Release Notes for FC.31.20151015.54
This build is available on PTS as of 12/9/2015
Winter Event Changes
- Added Winter Charm currency.
- Fixed a bug where the Icicle showed up for free at character creation.
- Added male version of Steampunk Rocket Boots.
- Added glow to Steampunk Goggles 2. Fixed clipping issue with males.
- Updated the daily mission to give 3 Winter Charms. Updated the Drifter Toy Drive Pack to include 1 Winter Charm.
- Updated winter rewards to include the new winter charm currency.
- Corrected descriptions on winter Action Figures. Updated theirs icons.
- Added skin materials to toy legs and arms.
- Fixed female Icicle costume from not displaying properly.
- Corrected Finkle Foundry alert drop rates.
- Presents will no longer remove travel powers.
- Updated Catoastrophe's costume
- Made it so ice costumes unlock for skin options.
- Pompadour on Hairstyle B now has access to ice material with the ice hair pack.
- Added a permission to Gold members so they properly get the Icicle AT for free.
- Added icons for Icicle Spear, Chilled Form and Icy Embrace.
- Added Icon for the Millennium Spirit 903F.
- Added icon for Frozen Sleigh.
- Added Candy Cane heavy weapon as a costume drop from presents. Changed Candy Cane costume drops to green quality.
- Updated the Icicle's description.
- Adjusted prices on the winter store.
- Added Icicle archetype to winter store.
- Added winter currency pack, Frozen Winter Sleigh and Millennium Spirit 903F to PTS store.
Questionite Store
- Fixed an error where one Cyberpunk costume would allow you to purchase it multiple times.
- Added icons for ice costumes.
- Questionite boxes now auto open upon obtaining them.
- Updated Questionite store bind on equip costumes to not longer disable purchase once you have the item unlocked.
Additional Changes
- Fixed a bug with Ice Barrier that prevented it from placing other active defenses on cooldown.
- Fixed a bug where Ice Barrier was still consuming energy.
- Fixed some errors in the Winter and Questionite stores that allowed players to repurchase costumes they already owned.
- Weapons in the tailor are now in alphabetical order.
Trading behavior has been changed. Trading is now a two-step confirmation process.
* There is now an initial acceptance step, during this step both players have accepted the current traded items.
** This acceptance is indicated by yellow borders around the traded items.
** Both players must accept the trade before trading progresses to the second step.
* The second confirmation step begins once both players have accepted the trade.
** The list of traded items items can no longer be modified.
** The confirmation is indicated by green borders around the traded items.
** Once both players have confirmed the trade, items will be transfered.
Please format any bugs you find in the following format:
Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here:
http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
These player & moderator maintained threads are checked weekly by the development team.
-
http://forum.arcgames.com/championsonline/discussion/1203590/costume-bug-list-
http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns-
http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs-
http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues-
http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Comments
That will make it impossible to buy them now. Should also make Q slightly more valuable.
65 Winter Charms for the archtype? Please tell me they drop from other things than just the daily mission. As it stands to get the archetype would take 12 days of doing the mission, and everything else would take 5 days. Which would make it impossible to get everything in one season.
Also, you have the sleigh listed as having a cost of 15 charms instead of the 50 it should read.
Using 16 alts to get all the costume pieces is possible of course, but feels a but forced to me. Not everyone likes to play that many alts.
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Hmm. How much are the costume pieces? Hopefully it shouldn't take that many alts.
Are the charms tradeable between characters, like the previous winter items were? I kind of liked that idea, it made the whole thing seem... manageable.
Thought of something cool, but to late to add in. Special Event OVs!
Contrasting with the Nighthawk event, where costume parts were 100 favor, the vehicles were 500, and the AT was 650 and doing the daily mission got you 25 favor (plus 10 for the penthouse mission itself). So while it looks like we are getting a tenth of the event currency, the items are also a tenth in price so it's even... at least at this quick glance.
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The Blood Moon also had similar numbers to Nighthawk for the event stores. What I'm saying is that it's about the same level of grind as we have seen.
As for how many ran through the grind... I'm only going to take your statement as anecdotal evidence, but I'll believe that the Nighthawk event didn't see as many people grinding for the costume pieces because the set has been available on the Z-store since Nighthawk first came out. So a good chunk of the playerbase probably already had them.
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And you could do the penthouse mission repeatedly on Nighthawk too. Really, I think I spent about the same amount of time and effort grinding for both ATs.
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OH YES! I can finally be a Male Bayonetta
OH NO! Another new Currency, and this one will be hard to get as well!
WHY!?
What's the Purpose of this?
Do you guys REALLY want to prevent people from Saving and opening Q boxes during Double Q weeks? Really Now? Consider the prices of the new Q store costumes as well
What will happen to the Stored Boxes of Q i have in a specific Character's Bank?
When are you guys gonna make Questionite storable in the Hideout Bank like Drifter Salvage?
My ALTitis will finally pay off again (not really, getting tired farming with multiply characters)
Someone should test this if possible. I never save Q boxes, myself.
I suppose the idea is to (slightly) cut down on Q supply. Maybe there was also a Q box exploit floating around.
As for the event and grinding: Isn't it okay if someone can't complete every single thing an event has to offer? Go for the things you really want this year, and get the other things next year?
Also, if the event begins today, and ends on the 31st, that is 3 weeks to get the currency.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Note: Someone said just get what you REALLY want. Some of us really hate that cause we want to COMPLETE the event. I get they want it to expand so we have more NEXT year but that's insanity to expect people to be happy and sit around waiting to complete things a year later. It's an event and in every game I've every played the events are created so you can do it all right then, not way later. Heck, even if I have stuff I still do events and give out the items to players who might have sadly missed the event due to Real Life.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Second bug: Even when you do get credit for the mission and then upon leaving the alert you can lose that credit.
- Making Naughty: Both Clarance and BH parts of the event are flaky with completing (BH will complete but not go green, Clarance seems to have a total damage/DPS issue to complete). There's a thread(s) with other problems too.
- Making Naughty: was going to reward # of all winter components last patch, now only 3 winter tokens, should have components too as was planned. This is a major component loss.
- Store: Items needing 3 of 5 and 2 of 5 of the total winter components should have proportional less tokens too, i.e. 6 for the gear, 9 for the costumes. (Your math is bad and you should feel sad?)
Or just dump the components requirements, KISS: turn in 10 of all = 1 token, 100 of all = 10 token .. yes I've ruined the grind calculations, but its the holidays and the "bash head at event X times" is already a boring trope in 2 events. This adds some flair since components are in presents giving a token source.
This is a problem on the Live server right now. Sometimes, in addition to not giving credit, the Alert also fails to give Rewards. Not sure if the 2 issues are related somehow, but maybe that's relevant to what causes the bug.
UPDATED: I've also just learned from @Liath in-game, this may be a display issue in the journal. Apparently, credit for the Black Harlequin does not show up until you Help Defeat Clarence. In other words, credit is given, just not shown.CORRECTION: it does seem you have to Help Defeat Clarence, THEN do the Finkle Factory, for credit to be given. Even then...it doesn't show up properly.
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Not even counting the AT or vehicles, just for all the costume pieces you need 1800 Matching Pen and Pencil. Since you get 5 of each currency for completing the alert or defeating Clarence, that means you need to do that 360 times. Adding in a vehicle and the AT that goes up to 2950 Matching Pen and Pencil, or 590 Clarence/Alert runs. Even if you are really going at it, with 10 alerts per hour, that takes like 59 hours of farming. That is waaaaaayyy to much time for an event held during christmas and that lasts "only" 3 weeks.
Buying all the costume, 1 vehicle and the AT costs 370 Charms. So getting 3 Charms per daily is just completely useless.
I'm really agreeing with this!
This Event is incredible Grindy compared to Bloodmoon and Nighthawk
Right now the daily is Worthless! we are more in need of the Material than the Winter Charms
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1. Runs don't always show completion in the factory.
2. The mission shows alert complete while inside the factory. It then goes to incomplete outside
Mine was completed in the Finkle factory(after 4 alert runs) but since I didn't know here to hand it in, It's now incomplete again, after I left.
Mine -
3 runs didn't register.
4th run registered inside Finkle factpory but as soon as I left , it went back to not done.
currently in hideout and it's listed as done again.
left hideout, wen to incomplete again.
checked hand in anyway and the ?was above the guys head so I handed in.
so check the assistant, try going to hideout or another zone then come back
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@IonutRO
I have now had it 4 times in 3 hrs.
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I do the alert again after clarence and the mission giver accepts it.
also I have had it credit again after going to my hideout and back. It doens't show but you can hand it in.
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omfgg how do I quote single post here... Anyway I totally agree on the prices. Amount of grind is insane. AND most of these costume pieces dropped regularly in the alert. Now I have to get 150 pieces of each junk and Winter Charms to get em. Wow. New players wish they were here last year. Also:
BUG(?): I still have some of the costume pieces because I was here last year too. Before the event started, I put a Steampunk backpiece in AH. Now, after the event started I decided to pull it off and it disappeared. It didn't return to my inventory. I had the costume piece unlocked before this, so it just poofed.
my deviantart: http://zemmax89.deviantart.com/
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So, 50 runs will net you enough for one good item. Dang! That's pretty grindy.
Looks like most folks will have to pick the one or two items they want from the event.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
I do the alert again after clarence and the mission giver accepts it.
also I have had it credit again after going to my hideout and back. It doens't show but you can hand it in.
Not always, I've done the mission both before and after beating Clarence. (It took about 5 tries before Clarence gave credit) It doesn't matter, it still failed to give credit, and no I wasn't able to turn it in.