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Dino Down

Just for all those that said it can't be done, it was done on August 30 at about 11:10pm EST. Yeah, it took 9 tries, but the final run was actually pretty smooth. Had a few of the "elite" players on, but was mostly just regular folks like you and me. We had perseverance and a few folks keeping spirits high, that was key. Anyway, for all the naysayers, I told you so...

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  • darqaura2darqaura2 Posts: 932 Arc User

    Just for all those that said it can't be done, it was done on August 30 at about 11:10pm EST. Yeah, it took 9 tries, but the final run was actually pretty smooth. Had a few of the "elite" players on, but was mostly just regular folks like you and me. We had perseverance and a few folks keeping spirits high, that was key. Anyway, for all the naysayers, I told you so...

    Congrats. Maybe folks can stop ignoring Dino now.

    And Dino had been killed before . . . sooooo not sure why anyone said it couldn't be done.
  • cogswell#6562 cogswell Posts: 17 Arc User
    Mhm! Always gonna be a few mishaps, but as long as everyone knows what they're doing and does it, it actually went pretty smooth! DPS was on point, Tanks were great and Heals were awesome!
  • so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.
  • darqaura2darqaura2 Posts: 932 Arc User

    Mhm! Always gonna be a few mishaps, but as long as everyone knows what they're doing and does it, it actually went pretty smooth! DPS was on point, Tanks were great and Heals were awesome!

    Errr I don't think 9 attempts counts as smooth.

    But glad it was done.
  • pwestolemynamepwestolemyname Posts: 978 Arc User

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.

    Actually, we weren't there more than an hour and a half, more like an hour, really. Some of the ails were REALLY fast!
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  • darqaura2darqaura2 Posts: 932 Arc User

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.

    Actually, we weren't there more than an hour and a half, more like an hour, really. Some of the ails were REALLY fast!
    Those were some pretty fast resets if that's all the time that was spent. That's actually pretty good.
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    darqaura2 said:

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.

    Actually, we weren't there more than an hour and a half, more like an hour, really. Some of the ails were REALLY fast!
    Those were some pretty fast resets if that's all the time that was spent. That's actually pretty good.
    9 is a rough guestimate, but it was in that range. DPS was good and we didn't make everyone wait forever until the Tanks "got aggro" So, we got to the baby spawn pretty quickly and that was where most of the fails were. Aggro is still so wonky and that, and they were sliding all over. A couple of the fails were right at the beginning because mommy mis-aggroed.

    Also, there was not much standing around blabbing after each fail. That is usually what eats up so much time. We failed, bitched for a couple minutes, then got back down to it.
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  • darqaura2darqaura2 Posts: 932 Arc User

    darqaura2 said:

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.

    Actually, we weren't there more than an hour and a half, more like an hour, really. Some of the ails were REALLY fast!
    Those were some pretty fast resets if that's all the time that was spent. That's actually pretty good.
    9 is a rough guestimate, but it was in that range. DPS was good and we didn't make everyone wait forever until the Tanks "got aggro" So, we got to the baby spawn pretty quickly and that was where most of the fails were. Aggro is still so wonky and that, and they were sliding all over. A couple of the fails were right at the beginning because mommy mis-aggroed.

    Also, there was not much standing around blabbing after each fail. That is usually what eats up so much time. We failed, bitched for a couple minutes, then got back down to it.
    yeah the s&*t talking often does suck up the time. Glad that was to a minimum.

    I'll be back in CO later this week. May join for another attempt.
  • spinnytopspinnytop Posts: 16,450 Arc User

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this?

    Eh... I don't think those 9 attempts took a full month bro. You might wanna recheck your math on that.
  • spinnytop said:


    Eh... I don't think those 9 attempts took a full month bro. You might wanna recheck your math on that.

    i'm not your bro, "bro"

    i meant 1 month since i joined all i hear is "dino fail dino fail, nerf dino, never win dino". my math is fine, im just simply putting words to describe the community's overall reaction/feeling.

    But if it's so hard it makes forum topics and trends when won, then I can guess how OP the bosses must be. I was there watching, trying to learn what it takes. It was horrible to watch ^^
  • spinnytopspinnytop Posts: 16,450 Arc User
  • jaazaniah1jaazaniah1 Posts: 5,543 Arc User
    IIRC the main issue was mom or baby being out of control a few times and causing wipes. Unlike sometimes the dps were hitting the checks like clockwork. Save for the gaffs it could probably have been done on the first go.
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  • xacchaeusxacchaeus Posts: 308 Arc User
    it started a 6 so it took 5 hours.... unless there was yet another squeel and peal....
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    xacchaeus said:

    it started a 6 so it took 5 hours.... unless there was yet another squeel and peal....

    Hmmm... I didn't join in until after 9:30 or so. I thought that was the first go.
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  • darqaura2darqaura2 Posts: 932 Arc User

    xacchaeus said:

    it started a 6 so it took 5 hours.... unless there was yet another squeel and peal....

    Hmmm... I didn't join in until after 9:30 or so. I thought that was the first go.
    LOL. Alrighty then. Guess its still a cluster F after all. But still, it got done that's all that matters.
    Takes dedication for all those who stuck out the entire or most of time.
  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    spinnytop said:



    i'm not your bro, "bro"

    I'm not your buddy, guy! :v
    Of course you're not. He is! :p


    'Dec out

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  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    xacchaeus said:

    it started a 6 so it took 5 hours.... unless there was yet another squeel and peal....

    Nope, we started gathering for Teleiosaurus at around 6:10 server time. At around 8:04 she was dead.
    biffsig.jpg
  • xacchaeusxacchaeus Posts: 308 Arc User
    ah, i see EST in the original message. ..
  • spinnytopspinnytop Posts: 16,450 Arc User
    xacchaeus said:

    it started a 6 so it took 5 hours.... unless there was yet another squeel and peal....

    Different series of attempts. When we started gathering for this there wasn't anyone there.
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    Who said it was impossible? Dino fight just have a low success rate for some reason. That, and peeps who don't their burst in the right moment.
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  • jonsillsjonsills Posts: 6,318 Arc User
    spinnytop wrote: »

    i'm not your bro, "bro"

    I'm not your buddy, guy! :v
    I'm not your guy, fella!​​
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  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    Dino has been done a number of times. It's just that it's far more likely to fail than the other cosmics, because of the combination of baby tank/heal fails and dps fails. Note that this is a somewhat self-reinforcing problem; because beating the dino is so unreliable, people are less likely to show up for it, and that includes the skilled players; if the dino were more popular, it would also succeed more.
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited August 2016

    Dino has been done a number of times. It's just that it's far more likely to fail than the other cosmics, because of the combination of baby tank/heal fails and dps fails. Note that this is a somewhat self-reinforcing problem; because beating the dino is so unreliable, people are less likely to show up for it, and that includes the skilled players; if the dino were more popular, it would also succeed more.

    The good news is that means it's also a self-reinforcing solution.

    Let's take a look at Kiga. He didn't used to be very popular did he? Had to find all those tanks, lots of room for error, big pain in the butt, people didn't wanna do it, more people didn't wanna do it harder time we had finding all those tanks, etc etc... Then vixy did a thing, and extremely quickly Kiga became the #1 favorite Cosmic star. Basically the same thing happened with Ape and CCing hearts.

    The thing with Dino is that thus far there doesn't seem to be a way that one or two players can lock up the fight like they can with Kiga and Dino. Thus far with Dino everyone there has personal responsibility towards the eventual win due to the fact that there are heavy demands on every role in the fight - the less people accept that and instead "blame the encounter" or expect others to carry them, the less likely the win becomes. That's why we see this weird effect where success leads to failure, and conversely where failure leads to success. When we keep failing on Dino, some people stop showing up... eventually we have smaller numbers of only the most determined players and we win. Whenever we win it gives people the sense that "something" has made the fight winnable and then the other people show up again... once enough of them have shown up, we start failing again. The hope is that during each iteration some of those "others" figure something out and become part of the winner's circle, because the part of the cycle where we're winning is much shorter than the other part; it takes quite a while for enough people to actually give up on the encounter, but not very long for them to come running back once they hear wins are happening, in both cases because they're worried about missing out. If they don't... well then it's just a waiting game until they give up, and then a mad dash to get as much victory in before they come back. It's actually a very interesting cycle.
  • beezeezebeezeeze Posts: 927 Arc User
    Dino can be a pain yes but none of the cosmics are impossible, I've seen them all completed lots of times...usually in far fewer than 9 attempts.

  • jonsillsjonsills Posts: 6,318 Arc User
    So waitaminnit here, Spinny - you're saying that as people quit out, your teams become more successful the fewer players are available?

    Does that mean your greatest success rate should come as you solo it?​​
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  • beezeezebeezeeze Posts: 927 Arc User
    A smallish group of skillful players can take out the dino faster than a huge mob of people who may or may not know what they are doing. I've seen this myself. It is just the way it works.

  • spinnytopspinnytop Posts: 16,450 Arc User
    jonsills said:

    So waitaminnit here, Spinny - you're saying that as people quit out, your teams become more successful the fewer players are available?



    Does that mean your greatest success rate should come as you solo it?​​

    Only if I'm the one soloing it, nobody else ^_^
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    Yup. Obviously there's a minimum of people you'll want, but yeah, less is better in basically all the cosmics.

    You can tell 15 people relatively easily not to hit the hearts. 50 people there all yelling at each other WTF WHAT HIT ME, WHY DID I DIE, OMFG 340K THRU BLOCK, OMG WHY IT HEALS? Yeah good luck telling them all the rules.

    Usually goes something like this:
    Captain WTF: WTF...?
    Someone: /explain
    Captain WTF: WTF...?
    Someone: /explain again
    Captain WTF: WTF...?
    Someone: /explain again in detail
    Captain WTF: WTF...?
    Someone: /explain again, agiain
    Captain WTF: WTF...?
    Someone: OMG U DUMB
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?
    Captain WTF: WTF...?

    biffsig.jpg
  • darqaura2darqaura2 Posts: 932 Arc User
    Dino downed again. This time in one attempt. 10 minutes.
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    edited September 2016
    darqaura2 said:

    Dino downed again. This time in one attempt. 10 minutes.

    LOL you beat me to it!

    Tanking baby, it went by so fast, I barely even made the ranking threshold for prizes, like 169K.
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  • pwestolemynamepwestolemyname Posts: 978 Arc User
    jonsills said:

    So waitaminnit here, Spinny - you're saying that as people quit out, your teams become more successful the fewer players are available?



    Does that mean your greatest success rate should come as you solo it?​​

    The greatest success rate comes at 18-22 players who know what they are doing. Or Spinny solo.
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  • zemmaxzemmax Posts: 295 Arc User
  • chaelkchaelk Posts: 7,732 Arc User
    everytime we get something new, it's "it can't be done, it's too hard."
    then "You just need to concentrate and know what you are doing"
    then 'ho hum, done it"
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  • jonsillsjonsills Posts: 6,318 Arc User
    edited September 2016
    And then those of us who don't "know the fight" are discouraged, covertly or overtly, from trying it, because if we're learning, we "contribute to the fail".

    It's really not a good attitude to have toward the fights, guys. It's the sort of thing that drove me away from WoW. (Although at least CO doesn't let the team leader kick anyone from the fight. Yet.)

    To make my point more plainly: It's this thing where the announcements consist of, "See, you can win this fight. All you need is a group that knows exactly what to do at every moment." The subtext, in my experience, is often, "And if you don't know before you even start what to do, someone's going to spend the next half-hour skirting the ToS in Chat so that you can understand exactly how stupid and worthless you are." Thanks, I've had enough of that over my life, I don't need that in my games too.​​
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  • darqaura2darqaura2 Posts: 932 Arc User
    edited September 2016
    jonsills said:

    And then those of us who don't "know the fight" are discouraged, covertly or overtly, from trying it, because if we're learning, we "contribute to the fail".



    It's really not a good attitude to have toward the fights, guys. It's the sort of thing that drove me away from WoW. (Although at least CO doesn't let the team leader kick anyone from the fight. Yet.)



    To make my point more plainly: It's this thing where the announcements consist of, "See, you can win this fight. All you need is a group that knows exactly what to do at every moment." The subtext, in my experience, is often, "And if you don't know before you even start what to do, someone's going to spend the next half-hour skirting the ToS in Chat so that you can understand exactly how stupid and worthless you are." Thanks, I've had enough of that over my life, I don't need that in my games too.​​

    Kinda like the whole "don't use AOE!!!!eleventy1111!!!" thing for the ape, amirite? :p

    But yeah realisticly folks should be more specific when trying to train folks on this content. AND KINDER.

    Example, last night one of the tanks (I forget if it was BK or KBK) was telling someone who was tanking baby how to position the baby. It was well done AND POLITE!!!

    EDIT: With that said if they have explained kindly, and folks repeatedly make the same mistake (or are trolling like some do sometimes on KIGA) then all bets are off.
  • spinnytopspinnytop Posts: 16,450 Arc User
    jonsills said:

    People in WoW raged at me.

    It's time to get over what happened to you in WoW.


    Or not, up to you.
  • spinnytopspinnytop Posts: 16,450 Arc User
    darqaura2 said:

    Kinda like the whole "don't use AOE!!!!eleventy1111!!!" thing for the ape, amirite? :p

    Now is that really "unkind" though? My only issue with it was that it was inaccurate. In my experience the majority of people are pretty okay during these things, it's just a small minority that feels the need to act out when things are going badly ( and some act out even when things are going well ), and the personal attacks are few and far between. Maybe it's cause I'm older but that stuff doesn't bother me anyway. People get frustrated, people are immature, that's not going to hamper my good time.
  • darqaura2darqaura2 Posts: 932 Arc User
    edited September 2016
    spinnytop said:

    darqaura2 said:

    Kinda like the whole "don't use AOE!!!!eleventy1111!!!" thing for the ape, amirite? :p

    Now is that really "unkind" though? My only issue with it was that it was inaccurate. In my experience the majority of people are pretty okay during these things, it's just a small minority that feels the need to act out when things are going badly ( and some act out even when things are going well ), and the personal attacks are few and far between. Maybe it's cause I'm older but that stuff doesn't bother me anyway. People get frustrated, people are immature, that's not going to hamper my good time.
    I don't mind it either. But I can see where Jon is coming from. Whether you have previous raiding/lots of players group content experience or not, I can see how some of the shennigans that sometimes goes on could bother folks. Though I should probably separate that out from inaccurate instructions.

    EDIT: To be clear if folks are used to playing games to relax I can see where they are coming from. SOMETIMES the cosmics are far from relaxing. Again I don't mind it either way.

    As an aside, funny enough I've been to cosmic fights where you don't see barely a peep in zone or the Cosmics channel while the fight is happening.
  • nephtnepht Posts: 6,883 Arc User
    edited September 2016

    so you just wasted a month of your life, a full day, 9 attempts, just to be able to post this? congratuf***nglations. i would feel ashamed that I had to put up with such an unbalanced cosmic, not post like I'm proud of it. meanwhile if you fail kigatilik once the griefers spread like the plague.
    Yes, it can be done. But it shouldn't be this hard.

    Hey its better than making an account just to **** about a pretend dino. Calm down tell us whats really making you grumpy. Is Cryptic nerfing DW? Or taking away the ability to multibox?



    *super important edit* Your waifu is sh!t.



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  • pwestolemynamepwestolemyname Posts: 978 Arc User
    jonsills said:

    And then those of us who don't "know the fight" are discouraged, covertly or overtly, from trying it, because if we're learning, we "contribute to the fail"​​

    darqaura2 said:

    But yeah realisticly folks should be more specific when trying to train folks on this content. AND KINDER.

    Now, I have been to these fights a LOT and yes, some people get really ragey when things do not go well. (I will generally remind them to calm down when they do.) To be fair, most of the raginess comes from newer Cosmic Hunters who have not been through it 1000 times and just want it to die easy.

    However, the majority of people are reasonably nice and take the time to 'splain it over and over and over and OVER. Usually the raginess only comes after the 17th time we've failed at passing Ape's heal check because some dipwad is not reading zone or some jackwad is actually trolling.

    I mean, really, most people go a long way to try to explain it plainly to new folks. Some people have standard instructional blurbs they say in zone, people have made diagrams and infographics and all sorts of helper aids and still the cosmics fail over and over and over again. So, yeah, I think it is understandable when someone gets frustrated and lashes out.

    And that is the point of this thread. To make everyone aware that the Cosmics CAN be done, and not just by a perfect group of uber 733t veterans. I have seen SO many complaints that they are too hard, especially Dino and yet, just last night, I was on a group that got it done in one (not counting the numerous attempts earlier that day) and it only took 15 minutes (once everyone was done making drinks). The problem is, when people think it is too hard or that it cannot be done, they give up. The point is, don't give up, you CAN do it. But, if you spend all your time whining that it can't be done, then you'll never be able to do it.

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  • darqaura2darqaura2 Posts: 932 Arc User
    edited September 2016



    And that is the point of this thread. To make everyone aware that the Cosmics CAN be done, and not just by a perfect group of uber 733t veterans. I have seen SO many complaints that they are too hard, especially Dino and yet, just last night, I was on a group that got it done in one (not counting the numerous attempts earlier that day) and it only took 15 minutes (once everyone was done making drinks). The problem is, when people think it is too hard or that it cannot be done, they give up. The point is, don't give up, you CAN do it. But, if you spend all your time whining that it can't be done, then you'll never be able to do it.

    With the cavaet that you are on at a time when there are folks willing to give it a try.

    But yeah generally Dino isn't invincible.

    *I guess I should have been drinking last night also. Seemed to make things go smoother????? ¯\_(ツ)_/¯*
  • cptmassive1cptmassive1 Posts: 120 Arc User
    For once I am in near-complete agreement with Spinny.

    Dino is not difficult. Its gone down perhaps 80 times for me - more for others. Its quirky and even the small group of dedicated leets can fail at it for one reason or another but if it were 100% success then it would just get buffed again (and rightfully so).

    Kiga is by far the easiest to run (if you're not the cc-er) and as long as people can A) block and B) shoot tombs it is no harder than some lairs -it just requires more people and therefore has more possibilities for someone to screw it up (or grief it). That doesn't mean it is more difficult as an individual.

    Ape is slightly harder because of the "random" nature of some of the knocks without tells, targeting issues, heart spawning, etc. but I still wouldn't classify him as "difficult" as an individual player. Block, move, attack, watch where you stand in the same basic sequence is really all you need to do when it comes down to it. Unless you are a cc-er of course.

    Dino is where I think a cosmic should be difficulty-wise. For top level content players *should* have to adapt and not just show up with whatever build and expect to win. And dino requires all 3 roles to be well planned and work together. 400 dps will kill Kiga and ape but not dino.

    Dino requires more from the tanks - more than ape and Kiga because you have to constantly maneuver the beasties and you as a tank are responsible for keeping the tails and breath off everyone else while also giving your healers good LOS, keeping the distance within proper range while they slide all over, etc. Dino requires by far the most out of the healers and dps too because of positioning. And that dps check is what causes many of the fails, followed by tanking issues (because of aforementioned positioning).

    The truth is dino requires more teamwork and also more of the dps player than has been required before and some people have trouble adjusting and still some others refuse to. The dps role in most other content is point and shoot (pewpew, if you will). As an example, my dps can do kiga without me looking at the screen for significant periods of time. I have eaten meals, typed on other windows, etc. during that fight as a dps and even as a healer. Very little effort required. Well, pewpew in dino is going to get you killed and if you don't know the tell for the heal yourself and are depending on someone to make the call, (and therefore blocking when you should be attacking) you aren't doing your job. Ranged dps should have no trouble seeing it -- only the melee should be needing a call and even then if you f12 your screen setup properly even the melee shouldn't always need someone telling them when to attack.

    Some are of the view that any level 40 should be able to participate in any content. Sure - you can participate but don't expect to win without some planning and effort. Yeah, you might need to save up and retcon and I don't see anything wrong with that. Showing up as a dps and doing 300/s isn't the problem where a new player is concerned. Showing up and doing 300 *and refusing to make any adjustments* yet still insisting that they are helping is the problem. If I showed up to dino as a dps and someone showed me a parse of my alt doing under ~1000 dps (varies - because dino has more breaks without attacking) that alt wouldn't be at dino again until I could do better. That's part of what teamwork is.

    Want to kill dino at 80% reliability? Make sure your dps toon's base damage is over 2500/s, don't stand in the tail zone and know the regen tell. If everyone did that we wouldn't be saying dino is difficult.

    If the cosmics were truly difficult, we wouldn't have people waiting until the last 1/3 hp bar to jump into the fight because they are virtually assured of meeting the threshold for rewards. The people doing it know the fight well enough that they can get away with that - not condoning it just saying it happens every day.
  • beezeezebeezeeze Posts: 927 Arc User
    jonsills said:

    And then those of us who don't "know the fight" are discouraged, covertly or overtly, from trying it, because if we're learning, we "contribute to the fail".



    It's really not a good attitude to have toward the fights, guys. It's the sort of thing that drove me away from WoW. (Although at least CO doesn't let the team leader kick anyone from the fight. Yet.)



    To make my point more plainly: It's this thing where the announcements consist of, "See, you can win this fight. All you need is a group that knows exactly what to do at every moment." The subtext, in my experience, is often, "And if you don't know before you even start what to do, someone's going to spend the next half-hour skirting the ToS in Chat so that you can understand exactly how stupid and worthless you are." Thanks, I've had enough of that over my life, I don't need that in my games too.​​

    Ok look some people are mean jerks in zone chat and that sucks, but don't let that spoil your enjoyment(wiping a dozen times will take care of that, don't add to your stress by taking what some bratty blowhard says to seriously.) The attitude you bring to the table is going to determin how you feel about this content. When you're still learning you should be prepared for some rough patches while you get the hang of things, heck even some of the pros screw up sometimes. You've just gotta be able to follow instructions and pay attention, read threads on these very forums that explain the encounters and what you should be doing in detail... but going in with this pessimistic outlook and being discouraged and feeling inadequate from the start is just going to ensure that no fun is going to be had and will just make you feel more and more miserable at every failed attempt. Remember that this is a group effort and for the most part no single player can be singled out as the sole cause of a failed attempt(unless that person is trolling or just reeeally not paying attention) Just because you're new and don't know the fight very well doesn't mean its all your fault if the fight goes south.

    Yes, you are going to have to pay attention and follow orders, yes sometimes a few very vocal folks are not going to be very nice. Yes, you might have to tweak with your build or adapt to a new playing style if you want to ensure the highest chance of success. Apart from people being mean(which you can just ignore btw) everything else is entirely up to you. If you want to fight cosmics you can and it is not impossible... but if that all sounds like too much work or not something you'd enjoy doing than simply don't do it..but don't sit here and complain about it because you're the only thing holding yourself back.(or do complain... whatever, that is your choice.)

  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    spinnytop said:

    jonsills said:

    People in WoW raged at me.

    It's time to get over what happened to you in WoW.

    Or not, up to you.
    I recommend excising all memories of WoW.
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  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User


    Want to kill dino at 80% reliability? Make sure your dps toon's base damage is over 2500/s, don't stand in the tail zone and know the regen tell. If everyone did that we wouldn't be saying dino is difficult.

    Boy how I wish this were true. I bring characters that I'm pretty certain will pass the DPS check with burst damage, and the failure rate is still astronomical. The Teleiosaurus fight is just too finicky with so many ways it can go wrong. Even when you're passing damage checks, you're not ensured a win because the tanks can still fail and cause a wipe. But still, even if you do 4k DPS, you still have to account for everyone there. Your 4k doesn't mean jack if 10 people don't know or can't do spike damage.

    Teleiosaurus is still too much. I'd hate for the other bosses to be pumped up to Teleiosaurus level because then "knowing the fight well and bringing your best character" would not be good enough. If the tombs in Kigatilik required the same damage output as the Teleiosaurus damage check, or if Qwyjibo healed 1/6 health per tick if a heart is awake, requiring 3 dedicated heart sleepers, then tons of people would give up on cosmics and they'd become what they were before. The same dozen people logging in to farm the cosmics then logging out.

    Yeah sure I know some people live for the hardest content possible, and they'd say that the hypotheticals I just wrote were "amazing suggestions!!!" but don't make them stupid hard to the point that you're narrowing the target audience. The bottom line is keeping players logged in and playing and (hopefully!) spending. The cosmics are at a good place right now, for the most part. They're fairly difficult, they promote community teamwork, and that's all great. Sure, I wish Kigatilik were a tad more interactive (I kinda hate the current "one guy sleeps the dogs" tactic and the "all DPS stand in a clump and just shoot all day" thing), but let's just say make the fight more engaging for everyone instead of "this fight should have an astronomical failure rate just like Teleiosaurus because I'm not feeling engaged".




    biffsig.jpg
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    jonsills said:

    And then those of us who don't "know the fight" are discouraged, covertly or overtly, from trying it, because if we're learning, we "contribute to the fail".

    That's an unfortunate feature of the fight design; adding players who don't know the fight makes it significantly harder. My ideal would be that bringing a character who didn't know what he was doing (and didn't figure it out during the fight) would mean you (personally) didn't get credit, but the fight as a whole was no harder.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    there is one way to learn that is guaranteed to work... but it might be painfullll...
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  • spinnytopspinnytop Posts: 16,450 Arc User
    edited September 2016
    - watch the tells
    - block stuff if there isn't a dps check
    - don't block stuff if there is a dps check
    - don't stand where the ends of the dino will kill you
    - do at least average dps


    Is this really the sum of what some of you think a challenge junkie needs to be satisfied?

    Trust me, it's still just because people were so used to easy content where you just run in and aoe. Those people are still slowly trickling into the new content, and the rest of us who have already adjusted just need to be patient and wait for them to adjust. That's just how open world content is; the best route is always patience, because the other routes are going nuts, and giving up.

    The only thing that makes Dino special has been hit on repeatedly: it requires the dps to figure things out more than the other two fights do, and dps have always been at the bottom of the skill demand curve ( unless they deliberately made things harder for themselves, but something tells me that notion isn't too popular! ).
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    Well, not all go well. Tonight's run was having real trouble at the baby spawn point. Had good tanks and good healers, but the baby spawned so bizarrely that it wiped the healers before anyone had time to move. Actually, in the previous recent failed attempts, I've noticed that wacky baby spawning has been the big issue. When the baby spawns clean and the baby tank gets it situated without wiping the healers, all goes well. And no blame to those healers or tanks we've had recently, they are solid, it's just weird baby spawning.
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