I had Months ago been sitting on a Test Character for a Regen MainTank Build for Endgame + Cosmic Content with a lot of itterations, where i've found one that were well suited to do the job... with one big downside even noted by
@gentlegiantvexx at that time.
Moonstruck, with Moonlight, is supposed to keep Regenerations Resistance at full 30% value and even add another 5% ontop of it. So far we noted that it does NOT keep the Resistance at its 30% Value instead seemingly let it also drop consistently lower. What I feel is that Moonlight does maybe give the 5% without being visible.
I will throw in two sepperate logs of me testing this morning, while performing poorly being too early for me to get back into my flow and do proper testing. Using dropbox to get em up and going so am able to get to Work in time.
these combatlogs are currently removed from dropbox:
https://www.dropbox.com/s/tri6bm9aq8ae8aw/Combatlog_2020-08-06_05-00-00.Log?dl=0https://www.dropbox.com/s/c0wjp8dsobe3dv6/Combatlog_2020-08-06_06-00-00.Log?dl=0
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Walk out of breath blocking, use moonstruck, block any incoming hit for testing. Try to maintain a good health, to test another hit taken. Should try again as protector sentinel with sentinel mastery for better results.
Epic Stronghold
Block timing explained
I will record gameplay asap, record my narration to it to understand what i do, throw in my log for that day, upload it all here. Just to get 100% clear whats going on.
It may get large delays, as i do not have so much time currently to set up everything as wanted. Still will try to supply further evidecence and evaluation tools.
Please do save those Videos, I can not provide more and my dropbox already contains a lot of personal stuff I can't put elsewhere currently. And to ensure if they are disabled, these Vids can be reused anytime.
These Evidence Videos are currently removed from dropbox:
https://www.dropbox.com/s/2hz9pqa20i73y7s/bandicam 2020-08-08 19-25-29-037.mp4?dl=0
https://www.dropbox.com/s/80ch96ty8rpg51r/bandicam 2020-08-08 19-59-06-629.mp4?dl=0
https://www.dropbox.com/s/u57gcce3i28845s/bandicam 2020-08-08 20-09-27-966.mp4?dl=0
In my parse from the powerhouse, during the time I was in the rune (confirmed by seeing tics of healing rune) my damage resistance ranged between +143% and +157%. It did not drop below +143% and it was not affected by my overall health (I popped resurgence after they had me down at around half health; it didn't change net damage resistance; my resist did drop down to +124% when I had been knocked out of my rune and was at half health).
I suspect there's a timing glitch somewhere in the buff, accounting for the 143-157% range, but I did not see evidence for the +30% from regeneration being lost.
Epic Stronghold
Block timing explained
While he has Moonstruck on Live, I however do not and took it to the PTR for my good old solo testing: Go up to the toughest Mobs I can tank or want to tank, and take it for a ride to see possible results. No matter the real issue however, always wondered why not just have some kind of buff applied by Moonstruck to Regeneration users which would indicate their Resist is heightened and maintained? Not sure how it would work with the Code, but to force constant timing checks of being within moonstruck could help in my thinking.
https://www.dropbox.com/s/k7obgwnx0enn7eu/Combatlog_2020-08-09_05-00-00.Log?dl=0
Had to remove temporarily two recordings to make space for those. Done real quick this morning but the feelings there somethings up with Moonlight adv and just feel it doesnt work right or at all...
Epic Stronghold
Block timing explained
The one thing to note here, I actually WANTED to make a double measuring here: Some time within with and without block within TA Epic, so that both ends can be measured properly. Unless am crazy, or the hidden damage scaling is already going, on Dino it may have been long gone...
Just suddenly taking at LEAST 1k more damage then before from Dino (despite having the Rune up at the time) really makes me concerned if it actually works properly. It was same before, as talked about with Vexx on the discord, but never came to try it out.
Afterthought: Why don't we take the Time to test it on the PTR together @pantagruel01 ? So you can give live feedback mostly and monitor things as they proceed thus actually tell with whats seen and whats happened if there is some kind of error in place or not?
Epic Stronghold
Block timing explained