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Top Two Player Issues. July 7th, 2012

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  • aiqaaiqa Posts: 2,620 Arc User
    edited August 2012
    It has been a while now since the bug list was updated, I think a few more of those bugs should have been tested by QA by now.

    Could we please get an update?
  • crosschancrosschan Posts: 920 Arc User
    edited September 2012

    BUMP

    Yeah, some updates would be nice. This is a step in the right direction....so long as it keeps stepping. :cool:
    2s9bzbq.jpg
    Join Date: Aug 2009 | Title: Devslayer
  • zedulonzedulon Posts: 51 Arc User
    edited September 2012
    Personally, I think it's quite an achievement that QA even verified a single bug off the list. I wasn't even expecting this to get that far...
  • drannicdrannic Posts: 74 Arc User
    edited September 2012
    Hey all!

    It has been awhile since I posted in here. With the recent patches and updates to CO, I have had my hands full with a lot of new issues.

    This thread I created has not been forgotten, and I will get back onto these Top Two Issues as soon as I can.
    Developer QA Tester
    Cryptic Studios
  • aiqaaiqa Posts: 2,620 Arc User
    edited September 2012
    I am glad this is getting some attention again, thank you.
  • crosschancrosschan Posts: 920 Arc User
    edited February 2013
    crosschan wrote: »
    BUMP

    Yeah, some updates would be nice. This is a step in the right direction....so long as it keeps stepping. :cool:

    It's a sticky so.....ARISE THREAD!! :eek:
    2s9bzbq.jpg
    Join Date: Aug 2009 | Title: Devslayer
  • cyronecyrone Posts: 1,028 Arc User
    edited February 2013
    drannic wrote: »
    Hey all!

    It has been awhile since I posted in here. With the recent patches and updates to CO, I have had my hands full with a lot of new issues.

    This thread I created has not been forgotten, and I will get back onto these Top Two Issues as soon as I can.

    Mother of dog! Drannic lives! :eek:

    Edit:

    While I'm here, my two biggest issues are...

    1) Lack of communication (from developers to player base)

    2) Removal of new Telepathy powers from PTS for no apparent reason.
    download_zpsfcg5gnud.jpg
    "There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
  • theravenforcetheravenforce Posts: 7,140 Arc User
    edited February 2013
    cyrone wrote: »
    Mother of dog! Drannic lives! :eek:

    Edit:

    While I'm here, my two biggest issues are...

    1) Lack of communication (from developers to player base)

    2) Removal of new Telepathy powers from PTS for no apparent reason.

    Cyrone...why did you use Kr'anri to read my mind >______>

    lol xD

    But yes point 2 ESPECIALLY!

    Even though most have given up, I'm still hanging on...But I agree with point 1 as well.

    I think it would be beneficial to know exactly what is going on. I mean, are they planning something? Working on more that just the event? What? It's frustrating not knowing and thinking that they don't listen to us and then randomly we get a hotfix to logging in and out, which was very much welcomed...come on guys..
  • gamehobogamehobo Posts: 1,970 Arc User
    edited February 2013
    cyrone wrote: »
    Mother of dog! Drannic lives! :eek:
    That was in Septembre.. HAHAHA
    cyrone wrote: »

    While I'm here, my two biggest issues are...

    1) Lack of communication (from developers to player base)

    2) Removal of new Telepathy powers from PTS for no apparent reason


    Took the words right out of my mouth
  • cyronecyrone Posts: 1,028 Arc User
    edited February 2013
    gamehobo wrote: »
    Took the words right out of my mouth

    Ah, so that post was September. :frown: Got excited there. That's what I get for making a post while still sleepy.
    download_zpsfcg5gnud.jpg
    "There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
  • sigmaseven0sigmaseven0 Posts: 714 Arc User
    edited February 2013
    cyrone wrote: »
    Ah, so that post was September. :frown: Got excited there. That's what I get for making a post while still sleepy.
    Man, Cryptic has yall in here talking to ghost.....
    This is getting sad.

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • tacofoodsololtacofoodsolol Posts: 88 Arc User
    edited February 2013
    I think it would be beneficial to know exactly what is going on. I mean, are they planning something? Working on more that just the event? What? It's frustrating not knowing and thinking that they don't listen to us and then randomly we get a hotfix to logging in and out, which was very much welcomed...come on guys..

    Neverwinter has entered beta/pre-release promotion stage and that's what they're working on at the moment.
  • gamehobogamehobo Posts: 1,970 Arc User
    edited February 2013
    Man, Cryptic has yall in here talking to ghost.....
    This is getting sad.

    So horribly funny sad.
  • aiqaaiqa Posts: 2,620 Arc User
    edited April 2013
    The better part of a year has passed, only very few issues have been fixed. I'd very much like either some confirmation that these issues are going to be fixed, or just unsticky the thread and pretend it never happened.
  • aiqaaiqa Posts: 2,620 Arc User
    edited May 2013
    Another month later.... Is spamming in non related threads really necessary to get any kind of response out of cryptic these days?
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited May 2013
    I expect some kind of update this week. If not than that would be because the repeated crashes from last week put CO's progress in the red...further than it already is.
  • aiqaaiqa Posts: 2,620 Arc User
    edited July 2013
    Well, it has really been a year now... it is time for this to get unstickied.
  • towershield#4714 towershield Posts: 1,208 Arc User
    edited July 2013
    aiqa wrote: »
    Well, it has really been a year now... it is time for this to get unstickied.

    The fact that so little of this has been addressed after so long is all the more reason to leave this thread where it is.
    ___________________________________________________________________________________________
  • voyagersixvoyagersix Posts: 232 Arc User
    edited August 2013
    Sword Cyclone is not proccing Overdrive.

    Any chance of this getting fixed, or at least a respec to pick a power that isn't broken?
  • theravenforcetheravenforce Posts: 7,140 Arc User
    edited September 2013
    This Thread. Contains links which describe in detail the existing bugs regarding Telepathy in the main and one regarding PFF and the Hold System in general.
  • tau41tau41 Posts: 83 Arc User
    edited September 2013
    The fourth (fifth if you count the Skin color box) color option in the tailor does not display on characters as you mouse over it, only after you have chosen it.

    Also, once again confined to the fourth color (fifth if you count the Skin color box), this color automatically sets itself to the last item you moused over, even if you exit the box without choosing a color. If you choose a color, it works as intended. This is particularly frustrating with glowing pieces.
  • forrksakesexcoforrksakesexco Posts: 435 Arc User
    edited September 2013
    No reason to do lairs: leads to no lairs being done!
    No reason to do APs/CSs, no reason to do any ****ing thing other than hang round the ****ing Ren Centre. Guess what? Loadsa players who've never heard of anything other than Mil Cit.
    How bout rolling the whole mother****ing On Alert patch back and giving us our game back?
    How bout shove your ****ing alerts and give us some real content?

    In vino veritas or maybe just finally exasperated with this alert bull****.

    Just remember you did ask!
    _____________
    [SIGPIC][/SIGPIC]
    The one who can't shut up formerly known as 4rksakes
    About the @handle - it's a long story.
    Profound quote.. "I'm not a complete idiot - several parts are missing."
  • claypigeonclaypigeon Posts: 3 Arc User
    edited November 2013
    EGO based hold attacks will proc after you release your block, if you don't block for the entire duration of the hold.

    Vibora Bay is an excellent place to find MOBs that use the power Thunderclap

    1. Attack any Houngan in town
    2. Wait for him to begin charging up a thunderclap
    3. Block
    4. Release block, and experience the hold anyway.

    This does seem to be affected by the Rank of the blocking power, and of course the rating of the MOB. Bosses are the worst offenders of this.

    When these types of holds are blocked and the block was unsuccessful, they should drop you from your block and apply the hold for whatever reduced duration remains.
    Otherwise, the hold should be shrugged off, and not applied after your block is released.
  • edited November 2013
    This content has been removed.
  • oobtreeoobtree Posts: 1,068 Arc User
    edited May 2014
    1 ) Hero Game modes Stronghold, UTC & King of the Hill.
    ISSUE: Each mode requires a minimum of 8 players to start a game (Requirements need to be lowered)
    BUG: After the game starts, half of the players who joined are randomly forced to leave the game/are unable to participate.

    Please halp!!! :frown:
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