It is the fact it is slotted and reads as functioning. As a Behe IS a Martial artist (boxer) open hand and no weapons, why not? It's like I can't put a Takofane's or Jack's Blade in but I can put in a Left Eye of the Ruby Dragon....
The utility mods each specify a power set and "attack" powers. "Martial Arts" is a power framework, and so is "Might". Behemoth uses mostly Might powers, so you need a Ripper's Rage mod to get a benefit.
You certainly can slot an mod that fits, but it won't do anything unless you use powers that belong to that mod's set.
It is the fact it is slotted and reads as functioning. As a Behe IS a Martial artist (boxer) open hand and no weapons, why not? It's like I can't put a Takofane's or Jack's Blade in but I can put in a Left Eye of the Ruby Dragon....
Not quite.
Behemoth is a Might based Archetype, so by definition, all it's attacks which would be buffed by such a modification would be buffed by "Ripper's Rage" modification.
Utility Mods work to buff specific powers from certain sets. Don't be fooled by it's name.
If your energy management is otherwise not a problem and you have attacks from a couple power sets (say Might and Unarmed MA) you could slot a mod that boosts each of them (Ripper and Left Eye). Stacking 2 of the same mod (e.g. 2 x R6 Ripper mods) is not additive.
Comments
If it slots then you need to make sure you have powers that it works with.
If its all Might attacks, then you'd want the Ripper's Rage mod instead.
- Be safe and have fun, champs - for science!
You certainly can slot an mod that fits, but it won't do anything unless you use powers that belong to that mod's set.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Behemoth is a Might based Archetype, so by definition, all it's attacks which would be buffed by such a modification would be buffed by "Ripper's Rage" modification.
Utility Mods work to buff specific powers from certain sets. Don't be fooled by it's name.
So it works as below:
Electricity – Right Eye of the Sapphire Dragon
Fire – Qwijibo’s Fury
Force - None
Wind - None
Ice – Kigatilik’s Wrath
Archery - None
Gadgeteering – Teleios’s Gadget
Munitions – ASCII’s Precision
Power Armor – Clarence’s Machinery
Laser Sword – Cybermind’s Impression
Dual Blades – Dragon’s Fangs
Fighting Claws – Nighthawk’s Talons
Single Blade – Jack Fool’s Blade
Unarmed – Left Eye of the Ruby Dragon
Telekinesis – Medusa’s Presence
Telepathy - None
Heavy Weapon – Ironclad’s Willpower
Earth - None
Might – Ripper’s Rage
Celestial - None
Darkness – Shadow Destroyer’s Contempt
Sorcery – Spell of Takofanes
Infernal - Venomous
Bestial – Teleiosaurs’s Rage
My Characters on PRIMUS
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