Here's the build I've been using. Does pretty well overall, but kinda sucks in alerts. Defensive combo isn't great damage, and roomsweeper doesn't usually kill trash mobs (even with justice gear). For single target attacks on bosses I use roomsweeper to give demolish, then uppercut, then haymaker x4, then setup again. Works great unless blocking delays uppercut - then I have to start over.
Looking for improvements if there are any. Thanks!!!!
Valiant - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
Level 6:
Acrobat (Dex: 5, Con: 5)
Level 9:
Martial Focus (Str: 5, Dex: 5)
Level 12:
Physical Conditioning (Str: 5, Con: 5)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Impresario (Dex: 5, Rec: 5)
Level 21:
Quick Recovery (Con: 5, Rec: 5)Powers
Level 1:
Clobber
Level 1:
Defensive Combo (Rank 2, Pummel)
Level 6:
Roomsweeper (Rank 2, Demolishing Strikes)
Level 8:
Uppercut (Setup, Reckless Endangerment)
Level 11:
Enrage
Level 14:
Night Warrior (Rank 2, Rank 3)
Level 17:
Haymaker (Rank 2, Reckless Strikes)
Level 20:
Retaliation (Rank 2, Indomitable)
Level 23:
Endorphin Rush
Level 26:
Resurgence (Rank 2)
Level 29:
Mighty Leap (Rampant)
Level 32:
Pulverizer
Level 35:
Aggressor (Rank 2, Rank 3)
Level 38:
Smoke Bomb
Adv. Points:
36/36Travel Powers
Level 6:
Flight (Rank 2, Rank 3)
Level 35:
Mach Speed (Rank 2, Rank 3)Specializations
Strength:
Swole (2/3)
Strength:
Physical Peak (3/3)
Strength:
Brutality (2/2)
Strength:
Juggernaut (1/3)
Strength:
Overpower (2/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (2/3)
Warden:
The Best Defense (3/3)
Brawler:
The Glory of Battle (1/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Finishing Blow (2/3)
Brawler:
Flanking (3/3)
Mastery:
Strength Mastery (1/1)Devices
Comments
For trash, you can build up knock immunity w/ the combo and switch to Haymaker and/or Roomsweeper (which should also deal increased dmg then). You could also swap Fort Gear for Slaughter in Warden if you want more crit on the combo, and if you don't mind that trade-off. If AoE reach is an issue, then you could get a power like Havoc Stomp w/ Major Impact or Shockwave w/ Power Shift to group up mobs easier (maybe instead of the AO or lunge), but that's also up to you.
- Be safe and have fun, champs - for science!
I like Flow's idea of removing rank from lunge and putting it into defensive combo. I kept thinking that the lunge would allow me to apply reckless/bastion without roomsweeper, but I never seem to use it, so....
I figure removing a rank from my AO would make it mostly useless, though. Speaking of which, should I ditch the AO and get an ultimate? Like catastrophic pummeling? (Or whatever)? I mostly play endgame stuff except to run alert dailies.
- Be safe and have fun, champs - for science!
Spike Knuckles - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Martial Focus (Str: 5, Dex: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Clobber
Level 1: Defensive Combo (Rank 2, Rank 3, Pummel)
Level 6: Enrage
Level 8: Pulverizer
Level 11: Earth Form (Rank 2, Rank 3)
Level 14: Uppercut (Setup, Reckless Endangerment)
Level 17: Haymaker (Rank 2, Reckless Strikes)
Level 20: Roomsweeper (Rank 2, Demolishing Strikes)
Level 23: Endorphin Rush (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Mighty Leap
Level 32: Retaliation (Rank 2)
Level 35: Catastrophic Pummeling (Rank 2, Rank 3)
Level 38: Thundering Return
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Stoic Flight (Rank 2)
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
Devices
you get a heavy amount of crushing damage (your damage type) plus a hefty amount of physical resist plus a slow aura compared to unstoppables lesser defences.