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PTS Update (9/23): FC.20.20110915.3

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  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    LavaLama wrote:
    ... Maybe we should post all the other exploits?
    You should. Many times I have a feeling that those that say CO is easy is only because they use exploits. Im not saying all do it, but there is that bad feeling.

    Not a flame or anything. Exploits and bugs must be removed, fixed.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I see what you did there.
    Either you're deliberately trying to ruffle certain people's feathers (and I think I know who) for no reason or you're clueless to the reality that this nerf fixes some of the complaints about imbue while 1) ignoring what the real complaint was (powers not consuming imbue) and 2) nerfing people that were not even using imbue in the first place. And let's not talk about making rare items that take significant investment of the player to acquire being made not worth the effort.

    Translation: You're comment is off base. This has next to nothing to do with game difficulty.

    Ok .. my concern is just that one :

    If people cry about things to be overpowered, I normally say : No they are not .. or OK they are, but i like it
    how it is .. just to make clear i don't want nerfs.

    If other people also DON'T want things to get nerfed, they also should just give their statement in these
    threads where someone crys for nerfs.

    I also don't want INVULN to get nerfed, just because Snake made a thread, and you also maybe don't want
    BCR/RR get nerfed.

    So the main reason for me to post in Nerf-Threads is not that i think that i can convince other people of
    my opinion .. its just to give a statement to the Devs that not everyone wants these things to get nerfed.


    Of course my writings often may be misunderstood, cause english is not my native language :(
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Pirogen wrote:
    You should. Many times I have a feeling that those that say CO is easy is only because they use exploits. Im not saying all do it, but there is that bad feeling.

    Not a flame or anything. Exploits and bugs must be removed, fixed.

    I could, but i would risk in nerfing powers that aren't the problem. Instead of fixing the source of the problem (imbue not consumed) they start to lower all the other stuff. The other powers were fine.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Guess we have to hand the whole bug and exploit on a silver plating if we expect them to be fixed or only a certain part will be fixed.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    Guess we have to hand the whole bug and exploit on a silver plating if we expect them to be fixed or only a certain part will be fixed.

    Its very common that some player know much more about exploits then the devs .. so yes .. if you really
    want something to get fixed post it .. and post it in a way that the devs understand what the real problem is.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    LavaLama wrote:
    Maybe we should post all the other exploits?

    Believe me, I'm really thinking about doing videos of numerous issues I've posted on and exploits I've known about for a long time now that continue to remain unresolved since this latest debacle has been the fastest turn around time I've ever seen here for getting things "fixed".

    Of course the response is and always will be "Well players, we've actually been looking at this for a long time" which I usually accept with some misgivings..but this time? Don't insult my intelligence stating that.

    It's a nice precedent that's been set really. Make a bunch of fairly incendiary threads and posts on a regular basis, do enough to get banned, circumvent the ban to post a video, get your concerns addressed immediately. That sound like the perfect way to go about things to anyone else? :rolleyes:

    Bonus points: get your concerns addressed in a fashion that affects people who should remain unaffected until a proper fix could be made.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Beldin2 wrote:
    Its very common that some player know much more about exploits then the devs .. so yes .. if you really
    want something to get fixed post it .. and post it in a way that the devs understand what the real problem is.

    Doing it that way will get me banned so no :V
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Beldin2 wrote:
    Its very common that some player know much more about exploits then the devs .. so yes .. if you really
    want something to get fixed post it .. and post it in a way that the devs understand what the real problem is.

    You mean like this?

    Wake me when it becomes more than a "like to have". Yes, I'm aware it shows up in the UNTIL report that was posted on 9/22. Now cross-reference that turnaround time with our latest situation...
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    Doing it that way will get me banned so no :V

    Hey, let's be fair, he wasn't banned for his vid.
    I'm willing to bet (even if too late now), that if the vid was the first thing he made instead of the mini-war that raged for 2-3 days, he'd still be here.

    Ok, granted, "fixes" might still have been nerf-y anyway, but still, he'd have kept his account.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Hey, let's be fair, he wasn't banned for his vid.
    I'm willing to bet (even if too late now), that if the vid was the first thing he made instead of the mini-war that raged for 2-3 days, he'd still be here.

    Ok, granted, "fixes" might still have been nerf-y anyway, but still, he'd have kept his account.

    If I want it to be fixed, I need to stir it up bad enough to get the whole thread on fire. Then, I'm going to have to post a video explaining the bug in full detail along with nearly every example just to get it noticed.

    Afterward, I will be warned / flagged for discussing and releasing said exploit to the public.

    So no. I wasn't paid to hunt the bug for them 24/7. I told them "Dark speed device still work even if you ride Mega-D". Do I need to go make a vid just to show them something that can be discovered in 1 minute.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    The more I sit here and stew on this (more evidence I need to walk away from the game for a while) the more this issue hits me and haunts me.

    When long standing bugs are brought up (like the mess that remains called targeting) we're told that 'it's being worked on but it's hard to pin down and we don't want to change anything until we can do it right' OK, fine...

    Then we get stuff like this where the response is 'well we can't do it right so we'll do it like this for now and you'll have to deal with it. But don't worry players, the only people affected are the insignificant amount of players using those paltry half dozen or so powers/items and if it's a big enough deal we'll give those things a buff down the road'.

    Wait...WHAT?!
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    If I want it to be fixed, I need to stir it up bad enough to get the whole thread on fire. Then, I'm going to have to post a video explaining the bug in full detail along with nearly every example just to get it noticed.

    Afterward, I will be warned / flagged for discussing and releasing said exploit to the public.

    So no. I wasn't paid to hunt the bug for them 24/7. I told them "Dark speed device still work even if you ride Mega-D". Do I need to go make a vid just to show them something that can be discovered in 1 minute.

    Don't set a thread on fire.
    Don't even post it to us.
    Do a vid, sent it to the devs first.

    And please, don't say he got banned for "exposing and offering an exploit".
    Is there a need to even count all the broken forums rules on his second post?
    - Circumventing a ban.
    - Challenging a sanction in the forums.
    - Posting private correspondence with a Dev / CS.
    AND
    - Posting about an exploit (which can still be discussed as simply being evidence to said exploit / bug IMO).

    The reason for his first ban was poor (at best), still, had he wanted, he'd have been safe.
    People called him on his (non IRL) threats, I know I did, but he wanted to stand tall and got culled, end of story.

    You aren't paid, neither am I.
    But either you want stuff fixed and you report when you spot it; or you drop the hypocritical act and just carry on as if you had not seen anything. (Notice, I'm not saying go ahead and exploit).

    As for DS, to fix the fact that you could use it unbound? Oh yeah.
    To use it in the Mega-D and gain.... 2-3 minutes per run??? What's the point?

    Not against you specifically, but what's with the "I have to **** people off and wreck havoc so stuff can be fixed" attitude? Do you think the dev team is a.) downright lazy, b.)totally incompetent, c.) too stupid to know a bug-free game sells better?

    I know some things, like pointed out by Kenpo feel... awkward... But they are working on 20-30 fronts at once, and like most, they have a boss behind them. That boss, like any other, is into one thing and one thing only: killing naz... sorry Making money! So yeah C-Store stuff gets prioritized, how is that strange? (Didn't say abnormal, said strange)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    You mean like this?

    Wake me when it becomes more than a "like to have". Yes, I'm aware it shows up in the UNTIL report that was posted on 9/22. Now cross-reference that turnaround time with our latest situation...

    I just mean that Developers mostly don't really play the games the make as much as players. Some even
    don't play it at all .. so its "normal" that they don't now all the tricks, bug, exploits.

    And if you want something get really fixed, you have to write a bug-report, and maybe post it here, but
    its important to really make clear what the problem is .. and not just cry that all is too easy, or something
    is overpowered.

    And i can at least remember that it was often posted in the middle of some threads that "lol-sigils" are
    greatly overpowered with imbue because they crit 100% .. so i don't wonder that they "fix" that, if i
    were a CO-Dev i maybe did the same.

    If you all don't like that fix maybe also just make a thread that 100% crit Sigils are fine and don't trivialize
    the game, so they shouldn't be "fixed" this way, and left in current state until they have a real fix.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I will go with
    A for a lot of stuffs
    and B for anything pvp related.

    When they stop plannings balancing and PVP stuffs during toilet breaks, then I will get serious with bug reporting.

    First impression is very imporant, and you messed up. The only dev with a good impression left for me atm is Gentleman since he actually replied in the bug report.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Beldin2 wrote:
    And if you want something get really fixed, you have to write a bug-report, and maybe post it here, but
    its important to really make clear what the problem is .. and not just cry that all is too easy, or something
    is overpowered.

    If you only knew how many bug reports I've submitted and then later brought here to the forums after repeated submissions. It's absurd. :(

    Interesting note in favor of the forums. Some of the bugs I submitted and then reported here got addressed (looks at massacre in these very patch notes and smiles) after I mentioned them here despite having reported them for weeks/months prior. None of the bugs I've ever submitted without noting them here on the forums got touched. That's very telling of our ticket and support system to me, so I stopped using it.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    If you only knew how many bug reports I've submitted and then later brought here to the forums after repeated submissions. It's absurd. :(

    Interesting note in favor of the forums. Some of the bugs I submitted and then reported here got addressed (looks at massacre in these very patch notes and smiles) after I mentioned them here despite having reported them for weeks/months prior. None of the bugs I've ever submitted without noting them here on the forums got touched. That's very telling of our ticket and support system to me, so I stopped using it.

    Maybe its just really that they now try to fix things more serious than in the past ?

    Maybe we should just give them a new chance, and don't look so much what was in the past.

    After all PWI gave Cryptic another year to make Neverwinter more polished, so maybe they also want them
    to polish CO also more ?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Beldin2 wrote:
    Maybe its just really that they now try to fix things more serious than in the past ?

    Maybe we should just give them a new chance, and don't look so much what was in the past.

    After all PWI gave Cryptic another year to make Neverwinter more polished, so maybe they also want them
    to polish CO also more ?

    Or maybe the "report bug" section was pretty much abandoned in the first place and PTS should be the new "Report bug" section instead.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I'm glad to see that they have buffed Ebon Ruin. It's not like it does a heal debuff, has a 100 ft range, and does good damage already (sarcasm obviously). This just encourages more and more people to roll ridiculous Ebon Ruin tanks that can't be killed yet can kill everyone else. There is very little incentive these days to pick an offensive passive, especially in PvP.

    And honestly, I don't think we need more counters for dodge (especially not Ebon Ruin which already owns LR/BCR). Dodge on it's own can easily be torn through.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    So why does it seem like the only way to get any sort of attention for exploits is to get hysterical on the forums, make a scene and get banned?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Lohr wrote:
    So why does it seem like the only way to get any sort of attention for exploits is to get hysterical on the forums, make a scene and get banned?

    That's a good question, to be honest. But the more people that see problems with the game (especially with a thread that just blew up), the better chance of a dev/GM seeing it and indirectly, passing it on.
    Zeitzbach wrote:
    Or maybe the "report bug" section was pretty much abandoned in the first place and PTS should be the new "Report bug" section instead.

    Honestly, I think it's a different set of dev teams that read the Gameplay Bugs section verses the PTS one. The Gameplay Bugs section gets its problems forwarded to a dev team (who then might take a look at things), and bug posts posted in the PTS section get looked at by devs directly (as they want to make sure something major hasn't happened on PTS which keeps the game from working period).

    Personally though, if you have a bunch of bugs, known issues, exploits, whatever, go make a video about it (video evidence is hard to refute), and/or get a whole bunch of people to agree upon an issue (bonus points if you have a green forum name), and it'll be fixed. It seems that since the PWI merger, we have a larger dev team who can now go in and fix these issues that have been around forever - especially if they're just simple power adjustments/fixes.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    ironswan wrote:
    FC.20.20110915.3 Patch Notes

    Telekinesis
    • Ego Form: This power is now properly considered as an Energy Form at Ranks 2 and 3.

    The problem was with Ego Surge, not Ego Form.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Believe me, I'm really thinking about doing videos of numerous issues I've posted on and exploits I've known about for a long time now that continue to remain unresolved since this latest debacle has been the fastest turn around time I've ever seen here for getting things "fixed".

    Of course the response is and always will be "Well players, we've actually been looking at this for a long time" which I usually accept with some misgivings..but this time? Don't insult my intelligence stating that.

    It's a nice precedent that's been set really. Make a bunch of fairly incendiary threads and posts on a regular basis, do enough to get banned, circumvent the ban to post a video, get your concerns addressed immediately. That sound like the perfect way to go about things to anyone else? :rolleyes:

    Bonus points: get your concerns addressed in a fashion that affects people who should remain unaffected until a proper fix could be made.

    I agree with you except for insult to intelligence part. More than likely they have known about the problem for a while and have tried several fixes that didn't work. But because of the drama that occurred on the forums it brought extra attention to the issue and they felt warranted to "fix" it temporarily.

    I will also note that as much as Snake annoyed me, the video he posted was most excellent. Not only did it mention the problem but showed multiple examples of the problem.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    So why does it seem like the only way to get any sort of attention for exploits is to get hysterical on the forums, make a scene and get banned?

    Look at Gentleman work on Ego Surge bug Page 2.

    11:07 : Know what is wrong with it now (rank 2 + rank 3 considered as ID blade). Working on it
    Edit : 11:10 : Fixed

    If you know what is wrong with it, it doesn't take more than 3 minutes to fix it.

    Now look at those sigils and DoT crit + Imbue.

    ???? : Oh Look, they can crit.

    -Leave it there for a month-

    Dev : Crap, he caused quite an issue! Let's fix it fast!

    -On PTS : Fixed. Yay :D-

    Something that you can easily "fix" by disabing its ability to crit could have been dealth with in less than an hour and patched in the following week but was left there until someone finally stir a huge war. Huge impression with an impact so strong that fall damage is nothing but a baby compared to it.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Roxstar wrote:
    ...

    I will also note that as much as Snake annoyed me, the video he posted was most excellent. Not only did it mention the problem but showed multiple examples of the problem.

    I think I was one of (if not the) first to tell "New reptile name" that his vid was worth more than 20 pages of rage. I still believe (may be wrong) that had he done that first...

    And I repeat what I said over there: in his vid, he sounded so quiet and he explained so well that, at first, I didn't believe it was the rage-y troll I saw the previous day.
    Zeitzbach wrote:
    Look at Gentleman work on Ego Surge bug Page 2.

    11:07 : Know what is wrong with it now (rank 2 + rank 3 considered as ID blade). Working on it
    Edit : 11:10 : Fixed

    If you know what is wrong with it, it doesn't take more than 3 minutes to fix it.

    Now look at those sigils and DoT crit + Imbue.

    ???? : Oh Look, they can crit.

    -Leave it there for a month-

    Dev : Crap, he caused quite an issue! Let's fix it fast!

    -On PTS : Fixed. Yay :D-

    Something that you can easily "fix" by disabing its ability to crit could have been dealth with in less than an hour and patched in the following week but was left there until someone finally stir a huge war. Huge impression with an impact so strong that fall damage is nothing but a baby compared to it.

    I like the "new guy", but you know what they say about new employees, zeal and establishing one's name...
    Let's see this in a few months, when he's been flamed, trolled, insulted, like others have been...
    If he's still acting the same way, I *will* kiss the ground at his feet.

    Can't say you're wrong about the attention getting part.
    But to me, it feels as wrong as (!metaphor!) nuking a country, exterminating all the inhabitants and say "Hey, look, we will never get attacked on that side, maybe we ought to do it on all sides?".

    Forgive the exaggeration, but I don't see how, because, this time, (some relative) good came from something bad, it justifies acting wrong every time. Call me naive if you will, those are but feelings, not facts.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    wrote:
    If you only knew how many bug reports I've submitted and then later brought here to the forums after repeated submissions. It's absurd. :(

    Interesting note in favor of the forums. Some of the bugs I submitted and then reported here got addressed (looks at massacre in these very patch notes and smiles) after I mentioned them here despite having reported them for weeks/months prior. None of the bugs I've ever submitted without noting them here on the forums got touched. That's very telling of our ticket and support system to me, so I stopped using it.
    This. Kenpo's hit the nail on the head.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I like the "new guy", but you know what they say about new employees, zeal and establishing one's name...
    Let's see this in a few months, when he's been flamed, trolled, insulted, like others have been...
    If he's still acting the same way, I *will* kiss the ground at his feet.

    I'm going to wait and see for 2 months and hope he doesn't become "just another dev".
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Pantagruel wrote:
    I have no idea how that function works, but I can tell you that 95% of the DoTs in the game are complete crap (and the exceptions break the rules in one way or another), so that costing function could use some work.
    I'd say this is mainly a problem with defenses, they are far far too powerful right now, and negate pretty much all T0, T1 and like 50% of T2 attacks entirely.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I think this signifies a good thing.

    Changes like this are what is SUPPOSED to be happening during the early years of a MMO.
    Sadly Champions has been so badly run in the past that major fixes were few and far between.

    Change your builds (CRYPTIC YOU HAD BETTER GIVE A FULL RETCON WHEN THIS PATCH GOES LIVE) move away from dex and into Enrage (till the nerf Ame announced for that mechanic hits) and be happy. It gives you something to do!

    Now when they finally come and destroy my own toons I want you guys to remind me of this post because I know Its going ot upset me a great deal, and I won't be logical about it.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    The_Last wrote:
    I think this signifies a good thing.

    Changes like this are what is SUPPOSED to be happening during the early years of a MMO.
    Sadly Champions has been so badly run in the past that major fixes were few and far between.

    Change your builds (CRYPTIC YOU HAD BETTER GIVE A FULL RETCON WHEN THIS PATCH GOES LIVE) move away from dex and into Enrage (till the nerf Ame announced for that mechanic hits) and be happy. It gives you something to do!

    Now when they finally come and destroy my own toons I want you guys to remind me of this post because I know Its going ot upset me a great deal, and I won't be logical about it.

    LOL, fair deal buddy. :)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Beldin2 wrote:
    Maybe its just really that they now try to fix things more serious than in the past ?

    Oh, you mean bugs like the one that prevents players going from Gold -> Silver membership from playing any of their characters unless they pay for a Retrain token? Even the ones that are Silver ATs or Gold ATs that they've paid for?

    That's been around since... Aug 12.

    Or erm, PFF has been rubbish since... how long? They've been working on it since... how long? Yes I know they've said it's not an easy fix because it has to be balanced properly etc... but erm... are these changes balanced properly? :)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Oh and while we're on it, I might as well point out that the devs have forgotten to "fix" a few skills to not crit. (or possibly they've just left them out of the patch notes)

    Another good example of the care and attention that went into this patch. Or maybe it was just that a certain reptilian ex-community member didn't mention them in his video.

    But it can't be the latter cause Cryptic have been thinking about this problem for a long time?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    The_Last wrote:
    I think this signifies a good thing.

    Changes like this are what is SUPPOSED to be happening during the early years of a MMO.
    Sadly Champions has been so badly run in the past that major fixes were few and far between.

    Change your builds (CRYPTIC YOU HAD BETTER GIVE A FULL RETCON WHEN THIS PATCH GOES LIVE) move away from dex and into Enrage (till the nerf Ame announced for that mechanic hits) and be happy. It gives you something to do!

    Now when they finally come and destroy my own toons I want you guys to remind me of this post because I know Its going ot upset me a great deal, and I won't be logical about it.

    Considering snakes video was mainly about buff/debuff stacking (using imbue+enrage+retaliation) I have to wonder why theyre not disabling enrage and retaliation as those still effect other powers and can cause them to be absurdly OP. I mean, that'd be easier than fixing the actual problem.

    I only say this because im not entirely convinced that the devs even understand why theyre nerfing these powers. From what I can gather is that they skimmed through the video, saw snake making theyre already trivial content a laughing stock after starting off with a "hey, imbue isnt being consumed" and said to themselves "pull the crit plug!"

    This is why I have a problem with nerf herding in general. Because its always the wrong problem being pointed out. We shouldnt have to rely on imbue+enrage+retaliation for a specific power to be useable, but when you demo something like that... all they see is something like eruption one shotting a mob and the power in front takes a hit, because either they don't truely understand whats going on or theyre just too lazy to fix the real problem.

    It boils down to, in a game like this a large portion of its problems and imbalances comes down to the mechanics (more specifically at the tip of my brain buff/debuff/defense stacking) not the powers themselves, which is what me and a lot of other people have been saying from the start (the defense stacking is a more recent addition thanks to offensive passives getting defensive bonuses, Removal of stat specifics from passives and IDF) .
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I agree 100%.

    This can't be a one time thing, and it can't be left to rot in the dust.
    They have to KEEP tweaking and making changes with short durations of downtime between those changes in order for this to hedge out...

    Not just make this change and sit on it for 12 months, like we have seen in the past.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    So who's going to be the next Matyr?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    So who's going to be the next Matyr?

    Not it!

    I don't know enough about powers anyway. I need a teacher.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    So who's going to be the next Matyr?

    Would it really do any good? Theyve been nerfing and buffing powers for the last two and a half years only to stop right back where they started, and theyll keep buffing and nerfing powers until the lights go out because they arent fixing the root of the problems. Theyre only putting a band aid on a severed limb.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    SkaReKr0 wrote:
    Would it really do any good? Theyve been nerfing and buffing powers for the last two and a half years only to stop right back where they started, and theyll keep buffing and nerfing powers until the lights go out because they arent fixing the root of the problems. Theyre only putting a band aid on a severed limb.

    It keeps things interessting ;)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Interesting note in favor of the forums. Some of the bugs I submitted and then reported here got addressed (looks at massacre in these very patch notes and smiles) after I mentioned them here despite having reported them for weeks/months prior. None of the bugs I've ever submitted without noting them here on the forums got touched. That's very telling of our ticket and support system to me, so I stopped using it.

    This. This times over 400 days in the bug database without a twitch, and less than 2 weeks on the forum to get a fix.

    They have NEVER closed a bug ticket of mine filed in game, even when it does get fixed, which kinda tells me the database wasn't where they heard about it.

    I must have been off testin' SWToR or something, because I entirely missed Snake's crusade.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I would, but i don't want to bother going through all the trouble of making more new toons and gearing them out just to use the exploits. I'm fine using my moronic "sub-par" concept heavy builds that can still solo almost all the elite content in the game with no problems.

    You guys should really try aiming for min/maxed concept toons, it makes the game more fun and 'slightly' more challenging. Oh, and make sure you don't use defensive passives, those take out all the fun. I just threw together my first defensive toon in years, and lol, regen/dodge is just silly. Basically running LR and regen at the same time... Poor mobs just can't get a break.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    The_Last wrote:
    Now when they finally come and destroy my own toons I want you guys to remind me of this post because I know Its going ot upset me a great deal, and I won't be logical about it.

    Bookmarked for my future convienience.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    So who's going to be the next Matyr?

    I have an insane number of infraction points already for an single episode, and at the end of the day those stupid &^#$&ing BAGS are still on every loot table. Gonna have to bow out on any more.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I would, but i don't want to bother going through all the trouble of making more new toons and gearing them out just to use the exploits. I'm fine using my moronic "sub-par" concept heavy builds that can still solo almost all the elite content in the game with no problems.

    You guys should really try aiming for min/maxed concept toons, it makes the game more fun and 'slightly' more challenging. Oh, and make sure you don't use defensive passives, those take out all the fun. I just threw together my first defensive toon in years, and lol, regen/dodge is just silly. Basically running LR and regen at the same time... Poor mobs just can't get a break.

    It doesnt get more exciting than tanking tele in fire form. :D
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    SkaReKr0 wrote:
    It doesnt get more exciting than tanking tele in fire form. :D
    Pestilence.... though Teleio's only elemental attack is the toxic DoT on her spine burst so it doesn't make a lot of difference.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Pantagruel wrote:
    Pestilence.... though Teleio's only elemental attack is the toxic DoT on her spine burst so it doesn't make a lot of difference.

    With the way I was doing it, it really wouldnt make much of a difference what passive I was using, though the elemental resistance is definitely nice.

    The main reason why I wont stick to that particular build is it sucks for holding aggro against people pushing 3k+ DPS (see damn near impossible) on her and the maintenance involved essentially evens out my DPS in comparison to my defensive build, so theres really no gain in actually going offensive against her if youre the tank. More work for the same DPS.

    But I will say it's definitely more exciting albeit, less practical.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Zeitzbach wrote:
    Look at Gentleman work on Ego Surge bug Page 2.

    11:07 : Know what is wrong with it now (rank 2 + rank 3 considered as ID blade). Working on it
    Edit : 11:10 : Fixed

    If you know what is wrong with it, it doesn't take more than 3 minutes to fix it.

    Now look at those sigils and DoT crit + Imbue.

    ???? : Oh Look, they can crit.

    -Leave it there for a month-

    Dev : Crap, he caused quite an issue! Let's fix it fast!

    -On PTS : Fixed. Yay :D-

    Something that you can easily "fix" by disabing its ability to crit could have been dealth with in less than an hour and patched in the following week but was left there until someone finally stir a huge war. Huge impression with an impact so strong that fall damage is nothing but a baby compared to it.

    Hold on, don't compare two very different things. The Ego Surge bug was just it being mistagged. The imbue bug is worlds more complicated, and is still getting attention here at the office (and was before you guys posted anything about it). Also dont worry Redleaf, I am a cheery guy, the flaming doesnt bug me :)

    I am still looking into imbue and DoT Crits. It will take some time (the way imbue is handled is pretty complex), but I am looking into it! Have some patience guys!
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Hold on, don't compare two very different things. The Ego Surge bug was just it being mistagged. The imbue bug is worlds more complicated, and is still getting attention here at the office (and was before you guys posted anything about it). Also dont worry Redleaf, I am a cheery guy, the flaming doesnt bug me :)

    I am still looking into imbue and DoT Crits. It will take some time (the way imbue is handled is pretty complex), but I am looking into it! Have some patience guys!

    Appreciate it Gentle Mancrush....I mean Gentleman_Crush.

    Don't mind us. Most of us have a green name, have paid enough subs to have bought a green name or have access to a green name and don't use it. Translation: We're very persistently patient even when we're *****ing.
    IYou guys should really try aiming for min/maxed concept toons

    Can't speak for anyone else, but I don't have a single toon that isn't a concept toon.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    SkaReKr0 wrote:
    It boils down to, in a game like this a large portion of its problems and imbalances comes down to the mechanics (more specifically at the tip of my brain buff/debuff/defense stacking) not the powers themselves, which is what me and a lot of other people have been saying from the start (the defense stacking is a more recent addition thanks to offensive passives getting defensive bonuses, Removal of stat specifics from passives and IDF) .

    I agree many of the problems are related to stacking issues not on bugs/exploits. Perhaps a simple explanation on how certain powers interact to create what most people would consider a "overpowered" defense would help the devs out.

    None of this uses bugs or exploits so i think it's safe to post

    take invulnerability
    grab a piece of primary defense dodge gear
    take parry with advantage
    take bountiful chi resurgence with advantage
    take IDF
    take evasive maneuvers

    enjoy your lightning reflexes and invulnerability (and regeneration when fighting groups) combined. Because invulnerability uses any super stats now you can superstat Dex easily and have great damage also.

    Edit: possible heavy handed solution to keep that theme going :) : remove the resurgent reiki advantagee from bountiful chi resurgence and place it as a advantage choice on lightning reflexes. This would fulfill the original intent of the advantage which was to cover up the main weakness of the lightning reflexes passive.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    wrote:
    I have an insane number of infraction points already for an single episode, and at the end of the day those stupid &^#$&ing BAGS are still on every loot table. Gonna have to bow out on any more.
    Does anyone remember those giant signatures, cause I sure as hell do?

    Maybe we could be like an agry mob and have giant **** signatures with bugs listen on them :D
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    Does anyone remember those giant signatures, cause I sure as hell do?

    Maybe we could be like an agry mob and have giant **** signatures with bugs listen on them :D

    I'm with ya. I swear I've run into these six specifically, every freakin day for the last 6 months...
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2011
    I'm with ya. I swear I've run into these six specifically, every freakin day for the last 6 months...

    Just so you know. Attached Images don't work on the PTS forums.
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