Hello Champions, i as well as many others in the community would love to share an idea with you today.
we have one issue with the PVP game modes, they are empty, and its hard for people who really enjoy pvp to get the gear that PVE'rs have to be able to do more in PVP. We get yelled at because we are not DPS, we are not TANK and we are not SUPPORT, we are PVP oriented builds, we have come together and have come up with a solution, so please hear us out.
Acclaim, this currency is currently only used to unlock some outdated gear and some costume pieces, its the reward we get from participating in pvp game modes, our idea is that you let us purchases Gold and Silver champions recognition for Acclaim, reviving the currency, the arenas and helping the PVE'rs of the game by letting us farm our way, and not ruin the content for others. the pricing would have to be balanced because we do not expect or want to earn the rewards for free, we want to play the game mode and work for it.
Please leave an opinion on what i have said here today
Love from some in the PVP community and me.
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What do you mean by this friend? how would it be a "For a secret agreement by people to commit something criminally or civilly wrong or illegal" fest? do you mean, people would agree to farm each other to win? i do not think that would be an issue if the game mode was more alive, which it would be if the rewards were reworked, all this will do is give the people who dont quite enjoy the pve side of the game to be able to progress to the level pve'rs are by doing their own game mode, look at games like Guild wars 2 where you can create a new character at level 1, go to pvp and be able to level up to max level and get legendary armor by only doing pvp. i think this would be healthy for the game and bring in more players as well
Since the defacto max per 20 hour period for 3 Cosmics is 30 SCR, that would be the daily max you could refine. Not sure what to suggest about GCR.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
I think this is a good idea, though its the gold i think is the biggest problem, what if we could buy gold recognition at the same Daily cap as the once from pve, or if they just implemented daily quests with gold rewards like "do 10-15 hero games" reward would be the same as doing 3 cosmics.
Making it so you have to win to get the rewards solves losefarming, but not collusion. Removing premades only makes collusion slightly more complicated, people will adapt.
Like, they added a quest to Bloodmoon where you gotta do ZA, and all people do is join and throw the match to get it over with. People who don't actually enjoy pvp but will want the easily obtainable rewards are the issue - gotta figure out some way to motivate them to stay away.
My super cool CC build and how to use it.
Yeah, that is fair, people who dont care just want faster rewards. Acclaim is not easy to come by though, you hardly get any if you dont do good, so i think still with the cap and the cost being alot, it would discourage people for teaming up, if the game mode would be revived i sure as hell would not leave someone to farm each other and i know that people who want to pvp for pvp would not have it any other way either, even in pve we have some people who just hit the bosses a couple of times here and there then stand back, there will always be those who seek to destroy the fun of others, but as it currently stands Hero games are dead and acclaim is useless ^^' we need to figure out something. but you really do have a fair point, those two factors need to be addressed
-Losefarming (Make it so you dont give points if you die too many times to the same person or something)
-collusion (you can not queue with people and you dont get points for killing the same person over and over)
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> -Losefarming (Make it so you dont give points if you die too many times to the same person or something)
> -collusion (you can not queue with people and you dont get points for killing the same person over and over)
So... If I were to participate... Which is unlikely as I want nothing to do with PvP... And you implemented the above solutions I would just work with whatever group size I needed to to produce the results that were most advantageous to myself and the others.
Determining this is a simple calculation of how much time I need to invest to optomise my GCR/SCR income rate. Once it exceeds the time/rewards ratio of comics farming then I and most everyone else won't bother.
Though in the of end no reward is going to be able to overcome the toxic culture I see in PvP communities and that is the biggest reason I want nothing to do with it. I have enough stress and hate thrown my way in real life I don't need to in a game I play to relax.
This fix is not for people like you friend its for people who love pvp and dont enjoy pve as much.
Fair, but with how acclaim works now with you only get a good amount if you do good/win i dont see it being profitable for people who do pve who cant stand up against pvp focused builds and if the steps with removing farming of single players are put in motion this would not be an issue, more people joining in between cosmics would also increase the pop time and revive the game mode.
No that's not a jab. I'm curious. I've seen a lot of duals and some idea of the builds used can be inferred, but I can't say I've seen someone really lay it out.
Oh and just checked... no private ques, meaning we'd have to gather and coordinate to que as one... unless a team leader can trigger the joining for all team members. Just more to think about... or not as this isn't the reality of the game.