Nighthawk
For the enxt 2 weeks, this event will be running.
- Event now uses account currency.
- Completing the Who is Nighthawk? mission will grant 1 Nighthawk Premium Favor.
- New Mission: Franklin Stone Alert. Available from Chief Surhoff. Completing this mission will grant 1 Nighthawk Sidekick Favor. This mission is accessible once completing the Who is Nighthawk? mission.
- Added Blast helmet costume. This item can be purchased with Nighthawk Premium Favor.
- Added Pistolwhip sidekick. This item can be purchased with Nighthawk Sidekick Favor.
- Added Retro Pistol costumes to the event store.
- Adjusted the mission granted vehicles in the Franklin Stone Penthouse alert to be more durable.
- Added event store costume and aura items as possible drops from the Franklin Stone Penthouse alert.
ZEN Store
For the next week the Laser Blast Key Pack will be available.
- Cost: 900 Zen
- 10x Cosmic Keys of Power
- 1x Laser Cannon Costume
SidekickPistolwhip
- Increased power damage.
- Fixed self-heal not healing properly.
- Removed from ZEN store.
- Moved belt costume to the Trade Paperback store.
PowersCall to Battle
- Adjusted Disorient damage reduction scaling for this power for each rank. Scaling now increases per rank.
Snap Shot
- Adjusted the way the bonus damage on this power is dealt to fix an issue with it not working with other powers.
Comments
And also, just to quickly reiterate what I commented on the patch notes, an option to have the visor part also be an attachment to the mouth piece by itself, thus freeing up the head wear slot for other possible combinations, like so:
Edit: Switched the second image for another one cause it came out massive the first time
You have to run down to Chief Surhoff to get the second daily, which you have to complete the first once per character to unlock.
This is my cry for help
Just had this same bug as well. The vehicle seems to change the respawn point to be outside the penthouse over empty air.
Cooldowns are still on-completion. That's nice.
Reduced sidekick tokens too? Real nice.
Guess I got my answer on a previous post - won't be able to carry over shop tokens between minor events anymore.
This is getting frustrating.
How it worked before was fine since you can grab the daily and have a 20 hour window before the cooldown resets. Now you have to complete it for the 20 hour cooldown.
Is there a way to make a mission that has an accountwide cooldown with just the premium currency?
So, it meant that along with the problem of running sighting missions as a team, only one of you get the Concrete Evidence at a time, it took 3 hour to run 4 Alts through this bobbins!
At least if it had been a wrapper mission, I'd have 4 toons on the way to getting the sidekick, instead of just two tokens....
Worst of all, by nature of the MCPD Scanner, what should take twenty minutes to do set of dailies instead takes an hour. Especially when all zones have it at the same location.
Why wouldn't you just pick it up the missions when you're going to be doing them anyways?
Because the new system forces you to immediately drop everything and do those missions as soon as you get them otherwise you'll start rolling forward and missing days (and if you're FORCED to stop by, say, people just not running group missions due to not enough players or the polar opposite of rather having too many players, which is already annoying for Nighthawk here but will be worse for Nightmare Invasion and way worse for Anniversary, Blood Moon and Winter/Christmas.) Which is... entirely intentional since that way running events is more stressful, less fun, and you're going to be more pressured to burn Drifter Salvage for wrapper tokens. (Needless to say, a lot of players don't enjoy treating event dailies like "before I brush my teeth or even get out of bed at all" morning prayers, especially when they have three, four, five hours of event dailies to do, and actual real-world responsibilities also demanding their attention with just as much neediness but much more validity.)
This is my cry for help
1. Go to your minimap and poke the SOCRATES button.
2. Select 'Search for Emergencies'.
3. Scroll down to the NPC you need to hand in the mission (In this case, MCPD Chief Surhoff)
I didn't know this shortcut for years, so it's not a surprise it isn't known by most players.
After some testing i've found a work around for completion of wrapper missions that actually works better for me than the older system with the right planning.
On a high player day like Saturday i do the missions on several characters and do not turn them in.
Once a day for the next week i log in, turn in the missions on 1 character and log out, then, if time/player count permits, i start doing the missions on another character and don't turn them in.
This way i can keep my mission reward cooldown consistently at the same time each day with a buffer for those days when i just cant get the daily missions done for whatever reason.
This does require a high number of Daily Mission capable characters but for me that's not a problem.
Additional characters can do the Daily Missions on the same day if it's just for non-premium tokens.
Having now posted this i do expect they will again change it and ruin my fun, but finding ways to work around their fun blockers is also part of the fun for me.
That's a good catch. I recommend to turn in dailies equal to the max amount of Sidekick tokens per day allows. Previous event this was 3. Current event is 2.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"