wrecking everything even more fun.

    Can Wolverine steal it? :biggrin:
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
  • jennymachxjennymachx Posts: 3,000 Arc User
    edited May 2015
    Can Wolverine steal it? :biggrin:

    I could totally see him doing this before he makes off with it.
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited May 2015
    quasimojo1 wrote: »
    Yeah, there's certainly not the level of customization that CO has, but I was pretty surprised by the depth of build diversity via power trees, sidekicks, synergies, omega skills, gearing, etc. It certainly does a good job of scratching the min-max build-tuning itch. I basically just think of each of the 40 or so playable heroes as a character class/archetype that you can customize a quite decent amount for an ARPG.

    And let's face it, although the gameplay could be a little deeper for my taste.. coming from CO, the MSH developers' high level of commitment to the game and its players goes a long, long way. Pretty much every week there's a new patch with major bug fixes, enhancements, new systems, events, etc. And they are not afraid to constantly talk about all of the things they are working on for the future, both short-term and long-term. For some reason, this communication does not cause the community to explode with disappointment, or whatever the excuse has been for the lack of it around here.

    I think Cryptic could learn a lot from the MSH team.

    P.S. Thanks again to the OP of this thread.

    I'm not trying to disrespect the game or anything, but "more updates and communication" to a game I find pretty boring isn't gonna sell me. It was the same argument from my CoH friends, but like... I don't just play a game to see the content. I play a game to have fun, and if it's not fun, the content doesn't matter.

    Also the whole building thing, I get that a lot of people are all about that, and that was one of the great draws of the Diablo series to them, making the best character to kick the most butt, but to me it was really just more about fighting monsters and getting loot. These days, I'd much rather play Torchlight than Diablo, because it's basically the same, but with style. That's one way Marvel Heroes could grab me. Style.

    Although, this conversation has got me thinking about the game. I might go reinstall!

    Edit: Oof, getting a message that says "Hey, your old installation sucks, you should delete it and re-download all 18 gigs of this game" is not encouraging. Poop.
    biffsig.jpg
  • doktormarengodoktormarengo Posts: 52 Arc User
    edited May 2015
    Hmm.. they have a gender swapped costume variant? Well that's actually encouraging. I wonder if they'll ever let players make their own costumes as a variant? Probably not.. .but oh well.

    I'm tempted to reinstall it and try playing it again.

    STO has been scratching my customization itch lately. I really like meddling with the Alien Generator and I probably spend way too much time fiddling with various away team combos.

    But then --- Masterminds were my favorite COH AT. :biggrin:

    I might have to duck back into Marvel again though.. way more potential than I thought. However, if the cash store is being pimped as hard as it was before.. sigh.
    This is RiverOcean's 2nd Account. Can't combine my STO and CO accounts for some weird reason.
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited May 2015
    Hmm.. they have a gender swapped costume variant?

    Yeah, some heroes do have gender swapped costumes if they had a female version, be it in main Earth-616 continuity, or in some alternate universe. Or any hero is close enough in powerset. These are cash shop costumes.

    From top of my head:

    Deadpool - Lady Deadpool costume
    Hawkeye - Kate Bishop costume
    Punisher - Rachel Cole-Alves costume
    Thor - Earth-X Female Thor costume

    But it works both ways:

    Carol Danvers - Captain Mar-Vell costume
    Scarlet Witch - Wiccan costume

    Probably I missed someone on this list, it was some time ago when I was looking at MH costumes.
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited May 2015
    As a great example of the difference in attitudes between Gazillion and Cryptic, check out this recent post on balancing philosophy from one of the lead designers of MSH.

    Things that stood out to me, compared to what I've seen here in the past few years:

    1.) Enough thought was actually put into it to have a balancing philosophy
    2.) The balancing philosophy emphasizes the importance of avoiding nerfs, even if it requires slightly more effort
    3.) The respect shown for the players by making the effort to communicate this philosophy in such a manner (and this seems to be a frequent occurrence)
    4.) Actively seeking out players' opinions and having a dialogue about the topic

    These are things that are not dependent upon the size of the development teams, their budgets, etc. It reflects philosophical differences in how you see your product and your customers.
    LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.

    "Without data, you're just another person with an opinion." -- W. Edwards Deming
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited May 2015
    Having a balancing philosophy isn't dependent on team size or budget, no. But putting it into effect, and in a game like this? I can't imagine that being a small feat, even from the get-go.

    I imagine it's hard enough balancing a normal game, where characters get powers from a small, predetermined pool of choices. Champions has a Pandora's Box thing happening. It's too crazy to tie down now, and if they tried to in the beginning, I have a feeling Freeform might have just been scrapped.
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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited May 2015
    Marvel Heroes has fixed classes in the form of their respective hero characters. Developers for the game obviously can be confident about selling balancing philosophies to their playerbase since each class has a fixed framework of powers / abilities / stats to work with.

    CO's freeform is dynamic and no one can realistically expect any sort of balance comparable to other MMOs that don't have a freeform character building feature to begin with.
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited May 2015
    MSH has many systems and variables to affect a hero's power balance that CO does not have (e.g. sidekicks, hero synergies, Omega skills, many more gear slots/types/affixes), so I'm not sure I even buy the argument that CO is so much more difficult to balance. But that's really missing the point anyway. The point is that they thought about it enough to have a coherent strategy, and respected the players enough to thoroughly discuss their philosophy and its challenges with them.

    The argument about freeform also conveniently ignores the fact that the most egregious balance issues with CO have for the most part not been related to that at all, but with vehicles.
    LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.

    "Without data, you're just another person with an opinion." -- W. Edwards Deming
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited May 2015
    Oh come on, you know quite well that things weren't balanced since way before vehicles. None of the powersets are equal or even built on some kind of structure (maybe they were at first but they strayed from the path along the way). There's always been flavor of the month builds for maximum effectiveness and that's a big red flag when it comes down to power balance. I mean, when you see two PVPers who have never met each other going at it, and they're both doing the exact same moves?

    It's hard enough balancing classes to each other, but without homogenizing the entire system, there's probably never going to be balance in powers in the freeform system.

    The thing is, I'm not defending Cryptic for not balancing. I'm not making excuses for them by saying the team is too small. I'm just saying a game like this is hard to balance.

    I appreciate the fact that Marvel's team really cares about this and that, but unfortunately that doesn't cram fun into the game. It would make no difference to me I'd they never spoke publicly about the game and when they did, they'd end up going into tangential rants about The Real Housewives. If the game is fun, I'll play it. If it's not, no amount of amazing design philosophy is going to get me to play it.
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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited May 2015
    Lack of serious balancing (or rather more like, lack of attempts) was a yet another nail to CO coffin, though.

    It's an old truth that MMO games will never be really balanced. I recall long time ago one of Korean NCSoft developers (working at Lineage II) plainly stated that an mmo game is not possible to be totally balanced, especially in pvp, because it has more human factor and nobody can really anticipate what players can do with combinations of their buffs and powers - but it's less about not having performance gaps at all, and more about trying to keep the gaps as small as it is possible.

    CO hardly has any excuse for not trying at balance.
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