Good review, I too disagree with people who say it's TOO EZ. You need a strategy for a majority of the boss fights (thank god for in-game VOIP) and...quite frankly a lot of potions.
Anyone who defends the current shop model is well beyond fanboyism. I can understand paying for bag SLOTS, I can understand paying for character slots and cosmetics and maybe new companions....but respecs? Come on. That is NOT a convenience. In GW2, I had absolutely no problem throwing my money away for gems to buy some of…
This... I paid for the game and I want it to succeed. But with the way the end game is structured, I would've thought twice before making that Founders pack purchase. Don't let fanboyism cloud your judgement and overall picture
QUOTE=sinmuballit;2670962]Well, I'm not saying they earned their boss drops in the same way that a soldier earns the Medal of Honor. But they did earn it, as opposed to someone who pays real money to get it. This is basic game logic, basic RPG logic. If I'm playing Baldur's Gate or something, I know there will be some gear…
This is definitely a big problem. A lot of thought likely went into the dungeons (clearly Pvp wasn't the big focus) and what's the point of going through them if you can buy the items for money? It completely defeats the purpose of adventure and PLAYING the game. We want an incentive and that incentive is that shiny new…
The armor in the game is lame so far. When you change into a fashion set, can you use it in combat? I never even tried! At work so I can't test it quite yet.
To the person who mentioned SWTOR's bad launch....that was for maybe two or three servers with a queue and that wasn't Bioware's/EAs fault <font color="orange">HAMSTER</font>. To the people who say games ALWAYS have bad launches...I remember RIFT being okay, Guild Wars 2 (aside from the auction house issue) being excellent…