Collector Store
- Added Socrates, Sharkfin and Gladiator costume sets to the Collector store.
- Note: These are full sets where previously each costume piece was its own item. If you already owned all the parts, these items will still appear to be unlockable to you. This is just how our unlock system works.
- Added Mantis II, Hawk II, Centurion II, Avalanche II and AV-55A-2 Martinez II to the Collector store.
- Added Dinosuit and Santa costume sets to the Collector Store.
- Added new Warp items to: Fighting Dojo, Arcana Bookstore, Mutations Lab, Inventions Lab, Enchanted Foundry and MCPD Armory.
- The Timewarp box has been discontinued and will no longer drop.
Costumes
- Fixed clipping issues with the female rocker belt.
- Added emblems to the Rocker Jacket.
- Updated the Rocker textures so they don't darken colors.
- Added Long Sleeves and Wrapped Cloth costumes to males.
- Fixed some clipping issues with the Feuerdrache heavy weapon skin.
Rocker Archetype
- Fixed signature skills so they display properly.
- Added costume for Rocker archetype.
Misc
- The Mage Council cutscene now has voiceover.
Please format any bugs you find in the following format:
Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here:
http://forum.arcgames.com/championsonline/categories/gameplay-bugs1. Posts that do not pertain to the current PTS patch will be removed.
These player & moderator maintained threads are checked weekly by the development team.
-
http://forum.arcgames.com/championsonline/discussion/1203590/costume-bug-list
-
http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns
-
http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs
-
http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues
-
http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Comments
Cupid@Tool-box, stunningly radiant stag ready to play matchmaker between villain and arrow!
Vixon@Tool-box, frighteningly eager to summon despair for his adversaries!
Jebin Zedalu@Tool-box, elementalist weaponmaster. ...One of these things is not like the others!
May I shamefully bring up my QoL Suggestion about Marking Social Instances on the map with Unique icons?
You kind of going Blind here How more Awesome can this Set become?
Are the gladiator costumes pieces from Nem Con be there as well?
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
PVP is starving without rewards
1. Please give us Daily PVP missions that reward Questionite.
2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
LOL
PVP is starving without rewards
1. Please give us Daily PVP missions that reward Questionite.
2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
That was really funny.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Get the Forums Enhancement Extension!
This is a big journey, so far if you're reading this, wish you a good day
Put it back in the Drifter Store as it was originally from there and was never meant to be in a lockbox.
It is to my belief that someone attending all days has to be able to get at minimum half of the event shop with one character and a maximum of the entire shop in a few less days, with only dailies.
Considering only the costumes (and auras), total price of 2 000 coins, Mission N° 1 (requiring 5 members) can award 50 coins, while Mission N°2 & 3 can reward between 20~30. 50-30-30 gives them 110 coins per day, enough for one of the twenty costumes each day for each character, this way with two characters playing all dailies all days, you have (110 * 14) 1540 coins.
This leads then to having to resort to doing Open missions and farming mobs for the remaining tokens for those with only two characters, (silvers without extra slots), while those with 3 slots can safely gather all costumes in the shop.
Considering the vehicles, archetype and power, however, the total price goes up to 4 300, meaning those rewards from before would either have to double or the Open mission & Mob coin drops would have to be significant, or the event would have to be around for much longer. This is because it is important that we only have to resort to a maximum of 3 characters to do all dailies everyday to get almost or everything from a shop, or with relative grind to get it all.
The events are supposed to be fun and of course, we're supposed to work for our rewards, but it isn't fun if we end up needing to defeat the same mobs over and over and over and over again (or at least not for most people), with that said, obviously the open mission does need some good rewards to attract us to do it.
Once more, I do not claim my numbers to be the best choices, just my own little insight into it.
Thank you once more for the atention you've been giving us recently.
And thanks for whoever took their time to read this all.
Ooh more warp items! Any chances some of those end up being drifter salvage or zen?
Once more, love the new cutscene, even more now so with the Voiceover. I know it's such a simple cutscene, but I still think it's well done.
The Rocker costume set keeps getting better! My suggestion though, to make things more clear, the emblem tab should be changed from "Attachment Chest Layer" to "Attachment Chest Emblem" or something alike, so that it is more clear (though it is quite obvious once you try to change the tab and see Emblem features, which then result in the person looking for the emblem) and doesn't cause confusion with the other Attachment. It's not needed, in my opinion, but if it isn't too much trouble, I think it'd better like so.
Rocker not wearing rocker costume.
Rocker hair clipping through rocker jacket collar
Get the Forums Enhancement Extension!
Heroes without energy/magic/etc powers don't want any effect like this at all.
While it will only have a minor effect on a couple of my toons, I don't think clinging flames was a great choice to add to several HW powers as a base effect. The set already had some fiery powers--it didn't need more.
Should have been advantages only.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
So, if you're Gold and mixing HW and ice powers, color the Cleave blue. Problem solved.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
Then I thought, there's no way in heck this team is going to do that and decided to drop it before it even manifested into a post.
It's set in proverbial stone, and it's not going to be changed. So you might as well accept it, because it's going live pretty soon.
Edit: Also, silver FFs exist and can't power tint. Can we not treat them as second-class citizens? Devastator and Rocker are not the only silver HW users.
POssible problem mob locations
1. main portal westside. next to the basketball courts.so love letter and freedom freys get hit.one on either isde of them
2. up the road at intersection directly between Burt Jackson and Lin QI. So when you get the message to see ehr adn follow the arrow, you run straight into them.
3. the area just behind little Italy where you have to collect the weapon crates has 3 groups of them including a Worm portal. that mission is not going to work.
4. group on ramp leading into the back of Belligerents area. so that mission could get interesting
5. in the black aces area across from WCOC. so Gunning for control of westside, they will have to be careful but doable.funnily enough close to the UNTIL defender
6. the worm portal at the docks where you rescue the police, are attacking the nearby mobs and i use the term nearby LOOSELY with mind worms. people hould be able to avoid that one since its in a corner.
7. THREE groups of mobs, 2 on road, 1 in container area at 1378 8 -2007. Right near one of the nemesis mission entries which is also the VB crisis mission. This is just up the road turning left after you have rescued the prosecutor.
8. on the TWO buildings next to rescuing the prosecutor,one of which you go in for Brains behind the breakout. you have MOBs on both. PLus a group on the road on the other side. and a group of 3 roamers doing laps.
Boy, have you got it in for the level 10 and unders. The only thing missing is 1 near kodiak and the purple truck yard.
skull level isn't going to help, vs drag, ranged knock, stuns, drains from multiple mobs.
see crappy maps.
general level 10 and under problems.
weapons crates area
docks for prosecutor and zoe. bottom left is nemesis and VB crisis mission location
Get the Forums Enhancement Extension!
The flames on everything schtick kinda wrecks that.
That being said, I think there are more issues for folks who don't currently use any fiery HW powers, who want to simply smack enemies with the big thing. Now, they will get fire, too, whether they want or not.
For example, my Dexter's Lab homage, Professor Pummel, uses a giant wrench to attack. Now, it will be a fiery wrench?
No, thanks.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Get the Forums Enhancement Extension!
aiqa - the NTTG effect is really short lived. You can re apply TPs almost immediately afterwards, it seems to be more of an anti-vehicle measure than anti-player.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Con primary *should be* the ranged tank and dodge tank primary SS. (That its terrible for them is something that could be fixed by modifying the spec tree).
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
actually , that's because of the stupidity of the Str tree which makes it better to stack Con than str.
same as stacking INT on the archer, which has a main stat of Dex. due to Audacity.
so what'll you do if that little quirk on the Str tree gets changed
Get the Forums Enhancement Extension!
Also, still use Str primary even if Juggernaut gets removed/changed, so i can actually hold aggro on my might tanks. And power cost reduction is even more valuable for tanks than other roles.
And yes, I have a behemoth AT, and even without Juggernaut she'd be vastly better with Str primary. Con primary is a complete waste of 10 spec points. Even if instead of Juggernaut there was just a hole in the spec tree there she'd be better with Str primary. That's how useless Con primary is to melee tanks with strength.
Edit: True story, in 5 characters who have strength primary in my roster, not a single one has invested any points into Juggernaut. Even when they have Con as a SS. Not even my Devastator AT. I mean, I might have to do it once at some point just to experience Juggernaut. But eh, give me crit chance/severity over +~14% cryptic math damage reduction any day.
That doesn't make it any less annoying or frustrating. That was one of the reasons they removed it from mobs originally.
This event has plenty of annoyances going for it if these things annoy you: NTTG, block breakers, 250ft attacks, pulls, knockbacks, long term holds.... they've really made it hard. But it's a temporary event, I guess, so worth giving a go. I found it quite fun trying to solo it (I can't).
Epic Stronghold
Block timing explained
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!