Lets talk about assumptions, one you assume i youtube or stream. False. I play to win, sure. New players had issues competing since mod3, imagine now. Artifact items arent hard to get. they made that easy. they were average in difficulty for a new player to refine. Now they are insane.
Lmao.. I already have everything, i have enough RP to refine anything that comes out for the next several patches. I am in no danger. I however am not a new player, Ive been around for a long time. You, or anyone who has not, will never, EVER catch up to where I and others are gear wise with these changes. This is how…
Sure, however, that means each person in game will have to farm for how long to get 19 stacks of lesser reso stones? Thats whats required to go from green to orange on a legendary item. You cannot farm dungeons anymore and sell the loot and buy your refinement. Ect. its kinda bs
From their wording in a coding perspective, They are just creating/changing the item the fey and hoards drop to a new bound one. The item ID for the old items is the same.
90 to 99% of all refining mats are produced by the dragon hoard and fey blessing enchants. it would multiply the cost of refining an item through purchased materials, by an insane amount. The price doubled last night with this announcement, if it goes through, as the mats out there dry up... the price will be astronomical…
So a ranged DPS glass cannon CONTROL DPS class, finally had what they were designed for.. and youre screaming nerf? Your control ability with constricting was insane, and it lasted for how long? Just quit playing already
The last class that needs to be complaining about having ONE class in this mod that counters them VERY effectively, is the GF. They are putting out insane amounts of damage now, that they were not before. Their mobility is amazing and survivability is great. This game is NOT about 1v1.
Same, ive been a CW since launch... It got shelved for a while because it required a VERY supportive group to work in any premades. Pug farming anything would do. Now they hold their own.
If you did it with a pve set, and they didnt kill you, They sucked. Wizzies are great right now 1v1, multi targetted by any class that can stun them, one screw up and youre still toast.
As wizzies stand, If the gwf cannot do its current LIVE dps.. GWF will no longer be viable in pve. CN/VT ect... Doesnt need a tank. 4cw and a DC is the prime group setup. Even with the dps. But a gwf can go and dish out enough to be viable and give them a reason to take something other than a wiz. DG was nerfed in multiple…
The issue stems from the dungeons, and how this game is designed. You dont need a tank, So if you cant DPS and you cant CC, you dont go to high end dungeon farming groups. GWF senti or otherwise will both not be going after this goes live. TRs are only useful in pvp. Hunters on live are good dps, as are wiz and gwfs. DCs…
As it stands, till they get that "reality check" CN will be 4cw and 1 DC. So you better own a wiz. HRs can put out a crapton as well. Thats being changed. Soon CN will only be run by people who can put out insane dmg.... and once they nerf wiz.... CN will be unused as noone will want to spend hours on end farming a dungeon…
Basically what you have done with the deepgash nerf, is ensure no GWF will be doing high end PVE anymore where dps is needed. Tanks are a thing of the past, they are not needed. That being said, While i understand the changes come from people crying nonstop... It wasnt needed. What do you propose a Sent and destroyers role…
Cant dodge it, ignores ALL defense and Tenacity.. Cannot deflect. And unless you kill them when you interrupt... They just hit it when they stand up lol, its still GG.
Ive caught 2 SE's in the same fight. 1v1 vs a rogue. Their survivability is high, their damage is just fine... and then theres shocking exec.... the iWIN button in pvp right now.
Funny, i kill the everliving HAMSTER out of GWFs with my wiz. All the melee classes have real gap closers, why take that from the gwf? TR isnt op, stop crying, learn to play.